Player Matchup

Nike
Nike
 
Nike
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Winter59800
Arachne
Level 65
God Stats
29W - 29L
1,322 SR
Queue Stats
179W - 182L
1,357 Elo+
Solo
Cthulhu
Cthulhu
batman_812410
Cthulhu
Level 66
God Stats
6W - 10L
1,365 SR
Queue Stats
64W - 73L
1,390 Elo+
Party 1
Sol
Sol
dirtydee85
Sol
Level 133
God Stats
57W - 60L
1,486 SR
Queue Stats
93W - 113L
1,412 Elo+
Solo
Hades
Hades
phil94550
Hades
Level 116
God Stats
4W - 3L
1,423 SR
Queue Stats
83W - 81L
1,447 Elo+
Solo
Team Averages
Level 97
1,419 SR
1,421 Elo+

VS

Team Averages
Level 79
1,552 SR
1,401 Elo+
Ah Puch
Ah Puch
Dark-_-lsHere
Ah Puch
Level 69
God Stats
1W - 4L
1,690 SR
Queue Stats
348W - 299L
1,441 Elo+
Solo
Xbalanque
Xbalanque
Drewsie100
Xbalanque
Level 86
God Stats
4W - 3L
1,679 SR
Queue Stats
195W - 175L
1,414 Elo+
Solo
Athena
Athena
ThePelaajamies
Athena
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 144L
1,420 Elo+
Solo
Pele
Pele
bobi2829
Pele
Level 51
God Stats
23W - 26L
1,504 SR
Queue Stats
254W - 273L
1,348 Elo+
Solo
Sylvanus
Sylvanus
synthetikhuman
Sylvanus
Level 95
God Stats
13W - 15L
1,386 SR
Queue Stats
251W - 271L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 0 / 0
6,505
651
3,414
6,039
3,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Winter59800
Arachne
10
2 / 0 / 1
5,741
574
1,640
7,610
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
9
3 / 0 / 3
6,225
623
5,104
6,594
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 0 / 4
5,902
590
7,059
6,701
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
phil94550
Hades
9
1 / 2 / 0
5,649
565
5,628
6,494
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
1 / 1 / 1
5,024
502
3,347
5,271
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Drewsie100
Xbalanque
8
0 / 4 / 0
4,732
473
5,130
6,885
2,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 1 / 0
4,720
472
3,371
10,075
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
8
1 / 2 / 1
4,967
497
3,532
8,311
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
10
0 / 0 / 0
5,632
563
2,653
6,518
2,925
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
0
1
L
Ah Puch
1
1
1
1.5
L
Xbalanque
Drewsie100
Xbalanque
0
4
0
0
L
0
1
0
0
W
Arachne
Winter59800
Arachne
2
0
1
2.5
W
Cthulhu
3
0
3
4.5
L
Pele
1
2
1
0.75
W
1
0
4
3
W
Hades
phil94550
Hades
1
2
0
0.5
L
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,845
Damage
18,033
33,438
Taken
37,060
14,421
Mitigated
15,339
15,793
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,414
414
0
3,661
6,039
3,229
0
2,680
3,359
0
46,353
L
Ah Puch
3,347
354
95
1,474
5,271
1,865
0
3,484
1,557
28,496
0
L
Xbalanque
Drewsie100
Xbalanque
5,130
2,163
0
1,437
6,885
2,383
0
3,878
3,007
0
33,790
L
3,371
1,389
235
3,711
10,075
5,396
0
6,471
3,604
16,391
0
W
Arachne
Winter59800
Arachne
1,640
1,420
0
2,111
7,610
2,649
9
1,040
6,570
0
33,885
W
Cthulhu
5,104
748
362
1,955
6,594
3,695
0
1,643
4,951
18,309
3,534
L
Pele
3,532
1,233
0
1,211
8,311
2,770
0
2,958
5,173
0
33,776
W
7,059
3,157
0
5,291
6,701
1,737
1,485
1,240
5,461
40,989
0
W
Hades
phil94550
Hades
5,628
959
40
2,373
6,494
3,111
31
2,768
3,726
29,211
0
L
Sylvanus
2,653
1,559
222
3,494
6,518
2,925
0
0
6,052
37,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,022
Gold Earned
25,075
349
Minions Killed
275
0
Camps Cleared
0
983,187
Distance Traveled
893,670
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,505
651
98
10
0
195,853
0
L
Ah Puch
5,024
502
48
5
0
174,861
0
L
Xbalanque
4,732
473
59
6
0
177,011
0
L
Athena
4,720
472
21
2
0
187,776
1
W
Arachne
5,741
574
66
7
0
207,533
1
W
Cthulhu
6,225
623
43
4
0
210,341
4
L
Pele
4,967
497
61
6
0
198,813
0
W
Sol
5,902
590
65
7
0
187,320
1
W
Hades
5,649
565
77
8
0
182,140
2
L
Sylvanus
5,632
563
86
9
0
155,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role