Player Matchup

Eset
Eset
Egarrocks
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
JackTheRеaper
Anhur
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 156L
1,557 Elo+
Solo
Rama
Rama
Squirtward77
Rama
Level 65
God Stats
0W - 1L
1,262 SR
Queue Stats
93W - 94L
1,431 Elo+
Party 2
Cerberus
Cerberus
Whiffmaster8049
Cerberus
Level 62
God Stats
3W - 2L
1,719 SR
Queue Stats
172W - 168L
1,485 Elo+
Party 2
Janus
Janus
kilre
Janus
Level 119
God Stats
1W - 1L
1,585 SR
Queue Stats
36W - 53L
1,402 Elo+
Solo
Team Averages
Level 82
1,513 SR
1,475 Elo+

VS

Team Averages
Level 152
1,560 SR
1,482 Elo+
Nu Wa
Nu Wa
AndyDerFieseREAL
Nu Wa
Level 158
God Stats
3W - 6L
1,788 SR
Queue Stats
240W - 258L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
AsSaSsInEuKnow
Ah Puch
Level 121
God Stats
9W - 2L
1,929 SR
Queue Stats
337W - 366L
1,412 Elo+
Party 1
Artio
Artio
Wellingdok
Artio
Level 160
God Stats
1W - 3L
1,296 SR
Queue Stats
233W - 205L
1,537 Elo+
Solo
Achilles
Achilles
geschulzter
Achilles
Level 160
God Stats
3W - 7L
1,382 SR
Queue Stats
682W - 700L
1,441 Elo+
Party 1
Eset
Eset
ΙceFeather
Eset
Level 160
God Stats
5W - 4L
1,406 SR
Queue Stats
292W - 299L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
1 / 4 / 7
8,055
671
7,302
8,826
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 8
7,032
586
6,292
13,820
5,327
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 6
7,955
663
7,457
13,239
6,188
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
15
4 / 6 / 5
8,265
689
9,815
22,875
28,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
kilre
Janus
16
3 / 4 / 7
8,914
743
15,392
11,730
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
9,583
799
11,932
10,391
6,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 11
10,491
874
20,474
10,599
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
16
3 / 3 / 14
10,148
846
7,155
23,021
30,307
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
geschulzter
Achilles
16
5 / 2 / 12
9,811
818
13,066
19,085
24,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 13
10,294
858
8,528
13,898
11,703
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
84
11
Kills
25
25
Deaths
11
33
Assists
59
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
7
2
11
6.25
L
Eset
1
4
7
1.13
L
0
6
8
0.67
L
3
5
6
1.2
W
Artio
3
3
14
3.33
L
Cerberus
4
6
5
1.08
W
Achilles
geschulzter
Achilles
5
2
12
5.5
L
Janus
kilre
Janus
3
4
7
1.63
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,258
Damage
61,155
70,490
Taken
76,994
49,980
Mitigated
78,581
19,522
Healing
32,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,932
5,069
295
1,582
10,391
6,033
3,614
5,471
4,920
28,859
0
W
20,474
284
1,225
2,595
10,599
6,141
596
6,819
3,780
38,746
0
L
Eset
7,302
509
439
1,158
8,826
4,398
197
5,980
2,751
18,477
0
L
6,292
2,240
527
2,795
13,820
5,327
0
10,714
2,746
0
15,254
L
7,457
4,560
718
1,889
13,239
6,188
84
10,491
2,606
0
19,785
W
Artio
7,155
502
5,516
7,029
23,021
30,307
455
6,220
16,801
13,873
0
L
Cerberus
9,815
576
1,822
6,667
22,875
28,341
78
12,888
9,458
20,858
0
W
Achilles
geschulzter
Achilles
13,066
3,502
1,911
4,370
19,085
24,397
1,043
8,827
10,258
0
20,244
L
Janus
kilre
Janus
15,392
376
1,441
2,066
11,730
5,726
0
8,016
3,518
44,624
0
W
8,528
429
3,803
4,610
13,898
11,703
1,469
5,172
8,726
19,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
50,327
153
Minions Killed
121
0
Camps Cleared
0
1,021,016
Distance Traveled
1,115,696
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,583
799
35
3
0
185,120
2
W
Ah Puch
10,491
874
47
4
0
243,498
0
L
Eset
8,055
671
20
2
0
216,827
1
L
Anhur
7,032
586
18
2
0
214,727
0
L
Rama
7,955
663
26
2
0
192,054
0
W
Artio
10,148
846
10
1
0
245,923
0
L
Cerberus
8,265
689
15
1
0
182,608
0
W
Achilles
9,811
818
5
0
0
228,520
0
L
Janus
8,914
743
74
6
0
214,800
1
W
Eset
10,294
858
24
2
0
212,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role