Player Matchup

Skadi
Skadi
ElMattadOrr
Skadi
Level 37
God Stats
3W - 4L
1,368 SR
Queue Stats
41W - 63L
1,797 Elo+
Solo
Anubis
Anubis
Mattacus1
Anubis
Level 18
God Stats
6W - 1L
1,777 SR
Queue Stats
87W - 46L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
Ripclaw888
Cthulhu
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 74L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheKoke
Tsukuyomi
Level 154
God Stats
7W - 8L
1,626 SR
Queue Stats
219W - 199L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
ДаниилХандра
Guan Yu
Level 64
God Stats
13W - 10L
1,709 SR
Queue Stats
103W - 94L
1,493 Elo+
Solo
Team Averages
Level 61
1,596 SR
1,619 Elo+

VS

Team Averages
Level 114
1,471 SR
1,556 Elo+
Zhong Kui
Zhong Kui
BanjosOhnishi
Zhong Kui
Level 155
God Stats
3W - 6L
1,355 SR
Queue Stats
1,003W - 1,016L
1,487 Elo+
Solo
Ishtar
Ishtar
Gladio258
Ishtar
Level 89
God Stats
1W - 4L
1,161 SR
Queue Stats
156W - 166L
1,502 Elo+
Solo
Bacchus
Bacchus
LaggyyP15
Bacchus
Level 158
God Stats
12W - 10L
1,682 SR
Queue Stats
595W - 467L
1,638 Elo+
Party 1
Chaac
Chaac
TakeMeFromBehind
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 23L
1,614 Elo+
Party 1
Charybdis
Charybdis
kevinoob
Charybdis
Level 153
God Stats
14W - 9L
1,657 SR
Queue Stats
221W - 216L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 5
13,162
470
21,572
27,358
9,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Mattacus1
Anubis
18
1 / 10 / 6
11,559
413
10,597
26,981
14,167
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Ripclaw888
Cthulhu
20
8 / 5 / 5
14,369
513
32,829
29,388
42,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
TheKoke
Tsukuyomi
16
5 / 12 / 4
11,590
414
17,320
28,417
11,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 9 / 5
10,596
378
12,193
33,901
24,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BanjosOhnishi
Zhong Kui
20
11 / 5 / 14
15,336
548
24,743
28,530
20,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Gladio258
Ishtar
20
6 / 7 / 9
14,895
532
18,706
23,500
11,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bacchus
LaggyyP15
Bacchus
19
6 / 2 / 19
14,151
505
16,459
24,351
31,530
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
21 / 1 / 16
18,633
665
46,330
37,385
36,516
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
kevinoob
Charybdis
19
0 / 8 / 12
13,794
493
13,047
28,007
13,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
114
23
Kills
44
44
Deaths
23
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BanjosOhnishi
Zhong Kui
11
5
14
3.6
L
6
8
5
1.06
W
Ishtar
Gladio258
Ishtar
6
7
9
1.5
W
Bacchus
LaggyyP15
Bacchus
6
2
19
7.75
L
Anubis
Mattacus1
Anubis
1
10
6
0.4
L
Cthulhu
Ripclaw888
Cthulhu
8
5
5
2.1
W
21
1
16
29
L
Tsukuyomi
TheKoke
Tsukuyomi
5
12
4
0.58
W
Charybdis
kevinoob
Charybdis
0
8
12
0.75
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,511
Damage
119,285
146,045
Taken
141,773
102,151
Mitigated
113,140
27,802
Healing
56,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BanjosOhnishi
Zhong Kui
24,743
2,266
0
16,340
28,530
20,325
3,592
7,999
19,357
124,183
0
L
21,572
9,124
0
5,226
27,358
9,824
1,676
6,279
21,079
0
97,626
W
Ishtar
Gladio258
Ishtar
18,706
14,694
0
7,082
23,500
11,275
4,249
2,772
20,281
0
137,213
W
Bacchus
LaggyyP15
Bacchus
16,459
2,636
0
2,468
24,351
31,530
821
5,028
17,087
51,347
3,344
L
Anubis
Mattacus1
Anubis
10,597
369
0
7,189
26,981
14,167
0
8,293
18,688
93,587
0
L
Cthulhu
Ripclaw888
Cthulhu
32,829
1,596
135
2,150
29,388
42,652
552
6,756
22,632
114,522
0
W
46,330
13,355
0
19,608
37,385
36,516
1,262
9,481
27,261
75
197,517
L
Tsukuyomi
TheKoke
Tsukuyomi
17,320
3,396
0
4,794
28,417
11,326
0
8,616
19,801
0
59,973
W
Charybdis
kevinoob
Charybdis
13,047
7,968
0
10,809
28,007
13,494
8,083
16,652
10,232
0
112,828
L
12,193
2,384
690
7,618
33,901
24,182
0
10,549
23,352
0
67,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,276
Gold Earned
76,809
651
Minions Killed
789
0
Camps Cleared
0
2,217,305
Distance Traveled
2,497,925
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,336
548
154
6
0
501,910
1
L
Skadi
13,162
470
144
5
0
452,671
5
W
Ishtar
14,895
532
178
6
0
478,702
0
W
Bacchus
14,151
505
63
2
0
561,738
4
L
Anubis
11,559
413
149
5
0
409,251
4
L
Cthulhu
14,369
513
181
6
0
468,657
7
W
Chaac
18,633
665
209
7
0
592,694
0
L
Tsukuyomi
11,590
414
85
3
0
435,021
1
W
Charybdis
13,794
493
185
7
0
362,881
1
L
Guan Yu
10,596
378
92
3
0
451,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role