Player Matchup

Pele
Pele
Platinum II
I Boosting I
Pele
Platinum II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 98L
1,851 MMR
Solo
Terra
Terra
Platinum II
StayReaIz
Terra
Platinum II
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
133W - 129L
1,945 MMR
Solo
Mulan
Mulan
Platinum I
ThyRazzleDazzle
Mulan
Platinum I
Level 160
God Stats
55W - 55L
1,476 SR
Queue Stats
293W - 283L
1,947 MMR
Solo
Chiron
Chiron
Platinum IV
iSprK1
Chiron
Platinum IV
Level 149
God Stats
1W - 0L
1,840 SR
Queue Stats
44W - 34L
1,843 MMR
Solo
Poseidon
Poseidon
Diamond V
irulelol3
Poseidon
Diamond V
Level 160
God Stats
6W - 2L
1,789 SR
Queue Stats
586W - 576L
1,949 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,578 SR
1,907 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,585 SR
1,908 MMR
Sol
Sol
Diamond IV
Butters5188
Sol
Diamond IV
Level 141
God Stats
17W - 9L
1,752 SR
Queue Stats
441W - 421L
2,122 MMR
Solo
Atlas
Atlas
Gold I
DREAM x Eagle
Atlas
Gold I
Level 149
God Stats
0W - 1L
1,645 SR
Queue Stats
15W - 11L
1,904 MMR
Solo
Loki
Loki
Platinum III
Mcthug_daddy69
Loki
Platinum III
Level 157
God Stats
11W - 3L
1,673 SR
Queue Stats
148W - 130L
1,974 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
UltimateIncoming
Heimdallr
Platinum IV
Level 128
God Stats
6W - 10L
1,439 SR
Queue Stats
258W - 254L
1,808 MMR
Solo
King Arthur
King Arthur
Gold IV
jerjames28
King Arthur
Gold IV
Level 122
God Stats
0W - 1L
1,416 SR
Queue Stats
13W - 13L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 8
13,054
622
16,118
17,563
8,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
StayReaIz
Terra
16
6 / 4 / 7
12,326
587
6,072
28,572
31,557
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
4 / 2 / 8
12,566
598
21,128
32,819
37,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
iSprK1
Chiron
19
3 / 0 / 6
12,676
604
11,312
16,681
7,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
irulelol3
Poseidon
19
3 / 0 / 12
12,981
618
13,133
11,951
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliRavanaHun BatzAwilix

VS

Bans
YemojaLancelotGuan YuHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 0
10,903
519
11,866
15,068
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 2
8,251
393
9,802
18,988
16,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 5 / 3
9,396
447
8,367
17,212
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
14
0 / 2 / 1
8,935
425
5,952
11,776
4,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
jerjames28
King Arthur
15
2 / 9 / 0
9,478
451
12,313
28,601
31,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
24
Kills
6
6
Deaths
24
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
1
5
2
0.4
W
8
0
8
12
L
0
5
3
0.3
W
Terra
StayReaIz
Terra
6
4
7
2.38
W
4
2
8
4
L
Heimdallr
0
2
1
0.25
W
Chiron
iSprK1
Chiron
3
0
6
6
W
Poseidon
irulelol3
Poseidon
3
0
12
9
L
King Arthur
jerjames28
King Arthur
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,763
Damage
48,300
107,586
Taken
91,645
91,735
Mitigated
65,554
50,511
Healing
22,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,866
3,474
0
7,099
15,068
6,439
1,577
5,403
9,566
107,053
0
L
9,802
3,933
594
1,763
18,988
16,566
0
8,681
10,214
28,259
0
W
16,118
4,072
0
10,302
17,563
8,744
572
3,805
13,758
0
119,053
L
8,367
2,120
0
5,725
17,212
6,988
0
2,481
14,675
0
88,525
W
Terra
StayReaIz
Terra
6,072
976
7,301
7,832
28,572
31,557
730
7,688
20,366
33,379
2,718
W
21,128
2,808
0
14,907
32,819
37,623
1,369
6,210
26,609
271
92,425
L
Heimdallr
5,952
3,335
0
3,602
11,776
4,355
0
491
11,285
0
64,873
W
Chiron
iSprK1
Chiron
11,312
4,268
1,234
6,634
16,681
7,741
9,653
2,556
14,125
35
104,395
W
Poseidon
irulelol3
Poseidon
13,133
1,514
0
2,301
11,951
6,070
4,413
3,730
8,221
120,646
0
L
King Arthur
jerjames28
King Arthur
12,313
1,780
0
3,936
28,601
31,206
17
2,258
24,656
0
63,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,603
Gold Earned
46,963
680
Minions Killed
564
0
Camps Cleared
0
2,196,921
Distance Traveled
1,767,220
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,903
519
194
9
0
374,331
2
L
Atlas
8,251
393
27
1
0
352,553
2
W
Pele
13,054
622
146
7
0
488,005
3
L
Loki
9,396
447
132
6
0
434,012
0
W
Terra
12,326
587
42
2
0
426,734
3
W
Mulan
12,566
598
145
7
0
379,848
0
L
Heimdallr
8,935
425
107
5
0
286,447
5
W
Chiron
12,676
604
146
7
0
419,530
8
W
Poseidon
12,981
618
201
10
0
482,804
5
L
King Arthur
9,478
451
104
5
0
319,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role