Player Matchup

Guan Yu
Guan Yu
Andrei_Iordache
Guan Yu
Level 66
God Stats
2W - 1L
1,781 SR
Queue Stats
25W - 14L
1,622 Elo+
Party 2
Anhur
Anhur
Andreoth
Anhur
Level 109
God Stats
2W - 1L
1,635 SR
Queue Stats
57W - 48L
1,574 Elo+
Party 2
The Morrigan
The Morrigan
Nopolle
The Morrigan
Level 128
God Stats
3W - 2L
1,695 SR
Queue Stats
50W - 41L
1,580 Elo+
Party 2
Team Averages
Level 101
1,704 SR
1,592 Elo+

VS

Team Averages
Level 128
1,648 SR
1,639 Elo+
Poseidon
Poseidon
II PIINA II
Poseidon
Level 67
God Stats
2W - 1L
1,574 SR
Queue Stats
3W - 2L
1,632 Elo+
Solo
Fenrir
Fenrir
RyRy K 101
Fenrir
Level 156
God Stats
13W - 15L
1,529 SR
Queue Stats
502W - 452L
1,634 Elo+
Party 1
Terra
Terra
Surfing Paladin
Terra
Level 160
God Stats
3W - 1L
1,840 SR
Queue Stats
439W - 419L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
9,319
582
8,658
21,448
12,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Andreoth
Anhur
16
2 / 3 / 3
10,258
641
11,958
15,640
7,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Nopolle
The Morrigan
16
4 / 3 / 3
10,499
656
13,180
7,164
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
II PIINA II
Poseidon
15
2 / 5 / 7
10,599
662
9,507
11,274
4,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
RyRy K 101
Fenrir
17
8 / 2 / 2
11,836
740
18,109
18,015
10,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 1 / 9
11,284
705
10,665
16,206
19,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
10
10
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
L
Anhur
Andreoth
Anhur
2
3
3
1.17
W
Poseidon
II PIINA II
Poseidon
2
5
7
1.1
L
The Morrigan
Nopolle
The Morrigan
4
3
3
1.83
W
Fenrir
RyRy K 101
Fenrir
8
2
2
4.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,796
Damage
38,281
44,252
Taken
45,495
23,135
Mitigated
33,577
11,163
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,658
1,319
1,167
4,869
21,448
12,199
212
10,905
10,543
0
16,410
L
Anhur
Andreoth
Anhur
11,958
6,099
0
3,180
15,640
7,674
460
6,509
9,131
0
46,052
W
Poseidon
II PIINA II
Poseidon
9,507
918
0
0
11,274
4,055
867
2,231
9,043
47,338
0
L
The Morrigan
Nopolle
The Morrigan
13,180
2,476
50
1,897
7,164
3,262
0
3,690
3,474
48,741
4,869
W
Fenrir
RyRy K 101
Fenrir
18,109
3,258
0
6,068
18,015
10,262
1,377
4,570
13,445
3,843
41,330
W
10,665
860
3,520
4,287
16,206
19,260
321
4,079
12,127
52,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
33,719
187
Minions Killed
194
10
Camps Cleared
5
825,488
Distance Traveled
898,159
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,319
582
18
1
1
301,624
3
L
Anhur
10,258
641
87
5
6
257,685
3
W
Poseidon
10,599
662
81
5
0
268,401
0
L
The Morrigan
10,499
656
82
5
3
266,179
3
W
Fenrir
11,836
740
49
3
1
317,426
5
W
Terra
11,284
705
64
4
4
312,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role