Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Bileh54
Cliodhna
Level 121
God Stats
0W - 1L
1,180 SR
Queue Stats
148W - 174L
1,358 Elo+
Solo
Neith
Neith
Gringer_79
Neith
Level 104
God Stats
118W - 145L
1,476 SR
Queue Stats
214W - 244L
1,400 Elo+
Solo
Sol
Sol
Manga_Rosaa
Sol
Level 47
God Stats
6W - 15L
1,285 SR
Queue Stats
54W - 67L
1,426 Elo+
Solo
Amaterasu
Amaterasu
wraith3334456776
Amaterasu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 97L
1,406 Elo+
Solo
Team Averages
Level 79
1,388 SR
1,418 Elo+

VS

Team Averages
Level 65
1,567 SR
1,403 Elo+
Hachiman
Hachiman
ManuelPro10711
Hachiman
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,435 Elo+
Solo
Ares
Ares
PovedaSenpai
Ares
Level 59
God Stats
5W - 2L
1,739 SR
Queue Stats
99W - 128L
1,337 Elo+
Solo
Pele
Pele
arushmen69
Pele
Level 68
God Stats
28W - 17L
1,663 SR
Queue Stats
366W - 398L
1,426 Elo+
Solo
Anubis
Anubis
darkmax28
Anubis
Level 92
God Stats
37W - 43L
1,435 SR
Queue Stats
542W - 677L
1,376 Elo+
Solo
Hades
Hades
serathskyemartin
Hades
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 148L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
2
0 / 1 / 0
4,250
327
237
1,765
419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Bileh54
Cliodhna
10
1 / 1 / 1
5,961
459
5,467
12,394
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
12
0 / 1 / 0
6,814
524
2,694
8,664
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 0 / 0
5,762
443
4,293
6,187
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
12
1 / 2 / 0
6,574
506
4,984
11,439
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
2 / 0 / 0
7,362
566
7,938
5,114
1,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 3
6,747
519
3,583
10,403
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 0 / 0
6,506
500
786
8,550
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
darkmax28
Anubis
12
1 / 1 / 0
6,808
524
5,036
5,171
2,368
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 1
6,655
512
7,132
8,450
4,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
L
Cliodhna
Bileh54
Cliodhna
1
1
1
1.5
L
Neith
0
1
0
0
L
1
0
0
1
W
Hachiman
2
0
0
2
W
1
1
3
2.5
W
0
0
0
0
W
Anubis
darkmax28
Anubis
1
1
0
1
W
1
1
1
1.5
L
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,675
Damage
24,475
40,449
Taken
37,688
16,152
Mitigated
21,071
20,146
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
237
0
0
1,292
1,765
419
0
284
1,481
0
5,604
L
Cliodhna
Bileh54
Cliodhna
5,467
373
0
5,656
12,394
3,961
0
3,477
8,917
0
37,092
L
Neith
2,694
1,181
0
4,417
8,664
3,881
0
4,756
3,908
0
52,936
L
4,293
1,483
165
3,656
6,187
2,204
0
347
5,840
28,230
3,422
W
Hachiman
7,938
4,120
0
2,152
5,114
1,968
0
1,446
3,668
0
66,056
W
3,583
337
136
2,779
10,403
8,829
102
2,237
8,166
24,512
0
W
786
148
0
1,207
8,550
3,043
0
0
8,550
0
52,734
W
Anubis
darkmax28
Anubis
5,036
519
0
1,506
5,171
2,368
106
0
5,171
55,446
0
W
7,132
1,493
0
3,670
8,450
4,863
383
0
8,450
36,487
0
L
Amaterasu
4,984
1,574
0
4,960
11,439
5,687
38
6,887
4,552
0
44,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,361
Gold Earned
34,078
294
Minions Killed
364
0
Camps Cleared
0
1,026,273
Distance Traveled
1,180,959
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,250
327
13
1
0
55,887
2
L
Cliodhna
5,961
459
50
4
0
263,706
1
L
Neith
6,814
524
85
7
0
229,440
0
L
Sol
5,762
443
60
5
0
238,141
0
W
Hachiman
7,362
566
101
8
0
233,994
1
W
Ares
6,747
519
36
3
0
258,608
1
W
Pele
6,506
500
95
7
0
264,956
3
W
Anubis
6,808
524
70
5
0
213,332
4
W
Hades
6,655
512
62
5
0
210,069
1
L
Amaterasu
6,574
506
86
7
0
239,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role