Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
Pattaknoob
Ah Muzen Cab
Silver I
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 62L
1,441 MMR
Party 2
Tiamat
Tiamat
Bronze III
ShruikanZ
Tiamat
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Shiva
Shiva
Silver II
monsterork
Shiva
Silver II
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 27L
1,629 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,500 SR
1,523 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,538 SR
1,504 MMR
Amaterasu
Amaterasu
Silver V
O27hunter
Amaterasu
Silver V
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,583 MMR
Solo
Nox
Nox
Silver II
Thechildofdevil
Nox
Silver II
Level 125
God Stats
0W - 3L
1,564 SR
Queue Stats
6W - 14L
1,433 MMR
Party 1
Hou Yi
Hou Yi
Silver II
Veillon
Hou Yi
Silver II
Level 57
God Stats
2W - 3L
1,549 SR
Queue Stats
6W - 14L
1,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Pattaknoob
Ah Muzen Cab
19
7 / 5 / 5
14,106
784
24,579
18,396
10,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
ShruikanZ
Tiamat
14
1 / 10 / 5
10,869
604
10,735
17,312
13,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
19
4 / 3 / 5
13,655
759
18,030
21,794
28,391
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
ThothBaron SamediBacchusDiscordiaAres

VS

Bans
AtlasPersephoneSkadiZeusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
O27hunter
Amaterasu
17
7 / 5 / 10
12,478
693
20,760
30,591
40,450
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
6 / 3 / 10
12,742
708
11,635
12,930
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Veillon
Hou Yi
17
5 / 4 / 8
12,193
677
16,498
19,160
7,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
12
Kills
18
18
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
O27hunter
Amaterasu
7
5
10
2.4
W
Ah Muzen Cab
Pattaknoob
Ah Muzen Cab
7
5
5
1.9
W
Tiamat
ShruikanZ
Tiamat
1
10
5
0.35
L
6
3
10
3.67
L
Hou Yi
Veillon
Hou Yi
5
4
8
2.25
W
Shiva
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,344
Damage
48,893
57,502
Taken
62,681
51,884
Mitigated
54,020
12,382
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
O27hunter
Amaterasu
20,760
5,959
901
10,213
30,591
40,450
43
5,054
25,053
14,545
31,190
W
Ah Muzen Cab
Pattaknoob
Ah Muzen Cab
24,579
9,285
0
5,105
18,396
10,186
2,318
4,755
13,641
0
89,154
W
Tiamat
ShruikanZ
Tiamat
10,735
1,199
108
2,083
17,312
13,307
482
5,554
11,758
22,557
0
L
11,635
579
0
654
12,930
5,999
657
1,764
10,970
55,069
0
L
Hou Yi
Veillon
Hou Yi
16,498
5,817
0
5,359
19,160
7,571
1,280
3,837
14,856
0
54,086
W
Shiva
18,030
4,478
564
4,522
21,794
28,391
338
6,972
14,822
91
33,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
37,413
183
Minions Killed
251
3
Camps Cleared
11
944,362
Distance Traveled
985,346
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,478
693
54
3
4
332,896
2
W
Ah Muzen Cab
14,106
784
117
7
2
333,489
4
W
Tiamat
10,869
604
26
1
0
270,749
0
L
Nox
12,742
708
118
7
4
332,907
9
L
Hou Yi
12,193
677
79
4
3
319,543
5
W
Shiva
13,655
759
40
2
1
340,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role