Player Matchup

Thanatos
Thanatos
MrSoloDolo4
Thanatos
Level 103
God Stats
6W - 8L
1,170 SR
Queue Stats
48W - 49L
1,330 Elo+
Solo
Ymir
Ymir
PuRe SiiLeNt
Ymir
Level 68
God Stats
2W - 0L
1,674 SR
Queue Stats
64W - 71L
1,349 Elo+
Solo
Neith
Neith
bloodybones333
Neith
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 63L
1,400 Elo+
Solo
Danzaburou
Danzaburou
microxesq
Danzaburou
Level 123
God Stats
86W - 90L
1,429 SR
Queue Stats
205W - 211L
1,325 Elo+
Solo
Scylla
Scylla
shock_wave-307
Scylla
Level 127
God Stats
5W - 13L
1,517 SR
Queue Stats
667W - 719L
1,392 Elo+
Solo
Team Averages
Level 100
1,458 SR
1,359 Elo+

VS

Team Averages
Level 89
1,446 SR
1,431 Elo+
Geb
Geb
BennyBlunts21
Geb
Level 98
God Stats
1W - 2L
1,550 SR
Queue Stats
97W - 91L
1,588 Elo+
Party 1
Izanami
Izanami
D0g5h1t
Izanami
Level 16
God Stats
5W - 8L
1,482 SR
Queue Stats
7W - 8L
1,544 Elo+
Party 1
Raijin
Raijin
KA1QUE GAMER8
Raijin
Level 100
God Stats
12W - 22L
1,308 SR
Queue Stats
348W - 434L
1,324 Elo+
Solo
Mulan
Mulan
TheeNexus
Mulan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,402 Elo+
Solo
Camazotz
Camazotz
Zen Zoso Solo
Camazotz
Level 146
God Stats
14W - 19L
1,388 SR
Queue Stats
690W - 692L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MrSoloDolo4
Thanatos
13
4 / 0 / 1
7,211
555
7,874
10,096
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
6,302
485
2,505
10,760
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 2
7,773
598
8,742
8,347
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
microxesq
Danzaburou
10
2 / 2 / 0
6,313
486
5,243
8,524
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 0
6,655
512
4,770
4,625
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,783
445
3,221
6,652
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
D0g5h1t
Izanami
11
3 / 2 / 1
6,238
480
8,180
7,261
2,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 1
4,900
377
2,739
8,132
2,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
TheeNexus
Mulan
9
1 / 6 / 0
5,558
428
7,971
11,486
8,783
Camazotz
Zen Zoso Solo
Camazotz
10
1 / 2 / 0
5,399
415
1,069
14,045
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
12
Kills
6
6
Deaths
12
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
Izanami
D0g5h1t
Izanami
3
2
1
1.75
L
0
2
1
0.25
W
Thanatos
MrSoloDolo4
Thanatos
4
0
1
4.5
W
0
3
1
0.17
L
Mulan
TheeNexus
Mulan
1
6
0
0.17
L
Camazotz
Zen Zoso Solo
Camazotz
1
2
0
0.5
W
5
1
2
6
W
Danzaburou
microxesq
Danzaburou
2
2
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,134
Damage
23,180
42,352
Taken
47,576
21,072
Mitigated
21,197
21,002
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,221
410
0
2,004
6,652
3,230
0
832
5,820
14,865
0
L
Izanami
D0g5h1t
Izanami
8,180
5,925
0
1,289
7,261
2,637
0
1,630
5,631
0
47,071
L
2,739
628
0
3,805
8,132
2,590
0
3,458
4,674
19,458
0
W
Thanatos
MrSoloDolo4
Thanatos
7,874
2,546
0
10,444
10,096
5,121
0
911
9,185
0
54,495
W
2,505
30
180
2,357
10,760
6,608
269
1,194
9,566
25,759
0
L
Mulan
TheeNexus
Mulan
7,971
2,631
0
1,465
11,486
8,783
0
436
11,050
0
30,017
L
Camazotz
Zen Zoso Solo
Camazotz
1,069
333
0
6,701
14,045
3,957
0
919
13,126
0
22,307
W
8,742
3,211
0
4,271
8,347
4,282
1,674
0
8,347
0
47,891
W
Danzaburou
microxesq
Danzaburou
5,243
2,479
422
2,931
8,524
3,190
745
1,464
7,060
0
41,089
W
4,770
710
0
397
4,625
1,871
295
2,391
2,234
42,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
27,878
320
Minions Killed
202
0
Camps Cleared
0
1,135,031
Distance Traveled
1,106,567
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,783
445
20
2
0
239,184
1
L
Izanami
6,238
480
83
6
0
217,750
0
L
Raijin
4,900
377
17
1
0
208,217
2
W
Thanatos
7,211
555
83
6
0
265,361
1
W
Ymir
6,302
485
37
3
0
190,416
0
L
Mulan
5,558
428
43
3
0
212,186
2
L
Camazotz
5,399
415
39
3
0
229,230
1
W
Neith
7,773
598
75
6
0
228,409
1
W
Danzaburou
6,313
486
58
4
0
206,542
2
W
Scylla
6,655
512
67
5
0
244,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role