Player Matchup

Merlin
Merlin
Coiote505
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,318 Elo+
Solo
Medusa
Medusa
Gatoronga
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
karlomite3000
Ah Puch
Level 160
God Stats
1W - 5L
1,278 SR
Queue Stats
401W - 424L
1,448 Elo+
Solo
Tiamat
Tiamat
kenji0147
Tiamat
Level 131
God Stats
5W - 12L
1,342 SR
Queue Stats
394W - 402L
1,548 Elo+
Solo
Hades
Hades
vBootybreath
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,413 Elo+
Solo
Team Averages
Level 73
1,424 SR
1,445 Elo+

VS

Team Averages
Level 89
1,536 SR
1,366 Elo+
Neith
Neith
Jsín
Neith
Level 122
God Stats
1W - 0L
1,701 SR
Queue Stats
55W - 55L
1,503 Elo+
Solo
Bacchus
Bacchus
MrNimbus3sm
Bacchus
Level 144
God Stats
11W - 6L
1,542 SR
Queue Stats
1,477W - 1,592L
1,345 Elo+
Solo
Sol
Sol
TakeshiPepe
Sol
Level 24
God Stats
2W - 1L
1,785 SR
Queue Stats
55W - 69L
1,397 Elo+
Solo
Thor
Thor
UnsecuredOven
Thor
Level 126
God Stats
3W - 7L
1,153 SR
Queue Stats
517W - 512L
1,501 Elo+
Solo
Fafnir
Fafnir
Veganisgood4u
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Coiote505
Merlin
5
0 / 3 / 0
4,701
784
327
2,973
1,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Gatoronga
Medusa
12
0 / 1 / 1
5,784
964
5,975
4,490
1,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
11
0 / 0 / 1
5,547
925
4,939
1,405
601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
kenji0147
Tiamat
13
0 / 0 / 1
6,063
1,011
2,567
2,116
1,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
5,147
858
1,431
6,247
3,369

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jsín
Neith
12
2 / 0 / 4
6,287
1,048
4,412
2,893
1,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
MrNimbus3sm
Bacchus
10
0 / 0 / 4
5,555
926
2,523
5,187
4,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
3 / 1 / 2
5,971
995
4,672
4,945
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 3
5,636
939
2,961
4,259
2,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 5
6,414
1,069
1,816
2,959
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
0
Kills
6
6
Deaths
1
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
Coiote505
Merlin
0
3
0
0
L
Medusa
Gatoronga
Medusa
0
1
1
0.5
W
Neith
Jsín
Neith
2
0
4
4
W
Bacchus
MrNimbus3sm
Bacchus
0
0
4
2
W
3
1
2
4
W
1
0
3
2.5
W
0
0
5
2.5
L
Ah Puch
0
0
1
0.5
L
Tiamat
kenji0147
Tiamat
0
0
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,239
Damage
16,384
17,231
Taken
20,243
7,987
Mitigated
13,939
7,591
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Coiote505
Merlin
327
18
0
0
2,973
1,055
0
1,784
1,189
708
0
L
Medusa
Gatoronga
Medusa
5,975
1,159
375
1,427
4,490
1,824
0
1,628
2,862
0
19,293
W
Neith
Jsín
Neith
4,412
764
587
1,132
2,893
1,564
0
1,440
1,453
0
15,002
W
Bacchus
MrNimbus3sm
Bacchus
2,523
0
1,732
1,708
5,187
4,743
0
2,359
2,828
5,831
0
W
4,672
933
385
1,631
4,945
2,341
18
2,178
2,767
12,128
0
W
2,961
0
1,633
1,627
4,259
2,081
0
2,126
2,133
0
9,574
W
1,816
433
459
1,779
2,959
3,210
0
1,161
1,798
5,223
0
L
Ah Puch
4,939
113
0
621
1,405
601
0
855
550
7,432
0
L
Tiamat
kenji0147
Tiamat
2,567
263
415
1,308
2,116
1,138
0
764
1,352
15,970
0
L
1,431
0
1,078
2,367
6,247
3,369
0
3,980
2,267
1,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,242
Gold Earned
29,863
71
Minions Killed
82
0
Camps Cleared
0
563,163
Distance Traveled
691,983
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,701
784
0
0
0
55,538
0
L
Medusa
5,784
964
30
5
0
144,485
2
W
Neith
6,287
1,048
52
9
0
123,001
0
W
Bacchus
5,555
926
3
1
0
156,309
0
W
Sol
5,971
995
13
2
0
118,582
1
W
Thor
5,636
939
7
1
0
138,084
1
W
Fafnir
6,414
1,069
7
1
0
156,007
0
L
Ah Puch
5,547
925
5
1
0
108,222
1
L
Tiamat
6,063
1,011
35
6
0
117,554
0
L
Hades
5,147
858
1
0
0
137,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role