Player Matchup

Scylla
Scylla
Kleiner-8er
Scylla
Level 27
God Stats
0W - 1L
1,130 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
KnobiGurke
Arachne
Level 37
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Psyko_OpS_Killer
Kumbhakarna
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 67L
1,401 Elo+
Solo
Team Averages
Level 63
1,329 SR
1,467 Elo+

VS

Team Averages
Level 62
1,564 SR
1,431 Elo+
Chang'e
Chang'e
Ragnaros21
Chang'e
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 165L
1,368 Elo+
Solo
Artio
Artio
Rezox-banana
Artio
Level 22
God Stats
2W - 0L
1,778 SR
Queue Stats
15W - 17L
1,449 Elo+
Party 2
King Arthur
King Arthur
Tahitibob998
King Arthur
Level 94
God Stats
6W - 11L
1,413 SR
Queue Stats
299W - 291L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 5 / 1
10,043
558
16,415
16,480
7,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
KnobiGurke
Arachne
14
1 / 3 / 1
9,971
554
11,864
18,579
12,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Psyko_OpS_Killer
Kumbhakarna
14
1 / 1 / 1
9,840
547
5,281
24,918
21,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ragnaros21
Chang'e
18
2 / 1 / 7
11,935
663
15,920
11,831
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 0 / 6
12,779
710
7,733
24,214
30,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Tahitibob998
King Arthur
17
6 / 1 / 3
12,324
685
29,717
23,906
23,983
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
5
1
0.1
L
Arachne
KnobiGurke
Arachne
1
3
1
0.5
L
Kumbhakarna
Psyko_OpS_Killer
Kumbhakarna
1
1
1
1.5
W
Chang'e
Ragnaros21
Chang'e
2
1
7
5.5
W
1
0
6
4
W
King Arthur
Tahitibob998
King Arthur
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,560
Damage
53,370
59,977
Taken
59,951
40,797
Mitigated
60,382
12,756
Healing
28,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
16,415
2,675
0
3,256
16,480
7,046
0
5,544
10,936
50,942
0
L
Arachne
KnobiGurke
Arachne
11,864
9,301
0
1,630
18,579
12,187
0
6,674
11,905
0
25,694
L
Kumbhakarna
Psyko_OpS_Killer
Kumbhakarna
5,281
1,457
810
7,060
24,918
21,564
0
12,408
12,510
25,377
0
W
Chang'e
Ragnaros21
Chang'e
15,920
1,036
9,702
7,249
11,831
5,698
330
5,104
6,539
58,528
0
W
7,733
1,768
1,550
8,253
24,214
30,701
420
8,612
15,058
32,940
0
W
King Arthur
Tahitibob998
King Arthur
29,717
1,707
0
1,918
23,906
23,983
509
8,402
15,025
0
74,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
37,038
143
Minions Killed
217
5
Camps Cleared
10
855,921
Distance Traveled
1,007,164
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,043
558
77
4
1
293,462
3
L
Arachne
9,971
554
41
2
2
341,083
0
L
Kumbhakarna
9,840
547
25
1
2
221,376
0
W
Chang'e
11,935
663
89
5
6
339,469
0
W
Artio
12,779
710
45
3
1
340,592
5
W
King Arthur
12,324
685
83
5
3
327,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role