Player Matchup

Shiva
Shiva
Arsigam
Shiva
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,136 Elo+
Party 1
Hercules
Hercules
SanHoloJenkins
Hercules
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,136 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iKenzo
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 8L
1,135 Elo+
Party 1
Team Averages
Level 63
1,435 SR
1,136 Elo+

VS

Team Averages
Level 106
1,543 SR
1,442 Elo+
Da Ji
Da Ji
DrPibodi
Da Ji
Level 87
God Stats
22W - 14L
1,839 SR
Queue Stats
130W - 166L
1,409 Elo+
Party 2
Jormungandr
Jormungandr
MaxRainer
Jormungandr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 104L
1,419 Elo+
Party 2
Hel
Hel
batigoal3785
Hel
Level 129
God Stats
3W - 5L
1,289 SR
Queue Stats
535W - 482L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Arsigam
Shiva
14
2 / 6 / 8
10,933
729
11,830
19,329
19,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
13
3 / 5 / 4
9,614
641
8,126
23,117
26,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
iKenzo
Morgan Le Fay
15
5 / 6 / 4
10,551
703
22,707
16,833
8,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DrPibodi
Da Ji
16
11 / 4 / 3
11,916
794
15,725
14,465
6,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MaxRainer
Jormungandr
16
1 / 3 / 12
10,263
684
16,785
22,894
24,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 3 / 10
11,337
756
16,730
18,364
8,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
10
Kills
17
17
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Shiva
Arsigam
Shiva
2
6
8
1
W
Da Ji
DrPibodi
Da Ji
11
4
3
3.13
W
Jormungandr
MaxRainer
Jormungandr
1
3
12
2.33
L
Hercules
3
5
4
1
W
5
3
10
3.33
L
Morgan Le Fay
iKenzo
Morgan Le Fay
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,663
Damage
49,240
59,279
Taken
55,723
54,726
Mitigated
40,134
11,302
Healing
25,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Arsigam
Shiva
11,830
2,135
138
2,214
19,329
19,763
499
11,077
8,252
0
24,791
W
Da Ji
DrPibodi
Da Ji
15,725
4,411
0
250
14,465
6,919
728
6,288
8,177
0
29,676
W
Jormungandr
MaxRainer
Jormungandr
16,785
4,641
0
3,087
22,894
24,687
944
10,665
12,229
46,088
0
L
Hercules
8,126
3,998
1,149
5,195
23,117
26,675
528
12,579
10,538
498
14,636
W
16,730
694
10,807
11,806
18,364
8,528
649
6,973
11,391
47,344
0
L
Morgan Le Fay
iKenzo
Morgan Le Fay
22,707
1,459
263
2,343
16,833
8,288
0
10,292
6,541
58,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
33,516
125
Minions Killed
154
4
Camps Cleared
7
731,690
Distance Traveled
818,952
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,933
729
31
2
2
246,723
3
W
Da Ji
11,916
794
24
2
4
257,041
5
W
Jormungandr
10,263
684
41
3
1
263,549
2
L
Hercules
9,614
641
13
1
1
250,496
0
W
Hel
11,337
756
89
6
2
298,362
0
L
Morgan Le Fay
10,551
703
81
5
1
234,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role