Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver V
 
Nike
Silver V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver IV
AssassinNoahAj
Bakasura
Silver IV
Level 104
God Stats
6W - 9L
1,456 SR
Queue Stats
172W - 186L
768 MMR
Solo
Cernunnos
Cernunnos
Silver V
its__aLbErTo07
Cernunnos
Silver V
Level 102
God Stats
2W - 0L
1,555 SR
Queue Stats
77W - 97L
587 MMR
Solo
Sol
Sol
Silver V
safe-canoe0
Sol
Silver V
Level 109
God Stats
8W - 9L
1,605 SR
Queue Stats
429W - 467L
467 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,523 SR
965 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 78
1,572 SR
601 MMR
Anubis
Anubis
Bronze I
DamnHeTrash
Anubis
Bronze I
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
74W - 106L
442 MMR
Party 1
Lancelot
Lancelot
Bronze I
HackerJ_
Lancelot
Bronze I
Level 75
God Stats
4W - 4L
1,633 SR
Queue Stats
78W - 109L
517 MMR
Party 1
Ishtar
Ishtar
Silver V
Thoryzz_
Ishtar
Silver V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 102L
465 MMR
Solo
Fafnir
Fafnir
Silver II
aicy2
Fafnir
Silver II
Level 80
God Stats
2W - 4L
1,511 SR
Queue Stats
125W - 141L
911 MMR
Solo
Discordia
Discordia
Silver V
qalaus
Discordia
Silver V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 130L
671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
8 / 1 / 5
9,445
590
8,275
12,650
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
 
Nike
13
6 / 2 / 7
8,737
546
12,608
13,725
8,225
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
16
4 / 1 / 9
9,575
598
6,758
13,418
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
its__aLbErTo07
Cernunnos
14
5 / 2 / 5
8,822
551
8,841
10,704
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 7
8,557
535
7,549
9,090
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
BellonaAwilixKing ArthurIzanamiHeimdallr

VS

Bans
ShivaArachneAtlasKaliHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 4 / 1
8,071
504
5,587
11,759
6,228
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
HackerJ_
Lancelot
13
3 / 6 / 1
8,289
518
9,723
14,990
9,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
Thoryzz_
Ishtar
9
0 / 8 / 1
6,077
380
4,697
13,018
4,530
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
aicy2
Fafnir
11
1 / 3 / 4
7,611
476
3,373
12,591
13,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
qalaus
Discordia
11
0 / 4 / 3
7,112
445
7,525
7,385
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
25
Kills
6
7
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
1
5
10.5
W
Nike
 
Nike
6
2
7
4.75
W
Bakasura
4
1
9
8.5
L
Anubis
2
4
1
0.63
L
Lancelot
HackerJ_
Lancelot
3
6
1
0.58
L
Ishtar
Thoryzz_
Ishtar
0
8
1
0.06
L
Fafnir
aicy2
Fafnir
1
3
4
1
W
Cernunnos
its__aLbErTo07
Cernunnos
5
2
5
3.75
L
Discordia
qalaus
Discordia
0
4
3
0.38
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,031
Damage
30,905
59,587
Taken
59,743
29,629
Mitigated
35,884
17,386
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,275
1,671
309
4,807
12,650
7,553
2,027
3,689
8,961
36,813
0
W
Nike
 
Nike
12,608
2,013
0
480
13,725
8,225
0
5,499
8,226
0
48,732
W
Bakasura
6,758
4,453
0
2,611
13,418
5,996
234
1,977
11,441
0
70,419
L
Anubis
5,587
469
0
3,348
11,759
6,228
708
2,196
9,442
44,044
0
L
Lancelot
HackerJ_
Lancelot
9,723
2,717
0
280
14,990
9,394
0
3,133
11,787
0
55,653
L
Ishtar
Thoryzz_
Ishtar
4,697
2,650
0
816
13,018
4,530
0
3,646
9,092
0
28,781
L
Fafnir
aicy2
Fafnir
3,373
982
198
1,893
12,591
13,025
0
3,555
8,616
23,119
0
W
Cernunnos
its__aLbErTo07
Cernunnos
8,841
4,386
0
3,100
10,704
4,206
2,121
1,392
9,312
0
55,957
L
Discordia
qalaus
Discordia
7,525
411
0
845
7,385
2,707
0
2,597
4,718
44,846
0
W
7,549
3,125
0
6,079
9,090
3,649
3,748
3,928
5,162
64,967
9,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,136
Gold Earned
37,160
476
Minions Killed
319
0
Camps Cleared
0
1,439,603
Distance Traveled
1,395,238
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,445
590
68
4
0
298,124
1
W
Nike
8,737
546
72
5
0
286,707
0
W
Bakasura
9,575
598
139
9
0
349,580
0
L
Anubis
8,071
504
83
5
0
265,359
6
L
Lancelot
8,289
518
81
5
0
325,594
3
L
Ishtar
6,077
380
48
3
0
244,096
0
L
Fafnir
7,611
476
26
2
0
294,823
1
W
Cernunnos
8,822
551
84
5
0
249,290
0
L
Discordia
7,112
445
81
5
0
265,366
7
W
Sol
8,557
535
113
7
0
255,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role