Player Matchup

Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
McD33N
Baron Samedi
Level 160
God Stats
16W - 11L
1,614 SR
Queue Stats
1,293W - 794L
1,585 Elo+
Party 1
Cerberus
Cerberus
Wutura
Cerberus
Level 140
God Stats
5W - 3L
1,487 SR
Queue Stats
320W - 208L
1,569 Elo+
Party 1
Team Averages
Level 152
1,534 SR
1,551 Elo+

VS

Team Averages
Level 71
1,656 SR
1,501 Elo+
Ymir
Ymir
BEELZEBUBTIME
Ymir
Level 26
God Stats
4W - 5L
1,555 SR
Queue Stats
6W - 6L
1,622 Elo+
Party 2
Sol
Sol
HoltreX
Sol
Level 86
God Stats
2W - 1L
1,846 SR
Queue Stats
69W - 65L
1,442 Elo+
Party 2
Mercury
Mercury
JohnnyBGoode69
Mercury
Level 101
God Stats
7W - 6L
1,567 SR
Queue Stats
77W - 74L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
6 / 0 / 6
10,556
754
14,597
8,075
4,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
McD33N
Baron Samedi
15
5 / 2 / 7
10,017
716
16,240
10,275
6,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
Wutura
Cerberus
14
1 / 1 / 11
9,165
655
6,402
14,686
15,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
8,717
623
5,566
19,746
22,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
12
1 / 6 / 1
8,244
589
8,522
14,520
5,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 1
8,825
630
10,143
11,926
6,532
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
12
Kills
3
3
Deaths
12
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
0
6
9
L
0
5
3
0.3
L
Sol
1
6
1
0.25
L
2
1
1
2.5
W
Baron Samedi
McD33N
Baron Samedi
5
2
7
4.25
W
Cerberus
Wutura
Cerberus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,239
Damage
24,231
33,036
Taken
46,192
26,243
Mitigated
35,084
13,039
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,597
4,311
0
500
8,075
4,096
1,826
3,803
4,272
0
57,730
L
5,566
583
0
1,434
19,746
22,920
0
10,085
9,063
13,694
0
L
Sol
8,522
2,179
0
4,341
14,520
5,632
0
6,555
7,700
34,235
0
L
10,143
3,593
0
700
11,926
6,532
0
5,176
6,505
0
35,826
W
Baron Samedi
McD33N
Baron Samedi
16,240
701
3,026
4,480
10,275
6,953
637
4,549
5,726
45,703
0
W
Cerberus
Wutura
Cerberus
6,402
541
591
4,442
14,686
15,194
317
6,046
8,640
11,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
25,786
175
Minions Killed
130
9
Camps Cleared
3
780,126
Distance Traveled
773,551
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,556
754
88
6
3
265,225
1
L
Ymir
8,717
623
11
1
0
248,305
3
L
Sol
8,244
589
59
4
2
221,602
0
L
Mercury
8,825
630
60
4
1
303,644
1
W
Baron Samedi
10,017
716
64
5
6
250,009
2
W
Cerberus
9,165
655
23
2
0
264,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role