Player Matchup

Osiris
Osiris
AlgFire405
Osiris
Level 149
God Stats
2W - 0L
1,591 SR
Queue Stats
40W - 35L
1,502 Elo+
Solo
Sylvanus
Sylvanus
Chicheater
Sylvanus
Level 139
God Stats
3W - 5L
1,500 SR
Queue Stats
299W - 314L
1,483 Elo+
Party 1
Yu Huang
Yu Huang
Romeo31330
Yu Huang
Level 145
God Stats
11W - 5L
1,570 SR
Queue Stats
96W - 91L
1,459 Elo+
Solo
Serqet
Serqet
Zoleiuon
Serqet
Level 122
God Stats
1W - 3L
1,177 SR
Queue Stats
230W - 212L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
iichase
Cernunnos
Level 123
God Stats
36W - 40L
1,608 SR
Queue Stats
543W - 585L
1,491 Elo+
Solo
Team Averages
Level 136
1,489 SR
1,481 Elo+

VS

Team Averages
Level 125
1,703 SR
1,503 Elo+
Poseidon
Poseidon
Ace39041
Poseidon
Level 148
God Stats
5W - 3L
1,770 SR
Queue Stats
427W - 398L
1,560 Elo+
Solo
Mulan
Mulan
Meh Blackness
Mulan
Level 108
God Stats
30W - 22L
1,683 SR
Queue Stats
175W - 142L
1,549 Elo+
Solo
Atlas
Atlas
RoofWallPillow
Atlas
Level 150
God Stats
3W - 4L
1,667 SR
Queue Stats
186W - 188L
1,481 Elo+
Solo
Nox
Nox
SouthSlidin
Nox
Level 121
God Stats
10W - 9L
1,649 SR
Queue Stats
89W - 84L
1,485 Elo+
Solo
Danzaburou
Danzaburou
TheManiacLovesU
Danzaburou
Level 97
God Stats
4W - 2L
1,744 SR
Queue Stats
268W - 265L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AlgFire405
Osiris
12
0 / 4 / 3
7,979
499
8,021
17,084
15,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Chicheater
Sylvanus
13
5 / 1 / 6
8,665
542
6,932
11,405
9,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
Romeo31330
Yu Huang
14
3 / 1 / 0
9,184
574
6,298
7,663
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
Zoleiuon
Serqet
13
1 / 3 / 2
8,363
523
3,634
13,137
5,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
iichase
Cernunnos
15
7 / 2 / 4
9,829
614
11,808
14,767
6,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ace39041
Poseidon
14
4 / 4 / 5
8,349
522
9,657
11,694
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 2 / 2
9,211
576
14,416
18,445
13,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 0
6,438
402
4,721
11,153
5,189
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 4 / 1
6,551
409
2,900
8,858
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
TheManiacLovesU
Danzaburou
2
0 / 2 / 0
4,624
289
668
2,362
420
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
16
Kills
11
11
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ace39041
Poseidon
4
4
5
1.63
W
Osiris
AlgFire405
Osiris
0
4
3
0.38
W
Sylvanus
Chicheater
Sylvanus
5
1
6
8
L
6
2
2
3.5
W
Yu Huang
Romeo31330
Yu Huang
3
1
0
3
L
1
4
0
0.25
L
0
4
1
0.13
L
Danzaburou
TheManiacLovesU
Danzaburou
0
2
0
0
W
Serqet
Zoleiuon
Serqet
1
3
2
0.67
W
Cernunnos
iichase
Cernunnos
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,693
Damage
32,362
64,056
Taken
52,512
40,899
Mitigated
26,866
23,904
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ace39041
Poseidon
9,657
1,301
0
4,557
11,694
3,986
0
2,246
8,936
61,664
0
W
Osiris
AlgFire405
Osiris
8,021
3,891
0
6,924
17,084
15,726
0
1,847
15,237
0
46,633
W
Sylvanus
Chicheater
Sylvanus
6,932
1,654
1,941
2,415
11,405
9,989
34
5,851
5,554
26,989
10,481
L
14,416
3,697
0
8,939
18,445
13,574
108
2,546
15,500
256
58,511
W
Yu Huang
Romeo31330
Yu Huang
6,298
899
0
1,133
7,663
3,239
518
2,323
5,340
68,981
368
L
4,721
1,259
229
1,334
11,153
5,189
0
2,067
9,052
32,723
0
L
2,900
876
48
1,601
8,858
3,697
150
4,446
4,102
35,448
0
L
Danzaburou
TheManiacLovesU
Danzaburou
668
370
0
558
2,362
420
0
431
1,931
0
4,952
W
Serqet
Zoleiuon
Serqet
3,634
1,072
0
5,000
13,137
5,639
0
2,975
10,162
0
61,733
W
Cernunnos
iichase
Cernunnos
11,808
6,781
0
6,491
14,767
6,306
3,102
5,380
9,387
0
75,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,020
Gold Earned
35,173
467
Minions Killed
305
0
Camps Cleared
0
1,460,073
Distance Traveled
1,166,185
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,349
522
94
6
0
306,184
1
W
Osiris
7,979
499
70
4
0
259,893
1
W
Sylvanus
8,665
542
68
4
0
293,384
3
L
Mulan
9,211
576
108
7
0
245,450
4
W
Yu Huang
9,184
574
114
7
0
293,851
5
L
Atlas
6,438
402
33
2
0
263,844
0
L
Nox
6,551
409
60
4
0
290,473
1
L
Danzaburou
4,624
289
10
1
0
60,234
0
W
Serqet
8,363
523
107
7
0
341,565
5
W
Cernunnos
9,829
614
108
7
0
271,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role