Player Matchup

Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Bebruck
Kuzenbo
Level 158
God Stats
6W - 3L
1,562 SR
Queue Stats
277W - 261L
1,506 Elo+
Party 3
Sun Wukong
Sun Wukong
Jamsi
Sun Wukong
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 219L
1,503 Elo+
Party 3
Janus
Janus
Ruslan95
Janus
Level 87
God Stats
1W - 2L
1,026 SR
Queue Stats
53W - 72L
1,407 Elo+
Party 2
Yemoja
Yemoja
TEDDY_LE-TEDDY
Yemoja
Level 108
God Stats
7W - 8L
1,494 SR
Queue Stats
379W - 415L
1,379 Elo+
Solo
Team Averages
Level 126
1,416 SR
1,459 Elo+

VS

Team Averages
Level 108
1,496 SR
1,389 Elo+
Chaac
Chaac
AhuuLEONIDAS
Chaac
Level 160
God Stats
23W - 17L
1,588 SR
Queue Stats
729W - 765L
1,455 Elo+
Solo
Hel
Hel
Bobomirson
Hel
Level 147
God Stats
3W - 4L
1,398 SR
Queue Stats
359W - 393L
1,410 Elo+
Solo
Kumbhakarna
Kumbhakarna
N3X0R
Kumbhakarna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,366 Elo+
Solo
Charybdis
Charybdis
ScoreLP
Charybdis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,542 Elo+
Party 1
Medusa
Medusa
Stevenredfire
Medusa
Level 80
God Stats
0W - 1L
1,494 SR
Queue Stats
3W - 5L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
10 / 3 / 11
12,445
778
16,436
32,664
38,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Bebruck
Kuzenbo
20
6 / 2 / 15
11,811
738
21,178
33,174
65,444
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Jamsi
Sun Wukong
18
4 / 2 / 16
11,543
721
19,437
22,925
24,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
Ruslan95
Janus
18
2 / 3 / 17
11,043
690
30,430
14,508
8,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 20
10,771
673
6,249
23,489
28,075
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 4
13,453
841
39,424
28,778
27,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
0 / 6 / 8
9,802
613
11,489
20,863
16,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
N3X0R
Kumbhakarna
13
0 / 9 / 3
9,046
565
4,406
18,232
27,385
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
ScoreLP
Charybdis
18
3 / 4 / 8
10,860
679
26,506
19,012
11,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 3 / 3
10,683
668
19,040
17,952
9,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
39
24
Kills
13
13
Deaths
25
79
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
3
11
5.17
L
7
3
4
3
W
Kuzenbo
Bebruck
Kuzenbo
6
2
15
6.75
L
0
6
8
0.67
W
Sun Wukong
Jamsi
Sun Wukong
4
2
16
6
L
Kumbhakarna
N3X0R
Kumbhakarna
0
9
3
0.17
W
Janus
Ruslan95
Janus
2
3
17
3.5
L
Charybdis
ScoreLP
Charybdis
3
4
8
1.75
L
3
3
3
1.5
W
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,730
Damage
100,865
126,760
Taken
104,837
165,717
Mitigated
92,912
63,405
Healing
48,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
16,436
2,424
825
13,811
32,664
38,987
1,760
3,309
29,355
0
29,280
L
39,424
4,013
3,102
15,201
28,778
27,496
518
11,855
16,556
0
82,565
W
Kuzenbo
Bebruck
Kuzenbo
21,178
6,750
3,487
6,140
33,174
65,444
1,417
4,282
28,892
32,137
0
L
11,489
144
12,036
10,283
20,863
16,717
554
13,217
7,242
13,610
0
W
Sun Wukong
Jamsi
Sun Wukong
19,437
3,832
1,465
4,255
22,925
24,340
1,955
3,244
19,681
0
41,218
L
Kumbhakarna
N3X0R
Kumbhakarna
4,406
912
0
0
18,232
27,385
130
9,674
8,087
7,172
0
W
Janus
Ruslan95
Janus
30,430
1,508
1,653
976
14,508
8,871
2,592
1,195
13,313
60,179
0
L
Charybdis
ScoreLP
Charybdis
26,506
10,451
213
3,362
19,012
11,316
1,932
13,576
5,288
0
46,594
L
19,040
11,579
1,403
2,774
17,952
9,998
1,304
9,535
8,180
0
39,294
W
6,249
3,430
23,020
7,773
23,489
28,075
1,535
3,865
19,624
12,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,613
Gold Earned
53,844
162
Minions Killed
190
0
Camps Cleared
0
1,467,722
Distance Traveled
1,351,219
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,445
778
21
1
0
336,810
0
L
Chaac
13,453
841
86
5
0
302,246
1
W
Kuzenbo
11,811
738
21
1
0
300,579
0
L
Hel
9,802
613
5
0
0
270,637
0
W
Sun Wukong
11,543
721
44
3
0
323,995
1
L
Kumbhakarna
9,046
565
5
0
0
221,177
0
W
Janus
11,043
690
60
4
0
273,189
0
L
Charybdis
10,860
679
43
3
0
252,505
0
L
Medusa
10,683
668
51
3
0
304,654
0
W
Yemoja
10,771
673
16
1
0
233,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role