Player Matchup

Geb
Geb
BigBoyTingz1853
Geb
Level 129
God Stats
3W - 7L
1,429 SR
Queue Stats
435W - 439L
1,512 Elo+
Solo
Thoth
Thoth
F1_ParraleX
Thoth
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 185L
1,534 Elo+
Solo
Osiris
Osiris
JCJC_2000
Osiris
Level 84
God Stats
0W - 4L
1,253 SR
Queue Stats
115W - 106L
1,527 Elo+
Solo
Neith
Neith
JHarlem
Neith
Level 55
God Stats
0W - 3L
1,502 SR
Queue Stats
58W - 63L
1,437 Elo+
Solo
Arachne
Arachne
ju06v
Arachne
Level 147
God Stats
19W - 12L
1,671 SR
Queue Stats
431W - 479L
1,485 Elo+
Solo
Team Averages
Level 100
1,471 SR
1,499 Elo+

VS

Team Averages
Level 130
1,598 SR
1,504 Elo+
Scylla
Scylla
 
Scylla
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BlutiFul92
Sylvanus
Level 158
God Stats
27W - 23L
1,586 SR
Queue Stats
350W - 359L
1,524 Elo+
Solo
Amaterasu
Amaterasu
Faster_Flame
Amaterasu
Level 95
God Stats
15W - 18L
1,442 SR
Queue Stats
714W - 725L
1,470 Elo+
Solo
Bellona
Bellona
Huskys Demise
Bellona
Level 119
God Stats
15W - 5L
1,731 SR
Queue Stats
87W - 68L
1,570 Elo+
Solo
Artemis
Artemis
KingyeWest
Artemis
Level 146
God Stats
3W - 0L
1,731 SR
Queue Stats
202W - 203L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,945
564
1,252
4,518
2,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 0
4,157
594
679
4,234
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
JCJC_2000
Osiris
9
0 / 1 / 0
4,258
608
2,261
5,147
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
JHarlem
Neith
8
0 / 2 / 0
4,170
596
368
4,653
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
ju06v
Arachne
4
0 / 2 / 0
3,482
497
1,295
5,144
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 0 / 3
4,599
657
2,301
1,633
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
BlutiFul92
Sylvanus
9
1 / 0 / 0
5,194
742
2,534
3,925
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Faster_Flame
Amaterasu
7
2 / 0 / 1
4,266
609
1,854
4,221
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
6
2 / 0 / 2
4,230
604
3,685
4,834
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
KingyeWest
Artemis
9
1 / 0 / 1
5,189
741
3,127
3,252
1,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
3
2.5
L
0
0
0
0
W
Sylvanus
BlutiFul92
Sylvanus
1
0
0
1
L
0
2
0
0
W
Amaterasu
Faster_Flame
Amaterasu
2
0
1
2.5
W
Bellona
2
0
2
3
L
Osiris
JCJC_2000
Osiris
0
1
0
0
L
Neith
JHarlem
Neith
0
2
0
0
W
Artemis
KingyeWest
Artemis
1
0
1
1.5
L
Arachne
ju06v
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,855
Damage
13,501
23,696
Taken
17,865
8,774
Mitigated
8,323
8,627
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,301
112
0
500
1,633
483
0
490
1,143
24,987
0
L
1,252
515
0
2,560
4,518
2,008
0
295
4,223
11,277
0
W
Sylvanus
BlutiFul92
Sylvanus
2,534
1,362
0
2,471
3,925
2,210
120
0
3,925
27,478
8,109
L
679
213
0
1,501
4,234
1,208
0
1,319
2,915
23,895
0
W
Amaterasu
Faster_Flame
Amaterasu
1,854
976
0
790
4,221
1,743
0
636
3,585
0
21,802
W
Bellona
3,685
1,874
0
2,080
4,834
2,712
0
462
4,372
0
16,368
L
Osiris
JCJC_2000
Osiris
2,261
795
0
2,731
5,147
2,812
0
2,011
3,136
0
22,792
L
Neith
JHarlem
Neith
368
0
0
1,213
4,653
1,191
0
0
4,653
0
21,608
W
Artemis
KingyeWest
Artemis
3,127
1,393
0
1,258
3,252
1,175
0
343
2,909
0
36,516
L
Arachne
ju06v
Arachne
1,295
1,295
0
622
5,144
1,555
0
687
4,457
0
10,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,012
Gold Earned
23,478
191
Minions Killed
271
0
Camps Cleared
0
650,247
Distance Traveled
729,827
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,599
657
55
8
0
148,295
1
L
Geb
3,945
564
18
3
0
151,940
0
W
Sylvanus
5,194
742
66
9
0
109,023
2
L
Thoth
4,157
594
55
8
0
122,253
2
W
Amaterasu
4,266
609
51
7
0
162,677
1
W
Bellona
4,230
604
28
4
0
166,696
4
L
Osiris
4,258
608
54
8
0
140,327
4
L
Neith
4,170
596
44
6
0
117,082
0
W
Artemis
5,189
741
71
10
0
143,136
0
L
Arachne
3,482
497
20
3
0
118,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role