Player Matchup

Neith
Neith
 
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ISK-_V3
Chaac
Level 18
God Stats
2W - 10L
1,500 SR
Queue Stats
33W - 50L
1,325 Elo+
Party 1
Thanatos
Thanatos
Not-MiKaSa-_
Thanatos
Level 25
God Stats
7W - 11L
1,532 SR
Queue Stats
9W - 15L
1,392 Elo+
Party 1
Ymir
Ymir
ZenitsU-_-Demon
Ymir
Level 29
God Stats
20W - 31L
1,279 SR
Queue Stats
45W - 83L
1,277 Elo+
Party 1
Amaterasu
Amaterasu
lINNRSIl
Amaterasu
Level 14
God Stats
0W - 1L
1,223 SR
Queue Stats
3W - 10L
1,317 Elo+
Party 1
Team Averages
Level 40
1,407 SR
1,362 Elo+

VS

Team Averages
Level 99
1,634 SR
1,607 Elo+
Guan Yu
Guan Yu
AGONIZED441
Guan Yu
Level 100
God Stats
6W - 3L
1,343 SR
Queue Stats
174W - 195L
1,411 Elo+
Solo
Danzaburou
Danzaburou
Blackbulter
Danzaburou
Level 148
God Stats
29W - 10L
1,693 SR
Queue Stats
217W - 116L
1,615 Elo+
Party 2
Bacchus
Bacchus
Dark1Shadow
Bacchus
Level 45
God Stats
115W - 51L
1,658 SR
Queue Stats
132W - 69L
1,692 Elo+
Party 2
Arachne
Arachne
DiMDiM79
Arachne
Level 96
God Stats
10W - 5L
1,728 SR
Queue Stats
200W - 96L
1,656 Elo+
Party 2
Chang'e
Chang'e
Wonelix
Chang'e
Level 106
God Stats
6W - 5L
1,747 SR
Queue Stats
143W - 55L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 7 / 2
7,420
353
13,315
15,201
5,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
ISK-_V3
Chaac
15
1 / 4 / 1
9,107
434
10,796
20,633
12,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Not-MiKaSa-_
Thanatos
16
6 / 5 / 0
10,267
489
8,626
18,072
9,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 2 / 2
8,431
401
4,611
18,794
18,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
lINNRSIl
Amaterasu
12
1 / 8 / 0
7,112
339
3,284
15,260
8,158
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AGONIZED441
Guan Yu
18
0 / 2 / 4
11,397
543
10,622
12,520
19,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Blackbulter
Danzaburou
15
3 / 1 / 9
10,377
494
10,313
11,578
4,737
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Dark1Shadow
Bacchus
15
2 / 2 / 9
10,493
500
7,526
19,340
25,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
DiMDiM79
Arachne
20
12 / 2 / 5
12,626
601
18,971
23,433
10,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Wonelix
Chang'e
19
9 / 1 / 8
12,671
603
19,456
14,054
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
8
Kills
26
26
Deaths
8
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
2
0.14
W
Guan Yu
AGONIZED441
Guan Yu
0
2
4
1
W
Danzaburou
Blackbulter
Danzaburou
3
1
9
7.5
W
Bacchus
Dark1Shadow
Bacchus
2
2
9
3.25
W
Arachne
DiMDiM79
Arachne
12
2
5
7.25
L
Chaac
ISK-_V3
Chaac
1
4
1
0.38
L
Thanatos
Not-MiKaSa-_
Thanatos
6
5
0
1.2
W
Chang'e
Wonelix
Chang'e
9
1
8
13
L
0
2
2
0.5
L
Amaterasu
lINNRSIl
Amaterasu
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,632
Damage
66,888
87,960
Taken
80,925
54,874
Mitigated
66,954
30,788
Healing
31,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,315
6,410
694
3,933
15,201
5,936
0
5,905
9,296
0
56,239
W
Guan Yu
AGONIZED441
Guan Yu
10,622
1,514
0
5,290
12,520
19,773
377
0
12,520
0
74,910
W
Danzaburou
Blackbulter
Danzaburou
10,313
4,482
0
2,559
11,578
4,737
5,577
1,909
9,669
0
66,982
W
Bacchus
Dark1Shadow
Bacchus
7,526
757
715
4,251
19,340
25,867
302
2,311
17,029
26,998
11,319
W
Arachne
DiMDiM79
Arachne
18,971
15,009
0
8,072
23,433
10,522
274
0
23,433
0
130,807
L
Chaac
ISK-_V3
Chaac
10,796
3,377
76
9,453
20,633
12,554
377
1,313
19,320
0
71,235
L
Thanatos
Not-MiKaSa-_
Thanatos
8,626
2,308
0
11,484
18,072
9,253
0
4,591
13,481
0
70,038
W
Chang'e
Wonelix
Chang'e
19,456
2,173
4,101
6,929
14,054
6,055
3,150
391
13,663
111,022
0
L
4,611
928
0
4,543
18,794
18,973
0
6,635
12,159
42,876
0
L
Amaterasu
lINNRSIl
Amaterasu
3,284
1,677
0
605
15,260
8,158
0
6,802
8,458
0
31,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,337
Gold Earned
57,564
449
Minions Killed
643
0
Camps Cleared
0
1,875,622
Distance Traveled
2,053,437
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,420
353
100
5
0
331,834
3
W
Guan Yu
11,397
543
151
7
0
385,907
0
W
Danzaburou
10,377
494
100
5
0
368,302
6
W
Bacchus
10,493
500
55
3
0
396,602
5
W
Arachne
12,626
601
146
7
0
489,505
0
L
Chaac
9,107
434
118
6
0
399,710
0
L
Thanatos
10,267
489
126
6
0
417,041
4
W
Chang'e
12,671
603
191
9
0
413,121
1
L
Ymir
8,431
401
65
3
0
372,243
3
L
Amaterasu
7,112
339
40
2
0
354,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role