Player Matchup

Atlas
Atlas
CkmCms
Atlas
Level 148
God Stats
19W - 10L
1,585 SR
Queue Stats
589W - 616L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
ORIGINALSmokey
Ao Kuang
Level 67
God Stats
5W - 6L
1,786 SR
Queue Stats
609W - 646L
1,500 Elo+
Solo
Kali
Kali
Sneakypage
Kali
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 198L
1,596 Elo+
Solo
Vamana
Vamana
akeno_chan_69
Vamana
Level 146
God Stats
0W - 3L
1,496 SR
Queue Stats
97W - 95L
1,529 Elo+
Party 2
Hun Batz
Hun Batz
rosweise_chan_69
Hun Batz
Level 144
God Stats
0W - 2L
1,234 SR
Queue Stats
111W - 99L
1,543 Elo+
Party 2
Team Averages
Level 130
1,520 SR
1,542 Elo+

VS

Team Averages
Level 116
1,641 SR
1,529 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
FluxinvP
Cerberus
Level 77
God Stats
19W - 8L
1,627 SR
Queue Stats
98W - 93L
1,479 Elo+
Solo
Susano
Susano
Hiserys
Susano
Level 142
God Stats
10W - 1L
1,540 SR
Queue Stats
83W - 77L
1,544 Elo+
Solo
Charybdis
Charybdis
Scrubs19
Charybdis
Level 69
God Stats
5W - 1L
1,860 SR
Queue Stats
24W - 23L
1,514 Elo+
Solo
Aphrodite
Aphrodite
cheesecakeee
Aphrodite
Level 132
God Stats
287W - 137L
1,678 SR
Queue Stats
922W - 547L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CkmCms
Atlas
17
1 / 0 / 6
12,781
1,065
14,413
18,359
26,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
17
0 / 5 / 2
10,965
914
5,585
16,164
9,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 3 / 5
11,988
999
11,086
17,676
10,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 4 / 7
11,380
948
16,630
21,572
22,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
6 / 5 / 2
13,033
1,086
17,121
16,706
8,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

160

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
6 / 2 / 7
13,242
1,104
28,215
14,143
8,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
FluxinvP
Cerberus
18
2 / 1 / 11
13,527
1,127
15,597
17,906
25,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Hiserys
Susano
19
5 / 3 / 8
13,025
1,085
19,210
16,459
9,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Scrubs19
Charybdis
18
1 / 2 / 11
11,841
987
10,242
8,305
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
cheesecakeee
Aphrodite
18
3 / 1 / 7
11,945
995
11,512
11,619
8,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
9
Kills
17
17
Deaths
9
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
2
7
4.75
L
Atlas
CkmCms
Atlas
1
0
6
4
W
Cerberus
FluxinvP
Cerberus
2
1
11
7.5
W
Susano
Hiserys
Susano
5
3
8
3
L
Ao Kuang
0
5
2
0.2
W
Charybdis
Scrubs19
Charybdis
1
2
11
3.25
L
2
3
5
1.5
L
0
4
7
0.88
W
Aphrodite
cheesecakeee
Aphrodite
3
1
7
6.5
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,835
Damage
84,776
90,477
Taken
68,432
76,688
Mitigated
55,636
10,280
Healing
24,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
28,215
8,578
0
1,945
14,143
8,217
0
4,449
9,694
0
46,928
L
Atlas
CkmCms
Atlas
14,413
5,360
134
3,453
18,359
26,829
0
6,354
12,005
25,341
0
W
Cerberus
FluxinvP
Cerberus
15,597
878
0
4,772
17,906
25,991
0
6,922
10,984
33,141
0
W
Susano
Hiserys
Susano
19,210
2,913
0
626
16,459
9,257
0
3,863
12,596
0
42,710
L
Ao Kuang
5,585
1,686
0
1,851
16,164
9,150
0
4,385
11,779
22,585
0
W
Charybdis
Scrubs19
Charybdis
10,242
7,367
0
1,702
8,305
4,029
0
2,520
5,785
0
29,577
L
11,086
5,984
0
1,046
17,676
10,127
0
5,691
11,985
0
31,512
L
16,630
7,011
3
3,793
21,572
22,505
0
6,284
15,288
0
45,728
W
Aphrodite
cheesecakeee
Aphrodite
11,512
330
8,669
6,367
11,619
8,142
0
2,244
9,375
31,972
0
L
17,121
3,053
0
0
16,706
8,077
0
4,395
12,311
0
41,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,147
Gold Earned
63,580
236
Minions Killed
255
9
Camps Cleared
9
1,269,775
Distance Traveled
1,226,903
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,242
1,104
41
3
0
243,336
1
L
Atlas
12,781
1,065
28
2
2
255,773
4
W
Cerberus
13,527
1,127
58
5
0
242,774
0
W
Susano
13,025
1,085
45
4
5
264,915
0
L
Ao Kuang
10,965
914
30
3
2
228,399
6
W
Charybdis
11,841
987
57
5
3
223,226
0
L
Kali
11,988
999
61
5
2
259,441
0
L
Vamana
11,380
948
43
4
1
265,091
0
W
Aphrodite
11,945
995
54
5
1
252,652
1
L
Hun Batz
13,033
1,086
74
6
2
261,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role