Player Matchup

Vamana
Vamana
 
Vamana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Grubulu
Awilix
Level 154
God Stats
17W - 8L
1,506 SR
Queue Stats
118W - 100L
1,552 Elo+
Solo
Khepri
Khepri
Michou1992
Khepri
Level 138
God Stats
5W - 11L
1,336 SR
Queue Stats
249W - 251L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tarrel_Man
Morgan Le Fay
Level 155
God Stats
17W - 14L
1,657 SR
Queue Stats
652W - 674L
1,470 Elo+
Solo
Shiva
Shiva
TheG1912
Shiva
Level 126
God Stats
8W - 6L
1,589 SR
Queue Stats
202W - 203L
1,480 Elo+
Solo
Team Averages
Level 139
1,518 SR
1,510 Elo+

VS

Team Averages
Level 148
1,493 SR
1,499 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Lapi_HD
Gilgamesh
Level 148
God Stats
7W - 9L
1,541 SR
Queue Stats
416W - 414L
1,579 Elo+
Solo
Sylvanus
Sylvanus
VenTeritos
Sylvanus
Level 156
God Stats
0W - 1L
1,392 SR
Queue Stats
65W - 82L
1,457 Elo+
Solo
Ullr
Ullr
xX__SNIPZ_Xx
Ullr
Level 127
God Stats
26W - 38L
1,467 SR
Queue Stats
210W - 192L
1,472 Elo+
Solo
Pele
Pele
yeeturchiIdaway
Pele
Level 149
God Stats
1W - 2L
1,563 SR
Queue Stats
219W - 203L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
4 / 4 / 0
8,135
626
8,816
12,452
8,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Grubulu
Awilix
11
5 / 4 / 2
6,959
535
8,178
12,389
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Khepri
Michou1992
Khepri
11
5 / 0 / 9
7,658
589
5,436
9,682
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Tarrel_Man
Morgan Le Fay
12
3 / 3 / 5
7,192
553
7,806
8,403
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
TheG1912
Shiva
13
4 / 0 / 9
7,824
602
11,077
9,215
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
3 / 5 / 0
7,251
558
7,202
10,769
4,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Lapi_HD
Gilgamesh
13
3 / 2 / 1
7,386
568
6,683
11,124
8,370
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
VenTeritos
Sylvanus
10
0 / 6 / 5
5,998
461
7,091
13,619
7,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 2
6,345
488
4,791
11,730
4,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 3 / 2
7,675
590
7,784
11,617
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
21
Kills
11
11
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
4
0
1
L
Ishtar
 
Ishtar
3
5
0
0.6
W
Awilix
Grubulu
Awilix
5
4
2
1.5
L
Gilgamesh
Lapi_HD
Gilgamesh
3
2
1
1.75
W
Khepri
Michou1992
Khepri
5
0
9
9.5
W
Morgan Le Fay
Tarrel_Man
Morgan Le Fay
3
3
5
1.83
W
Shiva
TheG1912
Shiva
4
0
9
8.5
L
Sylvanus
VenTeritos
Sylvanus
0
6
5
0.42
L
1
5
2
0.4
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,313
Damage
33,551
52,141
Taken
58,859
31,311
Mitigated
29,792
16,115
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,816
3,695
0
4,197
12,452
8,894
321
37
12,415
0
54,960
L
Ishtar
 
Ishtar
7,202
5,013
0
1,739
10,769
4,154
324
1,367
9,402
0
52,008
W
Awilix
Grubulu
Awilix
8,178
3,487
0
3,235
12,389
4,661
828
1,585
10,804
0
40,279
L
Gilgamesh
Lapi_HD
Gilgamesh
6,683
1,724
0
3,043
11,124
8,370
0
91
11,033
0
46,861
W
Khepri
Michou1992
Khepri
5,436
916
0
2,480
9,682
9,059
0
2,523
7,159
18,328
0
W
Morgan Le Fay
Tarrel_Man
Morgan Le Fay
7,806
1,124
0
798
8,403
4,197
0
1,291
7,112
54,615
0
W
Shiva
TheG1912
Shiva
11,077
3,280
93
5,312
9,215
4,500
549
666
8,549
0
56,201
L
Sylvanus
VenTeritos
Sylvanus
7,091
2,506
494
2,194
13,619
7,836
0
6,397
7,222
24,232
8,144
L
4,791
2,059
0
936
11,730
4,793
0
5,040
6,690
0
37,282
L
7,784
1,898
0
4,224
11,617
4,639
0
347
11,270
0
59,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,768
Gold Earned
34,655
372
Minions Killed
372
0
Camps Cleared
0
1,344,023
Distance Traveled
1,222,913
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,135
626
102
8
0
248,297
4
L
Ishtar
7,251
558
94
7
0
228,312
3
W
Awilix
6,959
535
53
4
0
263,365
2
L
Gilgamesh
7,386
568
72
6
0
284,857
4
W
Khepri
7,658
589
21
2
0
267,239
6
W
Morgan Le Fay
7,192
553
98
8
0
255,116
4
W
Shiva
7,824
602
98
8
0
310,006
0
L
Sylvanus
5,998
461
46
4
0
197,588
2
L
Ullr
6,345
488
61
5
0
205,777
0
L
Pele
7,675
590
99
8
0
306,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role