Player Matchup

Ravana
Ravana
AmonqxThieves
Ravana
Level 108
God Stats
1W - 3L
1,415 SR
Queue Stats
51W - 40L
1,660 Elo+
Solo
Freya
Freya
ELLOBLAZERS
Freya
Level 156
God Stats
2W - 2L
1,358 SR
Queue Stats
262W - 234L
1,551 Elo+
Party 3
Anubis
Anubis
Windychan
Anubis
Level 133
God Stats
10W - 10L
1,563 SR
Queue Stats
319W - 301L
1,577 Elo+
Party 3
Thanatos
Thanatos
heloblazes
Thanatos
Level 130
God Stats
5W - 3L
1,526 SR
Queue Stats
19W - 15L
1,550 Elo+
Party 3
Athena
Athena
weyrdket
Athena
Level 146
God Stats
3W - 5L
1,392 SR
Queue Stats
148W - 129L
1,561 Elo+
Party 3
Team Averages
Level 135
1,451 SR
1,580 Elo+

VS

Team Averages
Level 91
1,604 SR
1,541 Elo+
Neith
Neith
Bloodsky98
Neith
Level 64
God Stats
11W - 10L
1,550 SR
Queue Stats
132W - 132L
1,480 Elo+
Party 2
Kali
Kali
Desequilibre
Kali
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 294L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
Zaotyxz
Baron Samedi
Level 79
God Stats
9W - 4L
1,842 SR
Queue Stats
94W - 85L
1,587 Elo+
Party 1
Atlas
Atlas
skydiamand
Atlas
Level 144
God Stats
8W - 7L
1,629 SR
Queue Stats
287W - 303L
1,588 Elo+
Party 1
Vamana
Vamana
uwuMikuniuwu
Vamana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 121L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
9,953
585
7,879
8,658
7,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 3
9,439
555
10,658
14,877
7,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Windychan
Anubis
14
6 / 5 / 5
9,450
556
11,824
15,758
8,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
heloblazes
Thanatos
16
7 / 3 / 4
10,028
590
11,009
16,941
7,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
weyrdket
Athena
14
1 / 3 / 7
8,833
520
4,418
17,676
15,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 1 / 4
7,676
452
7,458
6,718
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 4 / 4
6,779
399
3,799
12,665
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Zaotyxz
Baron Samedi
14
3 / 8 / 8
8,472
498
12,468
16,966
7,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
12
4 / 3 / 5
8,150
479
4,902
12,680
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
13
2 / 4 / 1
8,740
514
9,116
15,924
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
20
Kills
12
12
Deaths
20
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Neith
2
1
4
4
L
1
4
4
0.75
W
4
1
3
5.5
W
Anubis
Windychan
Anubis
6
5
5
1.7
L
Baron Samedi
Zaotyxz
Baron Samedi
3
8
8
0.88
W
Thanatos
heloblazes
Thanatos
7
3
4
3
L
Atlas
4
3
5
2.17
L
Vamana
2
4
1
0.63
W
Athena
weyrdket
Athena
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,788
Damage
37,743
73,910
Taken
64,953
46,761
Mitigated
33,242
40,500
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,879
2,318
0
5,514
8,658
7,695
2,510
449
8,209
106
71,504
L
Neith
7,458
2,385
0
1,964
6,718
2,969
0
4,059
2,425
0
51,774
L
3,799
1,579
0
2,935
12,665
4,344
0
3,320
9,284
0
39,789
W
10,658
2,847
0
8,993
14,877
7,232
527
2,086
12,791
62,387
11,447
W
Anubis
Windychan
Anubis
11,824
612
0
7,341
15,758
8,383
232
5,594
10,164
75,409
0
L
Baron Samedi
Zaotyxz
Baron Samedi
12,468
1,933
1,353
2,872
16,966
7,736
0
6,638
10,276
59,413
0
W
Thanatos
heloblazes
Thanatos
11,009
3,207
0
13,208
16,941
7,718
56
2,628
14,313
0
77,607
L
Atlas
4,902
1,560
0
1,442
12,680
10,455
0
6,747
5,633
16,892
0
L
Vamana
9,116
5,016
0
5,409
15,924
7,738
0
4,357
11,465
0
61,313
W
Athena
weyrdket
Athena
4,418
1,529
2,644
2,800
17,676
15,733
232
6,613
11,063
26,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
39,817
507
Minions Killed
353
0
Camps Cleared
0
1,666,083
Distance Traveled
1,425,455
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,953
585
145
9
0
358,842
1
L
Neith
7,676
452
86
5
0
285,829
6
L
Kali
6,779
399
52
3
0
264,294
5
W
Freya
9,439
555
119
7
0
306,437
6
W
Anubis
9,450
556
108
6
0
256,494
5
L
Baron Samedi
8,472
498
85
5
0
293,378
7
W
Thanatos
10,028
590
95
6
0
370,538
5
L
Atlas
8,150
479
19
1
0
335,986
2
L
Vamana
8,740
514
111
7
0
245,968
0
W
Athena
8,833
520
40
2
0
373,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role