Player Matchup

Athena
Athena
BlOsborn
Athena
Level 69
God Stats
1W - 0L
1,755 SR
Queue Stats
59W - 52L
1,426 Elo+
Solo
Zeus
Zeus
DON VertiN
Zeus
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 46L
1,334 Elo+
Party 1
Merlin
Merlin
Daiderson
Merlin
Level 64
God Stats
1W - 1L
1,277 SR
Queue Stats
82W - 97L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
HesRaging
Baron Samedi
Level 129
God Stats
3W - 0L
1,841 SR
Queue Stats
166W - 180L
1,449 Elo+
Solo
Nox
Nox
applehead0223
Nox
Level 126
God Stats
2W - 1L
1,597 SR
Queue Stats
168W - 170L
1,428 Elo+
Solo
Team Averages
Level 90
1,594 SR
1,398 Elo+

VS

Team Averages
Level 111
1,470 SR
1,445 Elo+
Gilgamesh
Gilgamesh
DaBhamster
Gilgamesh
Level 160
God Stats
4W - 5L
1,287 SR
Queue Stats
584W - 603L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
Just Josh G
Kuzenbo
Level 126
God Stats
0W - 2L
1,318 SR
Queue Stats
78W - 88L
1,496 Elo+
Party 2
Achilles
Achilles
Stamho
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,426 Elo+
Party 2
Zhong Kui
Zhong Kui
XxTickles
Zhong Kui
Level 133
God Stats
2W - 2L
1,435 SR
Queue Stats
101W - 100L
1,405 Elo+
Solo
Olorun
Olorun
ixi Tom c ixi
Olorun
Level 106
God Stats
2W - 2L
1,811 SR
Queue Stats
108W - 108L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BlOsborn
Athena
18
2 / 4 / 15
11,446
715
9,809
29,662
35,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
8 / 1 / 6
11,539
721
18,699
9,869
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Daiderson
Merlin
19
3 / 2 / 12
10,980
686
21,106
12,313
7,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
HesRaging
Baron Samedi
19
3 / 2 / 14
11,576
724
22,617
17,827
12,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 1 / 16
10,658
666
11,396
12,949
8,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaBhamster
Gilgamesh
16
3 / 3 / 3
11,099
694
10,929
14,306
16,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
Just Josh G
Kuzenbo
18
0 / 2 / 8
10,796
675
16,650
31,154
46,447
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Stamho
Achilles
17
1 / 5 / 7
9,644
603
12,549
20,748
19,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
XxTickles
Zhong Kui
18
4 / 3 / 5
10,885
680
19,632
17,708
15,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 5 / 6
10,422
651
12,554
14,200
7,690
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
17
Kills
10
10
Deaths
18
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Athena
BlOsborn
Athena
2
4
15
2.38
W
8
1
6
11
L
Gilgamesh
DaBhamster
Gilgamesh
3
3
3
1.5
W
Merlin
Daiderson
Merlin
3
2
12
4.5
W
Baron Samedi
HesRaging
Baron Samedi
3
2
14
5
L
Kuzenbo
Just Josh G
Kuzenbo
0
2
8
2
L
Achilles
Stamho
Achilles
1
5
7
0.9
L
Zhong Kui
XxTickles
Zhong Kui
4
3
5
2.17
W
1
1
16
9
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,627
Damage
72,314
82,620
Taken
98,116
69,827
Mitigated
104,830
41,418
Healing
46,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BlOsborn
Athena
9,809
3,720
1,627
5,779
29,662
35,734
354
18,574
10,269
15,727
0
W
18,699
4,624
1,749
1,018
9,869
5,659
1,539
4,831
4,901
30,311
0
L
Gilgamesh
DaBhamster
Gilgamesh
10,929
1,398
4,306
2,742
14,306
16,088
280
10,407
3,899
318
14,974
W
Merlin
Daiderson
Merlin
21,106
1,550
1,639
1,032
12,313
7,929
827
6,535
5,734
43,776
0
W
Baron Samedi
HesRaging
Baron Samedi
22,617
1,340
15,036
8,922
17,827
12,050
596
11,408
6,199
53,157
0
L
Kuzenbo
Just Josh G
Kuzenbo
16,650
5,047
729
11,829
31,154
46,447
360
24,984
6,170
26,429
0
L
Achilles
Stamho
Achilles
12,549
1,478
2,363
6,260
20,748
19,201
824
18,291
2,457
0
24,008
L
Zhong Kui
XxTickles
Zhong Kui
19,632
3,094
3,345
5,626
17,708
15,404
1,692
16,319
1,389
41,847
0
W
11,396
1,877
2,591
2,025
12,949
8,455
1,190
7,806
5,057
30,833
0
L
12,554
5,182
5,784
3,596
14,200
7,690
1,944
13,626
574
31,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,199
Gold Earned
52,846
212
Minions Killed
144
0
Camps Cleared
0
1,484,214
Distance Traveled
1,226,154
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,446
715
8
1
0
303,262
0
W
Zeus
11,539
721
35
2
0
283,287
0
L
Gilgamesh
11,099
694
7
0
0
163,971
0
W
Merlin
10,980
686
37
2
0
280,578
0
W
Baron Samedi
11,576
724
76
5
0
314,341
1
L
Kuzenbo
10,796
675
16
1
0
284,451
1
L
Achilles
9,644
603
27
2
0
293,057
0
L
Zhong Kui
10,885
680
55
3
0
248,022
0
W
Nox
10,658
666
56
4
0
302,746
1
L
Olorun
10,422
651
39
2
0
236,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role