Player Matchup

Camazotz
Camazotz
Maasteer Chieff
Camazotz
Level 86
God Stats
12W - 8L
1,627 SR
Queue Stats
375W - 404L
1,417 Elo+
Solo
Sol
Sol
Pedronh0
Sol
Level 158
God Stats
6W - 3L
1,488 SR
Queue Stats
550W - 574L
1,341 Elo+
Solo
Cliodhna
Cliodhna
mackieandcheez
Cliodhna
Level 68
God Stats
2W - 1L
1,480 SR
Queue Stats
74W - 87L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
thenex2010
Nu Wa
Level 145
God Stats
2W - 5L
1,141 SR
Queue Stats
160W - 193L
1,351 Elo+
Solo
Ymir
Ymir
xWILDxICEx
Ymir
Level 75
God Stats
4W - 0L
1,542 SR
Queue Stats
155W - 148L
1,457 Elo+
Party 1
Team Averages
Level 106
1,456 SR
1,386 Elo+

VS

Team Averages
Level 99
1,423 SR
1,371 Elo+
Ao Kuang
Ao Kuang
BamaRhett
Ao Kuang
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 294L
1,375 Elo+
Solo
Merlin
Merlin
LadyIronMaiden
Merlin
Level 103
God Stats
0W - 1L
1,266 SR
Queue Stats
4W - 7L
1,190 Elo+
Solo
Vulcan
Vulcan
Purp1e Cupcakez
Vulcan
Level 155
God Stats
8W - 3L
1,671 SR
Queue Stats
450W - 440L
1,500 Elo+
Solo
Serqet
Serqet
SwiftCripple
Serqet
Level 60
God Stats
0W - 3L
1,178 SR
Queue Stats
118W - 167L
1,353 Elo+
Solo
Hera
Hera
cstatic
Hera
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
196W - 200L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
19
5 / 2 / 9
11,609
726
10,680
22,785
11,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 1 / 12
12,048
753
17,485
14,852
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
18
2 / 6 / 10
10,614
663
7,281
13,905
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
18
9 / 4 / 9
11,950
747
20,673
12,025
5,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 13
11,929
746
5,831
22,965
31,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BamaRhett
Ao Kuang
18
7 / 3 / 7
11,045
690
9,259
17,552
12,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 4 / 7
9,951
622
14,620
12,749
6,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 2 / 7
11,208
701
26,262
8,435
4,426
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
14
4 / 8 / 3
9,414
588
9,756
14,560
7,418
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
cstatic
Hera
16
2 / 8 / 10
9,908
619
16,503
12,779
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
25
Kills
18
18
Deaths
25
53
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BamaRhett
Ao Kuang
7
3
7
3.5
L
1
4
7
1.13
W
Camazotz
5
2
9
4.75
W
4
1
12
10
L
4
2
7
3.75
L
Serqet
4
8
3
0.69
L
Hera
cstatic
Hera
2
8
10
0.88
W
Cliodhna
2
6
10
1.17
W
Nu Wa
9
4
9
3.38
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,950
Damage
76,400
86,532
Taken
66,075
62,727
Mitigated
35,267
41,417
Healing
23,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BamaRhett
Ao Kuang
9,259
1,202
3,933
7,814
17,552
12,086
0
11,553
5,999
13,183
0
L
14,620
1,084
1,469
3,445
12,749
6,344
0
9,110
3,639
45,250
0
W
Camazotz
10,680
3,164
2,652
15,856
22,785
11,642
730
17,704
5,081
0
34,746
W
17,485
905
2,274
7,885
14,852
6,663
1,324
10,130
3,934
47,626
0
L
26,262
13,930
1,896
937
8,435
4,426
0
6,033
2,402
59,207
0
L
Serqet
9,756
4,398
968
2,432
14,560
7,418
0
7,325
7,235
0
15,236
L
Hera
cstatic
Hera
16,503
3,506
79
192
12,779
4,993
0
9,968
2,811
37,614
0
W
Cliodhna
7,281
403
1,206
1,495
13,905
7,312
563
10,745
2,836
0
21,120
W
Nu Wa
20,673
7,292
1,545
2,278
12,025
5,818
1,793
10,298
1,727
41,758
0
W
5,831
527
1,381
4,845
22,965
31,292
160
17,767
5,063
14,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,150
Gold Earned
51,526
206
Minions Killed
196
0
Camps Cleared
0
1,423,497
Distance Traveled
1,186,455
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,045
690
14
1
0
259,096
0
L
Merlin
9,951
622
54
3
0
225,300
0
W
Camazotz
11,609
726
46
3
0
306,973
0
W
Sol
12,048
753
73
5
0
343,336
0
L
Vulcan
11,208
701
78
5
0
262,557
0
L
Serqet
9,414
588
9
1
0
196,416
2
L
Hera
9,908
619
41
3
0
243,086
0
W
Cliodhna
10,614
663
25
2
0
288,250
0
W
Nu Wa
11,950
747
44
3
0
223,281
0
W
Ymir
11,929
746
18
1
0
261,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role