Player Matchup

Janus
Janus
GlIock
Janus
Level 156
God Stats
12W - 1L
2,087 SR
Queue Stats
316W - 45L
2,102 Elo+
Party 2
Anhur
Anhur
Glơck
Anhur
Level 99
God Stats
14W - 1L
2,039 SR
Queue Stats
215W - 20L
2,103 Elo+
Party 2
Bakasura
Bakasura
shootshotshout
Bakasura
Level 147
God Stats
18W - 1L
2,050 SR
Queue Stats
298W - 41L
2,101 Elo+
Party 2
Team Averages
Level 134
2,059 SR
2,102 Elo+

VS

Team Averages
Level 137
1,660 SR
1,574 Elo+
Yu Huang
Yu Huang
BootmnValentino
Yu Huang
Level 128
God Stats
17W - 15L
1,646 SR
Queue Stats
178W - 168L
1,517 Elo+
Party 1
Charybdis
Charybdis
GEECH LORD SNOW
Charybdis
Level 128
God Stats
44W - 26L
1,658 SR
Queue Stats
65W - 41L
1,664 Elo+
Party 1
Guan Yu
Guan Yu
ThePriceIsBryce
Guan Yu
Level 155
God Stats
20W - 14L
1,677 SR
Queue Stats
436W - 371L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GlIock
Janus
12
2 / 2 / 3
7,553
755
8,455
6,006
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Glơck
Anhur
12
1 / 2 / 4
7,575
758
4,889
9,041
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
13
2 / 1 / 3
7,429
743
5,703
8,952
7,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
2 / 2 / 2
7,141
714
8,800
6,205
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
GEECH LORD SNOW
Charybdis
11
2 / 2 / 3
7,321
732
8,095
8,343
3,234
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 3
6,568
657
3,134
8,968
7,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
5
Kills
5
5
Deaths
5
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
2
2
2
1.5
L
Charybdis
GEECH LORD SNOW
Charybdis
2
2
3
1.75
W
Janus
GlIock
Janus
2
2
3
1.75
W
Anhur
Glơck
Anhur
1
2
4
1.5
L
1
1
3
2.5
W
Bakasura
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,047
Damage
20,029
23,999
Taken
23,516
13,391
Mitigated
12,787
8,126
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
8,800
833
0
330
6,205
2,413
0
2,452
3,583
27,155
0
L
Charybdis
GEECH LORD SNOW
Charybdis
8,095
3,400
0
2,112
8,343
3,234
0
3,094
4,779
0
33,380
W
Janus
GlIock
Janus
8,455
249
0
1,359
6,006
2,382
186
2,692
3,314
33,902
0
W
Anhur
Glơck
Anhur
4,889
3,008
0
2,545
9,041
3,505
1,758
3,875
5,166
0
27,816
L
3,134
633
1,328
3,856
8,968
7,140
0
3,170
4,833
0
11,441
W
Bakasura
5,703
3,447
0
4,222
8,952
7,504
854
2,660
6,292
0
10,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,557
Gold Earned
21,030
136
Minions Killed
136
6
Camps Cleared
4
586,330
Distance Traveled
550,669
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,141
714
40
4
3
177,270
3
L
Charybdis
7,321
732
80
8
1
177,542
1
W
Janus
7,553
755
52
5
1
204,162
0
W
Anhur
7,575
758
58
6
3
175,002
1
L
Guan Yu
6,568
657
16
2
0
195,857
1
W
Bakasura
7,429
743
26
3
2
207,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role