Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BloodRedFire
Raijin
Level 113
God Stats
2W - 1L
1,742 SR
Queue Stats
135W - 131L
1,485 Elo+
Solo
Terra
Terra
Quasimofo888
Terra
Level 160
God Stats
35W - 33L
1,547 SR
Queue Stats
374W - 376L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Surge550
Ah Muzen Cab
Level 116
God Stats
200W - 217L
1,506 SR
Queue Stats
342W - 337L
1,504 Elo+
Solo
Amaterasu
Amaterasu
gojira2004
Amaterasu
Level 119
God Stats
1W - 4L
1,484 SR
Queue Stats
244W - 215L
1,544 Elo+
Solo
Team Averages
Level 131
1,556 SR
1,515 Elo+

VS

Team Averages
Level 147
1,606 SR
1,537 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HerausPosTrunC
Neith
Level 155
God Stats
0W - 1L
1,809 SR
Queue Stats
70W - 56L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
IFxAxTxE
Sun Wukong
Level 147
God Stats
93W - 104L
1,534 SR
Queue Stats
179W - 197L
1,539 Elo+
Solo
Yemoja
Yemoja
TheZeroWulf
Yemoja
Level 157
God Stats
0W - 2L
1,496 SR
Queue Stats
311W - 314L
1,509 Elo+
Solo
Sol
Sol
VVater3oardKid5
Sol
Level 149
God Stats
75W - 63L
1,694 SR
Queue Stats
162W - 125L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
7 / 0 / 2
10,495
954
12,720
10,608
4,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
15
2 / 1 / 4
8,643
786
6,180
5,477
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 0 / 10
9,308
846
5,300
10,135
9,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Surge550
Ah Muzen Cab
15
2 / 0 / 4
8,651
786
11,683
6,018
2,743
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
gojira2004
Amaterasu
16
2 / 0 / 8
9,574
870
7,837
15,843
14,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
0 / 4 / 1
7,622
693
7,488
12,092
5,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 0 / 0
6,379
580
0
0
0
Sun Wukong
IFxAxTxE
Sun Wukong
15
0 / 3 / 0
7,678
698
8,302
15,584
14,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
14
0 / 2 / 0
7,815
710
4,644
11,967
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 4 / 0
7,666
697
7,949
11,134
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
13
Kills
1
1
Deaths
13
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
0
2
8
L
Cernunnos
 
Cernunnos
0
4
1
0.13
W
Raijin
2
1
4
4
L
0
0
0
0
L
Sun Wukong
IFxAxTxE
Sun Wukong
0
3
0
0
W
0
0
10
5
W
Ah Muzen Cab
Surge550
Ah Muzen Cab
2
0
4
4
L
Yemoja
0
2
0
0
L
1
4
0
0.25
W
Amaterasu
gojira2004
Amaterasu
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,720
Damage
28,383
48,081
Taken
50,777
32,794
Mitigated
36,185
18,646
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,720
6,999
0
3,663
10,608
4,652
4,214
2,262
8,346
0
52,384
L
Cernunnos
 
Cernunnos
7,488
3,055
0
1,783
12,092
5,461
0
1,531
10,561
0
27,856
W
Raijin
6,180
520
0
778
5,477
2,221
644
1,446
4,031
30,178
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
IFxAxTxE
Sun Wukong
8,302
1,608
0
3,126
15,584
14,538
0
3,547
12,037
0
29,566
W
5,300
425
4,174
3,365
10,135
9,122
1,506
1,749
8,386
12,730
0
W
Ah Muzen Cab
Surge550
Ah Muzen Cab
11,683
1,575
0
1,257
6,018
2,743
1,727
1,923
4,095
0
36,689
L
Yemoja
4,644
769
1,206
2,651
11,967
10,598
0
4,110
7,776
22,858
0
L
7,949
2,406
0
2,838
11,134
5,588
0
2,840
8,294
26,814
2,516
W
Amaterasu
gojira2004
Amaterasu
7,837
3,031
1,767
3,642
15,843
14,056
2,442
4,498
11,345
641
26,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,671
Gold Earned
37,160
264
Minions Killed
222
0
Camps Cleared
0
1,247,228
Distance Traveled
828,067
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,495
954
102
9
0
242,886
3
L
Cernunnos
7,622
693
57
5
0
189,191
4
W
Raijin
8,643
786
47
4
0
207,370
4
L
Neith
6,379
580
0
0
0
702
0
L
Sun Wukong
7,678
698
57
5
0
239,286
0
W
Terra
9,308
846
24
2
0
258,452
1
W
Ah Muzen Cab
8,651
786
51
5
0
252,817
0
L
Yemoja
7,815
710
50
5
0
191,655
1
L
Sol
7,666
697
58
5
0
207,233
0
W
Amaterasu
9,574
870
40
4
0
285,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role