Player Matchup

Anhur
Anhur
CiprianoN2
Anhur
Level 83
God Stats
13W - 16L
1,447 SR
Queue Stats
130W - 142L
1,511 Elo+
Party 1
Chiron
Chiron
SefuLaBaniiii
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,504 Elo+
Party 1
Artio
Artio
guaninow
Artio
Level 158
God Stats
0W - 2L
1,501 SR
Queue Stats
129W - 161L
1,444 Elo+
Solo
Team Averages
Level 86
1,483 SR
1,486 Elo+

VS

Team Averages
Level 101
1,478 SR
1,420 Elo+
Thor
Thor
BoboSalvador
Thor
Level 60
God Stats
1W - 0L
1,393 SR
Queue Stats
31W - 42L
1,394 Elo+
Party 2
Sol
Sol
Munin13
Sol
Level 121
God Stats
5W - 3L
1,593 SR
Queue Stats
25W - 27L
1,416 Elo+
Party 2
Ymir
Ymir
achal23
Ymir
Level 122
God Stats
2W - 1L
1,448 SR
Queue Stats
25W - 24L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 1 / 0
6,489
649
3,036
6,674
2,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,508
651
6,123
5,235
2,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
guaninow
Artio
9
0 / 1 / 0
6,103
610
4,165
7,737
3,778
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,250
625
2,796
5,929
2,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
12
2 / 0 / 0
7,201
720
11,739
5,979
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
achal23
Ymir
11
0 / 0 / 2
7,208
721
1,697
6,140
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Anhur
0
1
0
0
W
Sol
2
0
0
2
L
0
0
0
0
W
Ymir
achal23
Ymir
0
0
2
1
L
Artio
guaninow
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,324
Damage
16,232
19,646
Taken
18,048
9,126
Mitigated
9,751
5,672
Healing
3,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,796
349
0
471
5,929
2,239
0
1,302
4,627
0
6,089
L
Anhur
3,036
2,050
0
1,436
6,674
2,995
156
4,558
2,116
0
19,627
W
Sol
11,739
4,006
0
1,627
5,979
2,563
495
1,963
4,016
40,169
4,052
L
6,123
1,108
599
1,563
5,235
2,353
0
3,634
1,601
0
22,722
W
Ymir
achal23
Ymir
1,697
0
0
1,111
6,140
4,949
0
1,015
5,125
10,534
0
L
Artio
guaninow
Artio
4,165
368
261
1,813
7,737
3,778
0
4,689
3,048
21,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,100
Gold Earned
20,659
121
Minions Killed
110
6
Camps Cleared
4
586,846
Distance Traveled
602,731
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,250
625
15
2
0
214,560
2
L
Anhur
6,489
649
47
5
3
172,927
2
W
Sol
7,201
720
73
7
3
184,886
3
L
Chiron
6,508
651
42
4
2
217,266
2
W
Ymir
7,208
721
22
2
1
203,285
5
L
Artio
6,103
610
32
3
1
196,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role