Player Matchup

Geb
Geb
Ajota710
Geb
Level 66
God Stats
19W - 16L
1,505 SR
Queue Stats
215W - 228L
1,344 Elo+
Solo
Merlin
Merlin
One Chicken Arm
Merlin
Level 118
God Stats
6W - 9L
1,265 SR
Queue Stats
256W - 253L
1,501 Elo+
Solo
Cernunnos
Cernunnos
PakoCoolOn
Cernunnos
Level 117
God Stats
12W - 4L
1,767 SR
Queue Stats
133W - 137L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
PaleDeath85
Baron Samedi
Level 143
God Stats
5W - 7L
1,564 SR
Queue Stats
239W - 222L
1,497 Elo+
Solo
Thanatos
Thanatos
perturbation__
Thanatos
Level 78
God Stats
4W - 5L
1,408 SR
Queue Stats
46W - 41L
1,520 Elo+
Solo
Team Averages
Level 104
1,502 SR
1,469 Elo+

VS

Team Averages
Level 112
1,545 SR
1,450 Elo+
Skadi
Skadi
AceSnowyy17
Skadi
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 71L
1,405 Elo+
Party 1
Shiva
Shiva
Darien_f93
Shiva
Level 147
God Stats
6W - 5L
1,594 SR
Queue Stats
225W - 214L
1,576 Elo+
Solo
Sylvanus
Sylvanus
Solomon Cain856
Sylvanus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 200L
1,439 Elo+
Party 1
Bakasura
Bakasura
ghostman250
Bakasura
Level 105
God Stats
2W - 2L
1,633 SR
Queue Stats
79W - 85L
1,487 Elo+
Solo
Hera
Hera
krcmaswjht
Hera
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 82L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,481
468
3,124
9,033
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 4
9,559
597
11,273
7,744
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
PakoCoolOn
Cernunnos
15
2 / 1 / 0
9,118
570
10,518
11,042
4,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
PaleDeath85
Baron Samedi
15
1 / 2 / 0
8,681
543
7,566
8,967
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Thanatos
13
6 / 2 / 4
8,515
532
8,329
11,901
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,708
544
4,531
10,315
3,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
15
2 / 1 / 1
8,992
562
6,697
12,999
8,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
13
2 / 5 / 0
7,719
482
6,999
17,598
9,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ghostman250
Bakasura
13
1 / 6 / 3
8,105
507
9,692
18,830
7,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

1
0 / 0 / 0
3,068
192
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
8
8
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
0
2
4
1
L
Shiva
2
1
1
2.5
W
4
1
4
6
W
Cernunnos
PakoCoolOn
Cernunnos
2
1
0
2
W
Baron Samedi
PaleDeath85
Baron Samedi
1
2
0
0.5
L
Sylvanus
2
5
0
0.4
L
Bakasura
ghostman250
Bakasura
1
6
3
0.42
L
0
0
0
0
W
Thanatos
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,810
Damage
27,919
48,687
Taken
59,742
22,852
Mitigated
28,928
21,866
Healing
18,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,531
1,215
0
1,442
10,315
3,843
210
75
10,240
0
58,961
W
3,124
177
0
1,896
9,033
5,928
141
1,846
6,822
18,801
3,182
L
Shiva
6,697
900
42
6,547
12,999
8,069
564
6,851
6,148
0
69,914
W
11,273
859
0
1,752
7,744
3,122
812
3,247
3,957
93,916
0
W
Cernunnos
PakoCoolOn
Cernunnos
10,518
5,866
0
4,520
11,042
4,468
1,398
0
10,667
0
86,863
W
Baron Samedi
PaleDeath85
Baron Samedi
7,566
373
102
3,380
8,967
3,910
168
0
8,839
71,365
0
L
Sylvanus
6,999
2,148
213
6,986
17,598
9,034
0
9,206
8,392
44,650
15,378
L
Bakasura
ghostman250
Bakasura
9,692
7,295
0
3,263
18,830
7,982
0
5,548
13,282
0
59,071
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
8,329
2,955
0
10,216
11,901
5,424
0
2,115
9,526
0
51,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,354
Gold Earned
36,592
529
Minions Killed
431
0
Camps Cleared
0
1,533,649
Distance Traveled
1,175,965
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,708
544
112
7
0
304,374
2
W
Geb
7,481
468
35
2
0
354,060
6
L
Shiva
8,992
562
126
8
0
333,465
10
W
Merlin
9,559
597
172
11
0
285,276
1
W
Cernunnos
9,118
570
142
9
0
286,522
1
W
Baron Samedi
8,681
543
114
7
0
272,128
2
L
Sylvanus
7,719
482
78
5
0
243,863
4
L
Bakasura
8,105
507
115
7
0
294,263
1
L
Hera
3,068
192
0
0
0
0
0
W
Thanatos
8,515
532
66
4
0
335,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role