Player Matchup

Baba Yaga
Baba Yaga
Cholkar
Baba Yaga
Level 160
God Stats
8W - 4L
1,722 SR
Queue Stats
391W - 393L
1,535 Elo+
Solo
Cerberus
Cerberus
Hennessy479
Cerberus
Level 106
God Stats
3W - 4L
1,233 SR
Queue Stats
163W - 144L
1,484 Elo+
Solo
Discordia
Discordia
IceColdFlyte
Discordia
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 66L
1,337 Elo+
Party 2
Izanami
Izanami
TarmaDor
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,511 Elo+
Solo
Xing Tian
Xing Tian
ThatSupernova
Xing Tian
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
1,303 Elo+
Party 2
Team Averages
Level 90
1,491 SR
1,434 Elo+

VS

Team Averages
Level 44
1,532 SR
1,482 Elo+
Ullr
Ullr
 
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Elsaltador
Atlas
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 43L
1,437 Elo+
Solo
Tyr
Tyr
Purple92
Tyr
Level 107
God Stats
0W - 2L
1,265 SR
Queue Stats
1,214W - 1,162L
1,478 Elo+
Solo
Ah Puch
Ah Puch
TCCJNB
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,513 Elo+
Party 1
Odin
Odin
无敌酱拐拐
Odin
Level 37
God Stats
3W - 1L
1,893 SR
Queue Stats
36W - 48L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cholkar
Baba Yaga
20
14 / 3 / 10
12,645
843
32,173
12,993
7,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Hennessy479
Cerberus
18
3 / 4 / 22
10,986
732
10,842
20,969
24,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
IceColdFlyte
Discordia
19
6 / 1 / 17
11,545
770
17,657
10,460
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TarmaDor
Izanami
16
2 / 5 / 10
10,431
695
13,348
15,196
8,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ThatSupernova
Xing Tian
18
4 / 2 / 18
12,065
804
10,071
22,938
27,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
7 / 5 / 3
11,207
747
18,056
14,446
7,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
14
1 / 6 / 4
8,509
567
9,881
17,452
20,549
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 7 / 5
8,903
594
6,338
19,964
28,067
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
TCCJNB
Ah Puch
16
3 / 7 / 5
9,149
610
15,343
13,966
6,919
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 4 / 5
9,213
614
7,538
26,331
27,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
37
29
Kills
15
15
Deaths
29
77
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
7
5
3
1.7
W
Baba Yaga
Cholkar
Baba Yaga
14
3
10
6.33
L
Atlas
1
6
4
0.5
W
Cerberus
Hennessy479
Cerberus
3
4
22
3.5
W
Discordia
IceColdFlyte
Discordia
6
1
17
14.5
L
2
7
5
0.64
L
Ah Puch
TCCJNB
Ah Puch
3
7
5
0.79
W
Izanami
TarmaDor
Izanami
2
5
10
1.4
W
Xing Tian
ThatSupernova
Xing Tian
4
2
18
6.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,091
Damage
57,156
82,556
Taken
92,159
73,412
Mitigated
91,194
28,909
Healing
20,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
18,056
9,160
864
1,931
14,446
7,753
0
11,838
2,608
0
39,685
W
Baba Yaga
Cholkar
Baba Yaga
32,173
757
894
3,101
12,993
7,818
2,534
4,734
8,259
50,625
0
L
Atlas
9,881
3,726
1,073
1,485
17,452
20,549
0
13,433
4,019
23,782
0
W
Cerberus
Hennessy479
Cerberus
10,842
974
1,833
5,967
20,969
24,357
616
6,275
14,694
22,733
0
W
Discordia
IceColdFlyte
Discordia
17,657
2,064
3,189
3,054
10,460
5,873
2,040
3,457
7,003
47,548
0
L
6,338
1,376
1,461
2,099
19,964
28,067
0
13,017
6,947
0
10,926
L
Ah Puch
TCCJNB
Ah Puch
15,343
957
462
779
13,966
6,919
0
12,792
1,174
24,762
0
W
Izanami
TarmaDor
Izanami
13,348
7,267
1,212
2,358
15,196
8,339
2,708
2,821
12,375
0
30,894
W
Xing Tian
ThatSupernova
Xing Tian
10,071
1,314
1,623
5,678
22,938
27,025
339
7,937
15,001
15,199
0
L
7,538
1,016
1,120
9,474
26,331
27,906
0
19,663
6,668
0
19,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,672
Gold Earned
46,981
236
Minions Killed
132
0
Camps Cleared
0
1,350,996
Distance Traveled
1,235,229
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,207
747
41
3
0
222,280
6
W
Baba Yaga
12,645
843
49
3
0
275,865
2
L
Atlas
8,509
567
20
1
0
214,424
0
W
Cerberus
10,986
732
44
3
0
272,731
0
W
Discordia
11,545
770
54
4
0
281,317
4
L
Tyr
8,903
594
6
0
0
278,688
0
L
Ah Puch
9,149
610
26
2
0
238,463
0
W
Izanami
10,431
695
78
5
0
221,707
2
W
Xing Tian
12,065
804
11
1
0
299,376
3
L
Odin
9,213
614
39
3
0
281,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role