Player Matchup

Ra
Ra
Arsigam
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,190 Elo+
Party 2
Ymir
Ymir
SanHoloJenkins
Ymir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,190 Elo+
Party 2
Ishtar
Ishtar
iKenzo
Ishtar
Level 89
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 8L
1,186 Elo+
Party 2
Team Averages
Level 63
1,438 SR
1,189 Elo+

VS

Team Averages
Level 113
1,570 SR
1,705 Elo+
Serqet
Serqet
Silenť
Serqet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,731 Elo+
Party 1
Baron Samedi
Baron Samedi
SimplyElvis
Baron Samedi
Level 154
God Stats
5W - 1L
1,709 SR
Queue Stats
308W - 187L
1,678 Elo+
Party 1
Odin
Odin
deres22
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
8,355
696
9,902
10,684
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 4
7,677
640
4,757
17,530
17,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
iKenzo
Ishtar
11
2 / 7 / 2
8,082
674
12,332
14,137
6,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Silenť
Serqet
15
10 / 2 / 10
10,610
884
13,375
15,347
19,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
SimplyElvis
Baron Samedi
15
7 / 1 / 13
9,932
828
17,374
9,261
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
deres22
Odin
14
4 / 2 / 15
10,023
835
8,258
12,786
12,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
21
21
Deaths
5
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
0
7
4
0.29
W
Serqet
Silenť
Serqet
10
2
10
7.5
W
Baron Samedi
SimplyElvis
Baron Samedi
7
1
13
13.5
W
Odin
deres22
Odin
4
2
15
5.75
L
Ishtar
iKenzo
Ishtar
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,991
Damage
39,007
42,351
Taken
37,394
29,115
Mitigated
37,743
3,363
Healing
17,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,902
630
1,217
920
10,684
5,057
147
3,713
6,671
31,179
0
L
4,757
970
0
911
17,530
17,845
90
7,944
9,331
7,172
0
W
Serqet
Silenť
Serqet
13,375
3,647
0
4,439
15,347
19,958
889
6,295
8,658
850
24,441
W
Baron Samedi
SimplyElvis
Baron Samedi
17,374
1,694
4,520
5,766
9,261
4,871
1,378
4,188
5,073
52,556
0
W
Odin
deres22
Odin
8,258
2,261
0
2,567
12,786
12,914
469
4,562
8,224
0
18,006
L
Ishtar
iKenzo
Ishtar
12,332
5,343
0
315
14,137
6,213
0
6,626
7,236
0
27,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,114
Gold Earned
30,565
98
Minions Killed
124
1
Camps Cleared
8
521,183
Distance Traveled
618,845
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,355
696
53
4
1
178,099
4
L
Ymir
7,677
640
2
0
0
172,448
0
W
Serqet
10,610
884
34
3
5
219,635
3
W
Baron Samedi
9,932
828
78
7
2
193,756
4
W
Odin
10,023
835
12
1
1
205,454
3
L
Ishtar
8,082
674
43
4
0
170,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role