Player Matchup

Neith
Neith
Gold IV
DarkDommqe
Neith
Gold IV
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 113L
1,654 MMR
Solo
Kukulkan
Kukulkan
Gold I
Nilsi21
Kukulkan
Gold I
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 92L
1,695 MMR
Solo
Serqet
Serqet
Platinum V
TheSerqet
Serqet
Platinum V
Level 160
God Stats
123W - 127L
1,604 SR
Queue Stats
633W - 623L
1,731 MMR
Solo
Camazotz
Camazotz
Platinum IV
mattrixum
Camazotz
Platinum IV
Level 157
God Stats
7W - 11L
1,497 SR
Queue Stats
227W - 227L
1,709 MMR
Solo
Athena
Athena
Gold I
nixalix
Athena
Gold I
Level 113
God Stats
2W - 4L
1,458 SR
Queue Stats
62W - 57L
1,700 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,512 SR
1,698 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,498 SR
1,642 MMR
Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
Dissharmonie
Charybdis
Gold II
Level 159
God Stats
0W - 4L
1,244 SR
Queue Stats
81W - 83L
1,674 MMR
Solo
Da Ji
Da Ji
Gold II
Fritzmagius22343
Da Ji
Gold II
Level 124
God Stats
28W - 16L
1,757 SR
Queue Stats
109W - 111L
1,639 MMR
Solo
Merlin
Merlin
Platinum IV
Natsusama11
Merlin
Platinum IV
Level 126
God Stats
91W - 93L
1,561 SR
Queue Stats
265W - 275L
1,716 MMR
Solo
Ares
Ares
Gold III
StreаmSnipeR
Ares
Gold III
Level 76
God Stats
0W - 4L
1,428 SR
Queue Stats
37W - 47L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
13 / 1 / 9
17,163
613
32,122
25,074
13,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
Nilsi21
Kukulkan
20
9 / 4 / 13
16,638
594
28,423
20,405
10,605
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
TheSerqet
Serqet
20
13 / 6 / 6
16,484
589
23,306
24,615
13,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
mattrixum
Camazotz
20
4 / 5 / 10
14,929
533
18,692
37,416
26,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
nixalix
Athena
20
4 / 2 / 21
14,926
533
12,023
30,591
48,957
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
King ArthurAtlasGebCupid

VS

Bans
PoseidonMulanYu HuangHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
3 / 6 / 5
14,065
502
22,091
35,324
39,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
Dissharmonie
Charybdis
20
1 / 8 / 0
12,976
463
9,973
27,594
11,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
12 / 8 / 1
15,059
538
20,556
32,785
17,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
19
0 / 11 / 7
12,652
452
19,075
20,394
9,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 10 / 4
11,407
407
17,459
33,809
47,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
35
43
Kills
18
18
Deaths
43
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
6
5
0.92
W
Neith
13
1
9
17.5
L
Charybdis
Dissharmonie
Charybdis
1
8
0
0.13
L
12
8
1
1.56
L
Merlin
0
11
7
0.32
W
Kukulkan
Nilsi21
Kukulkan
9
4
13
3.88
L
2
10
4
0.4
W
Serqet
TheSerqet
Serqet
13
6
6
2.67
W
Camazotz
mattrixum
Camazotz
4
5
10
1.8
W
Athena
nixalix
Athena
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,566
Damage
89,154
138,101
Taken
149,906
113,175
Mitigated
125,345
55,212
Healing
33,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
22,091
4,472
0
12,493
35,324
39,067
0
5,202
28,797
0
120,393
W
Neith
32,122
18,397
0
16,398
25,074
13,414
8,619
6,982
18,092
0
188,454
L
Charybdis
Dissharmonie
Charybdis
9,973
5,282
0
10,388
27,594
11,493
4,950
1,884
25,491
0
140,497
L
20,556
6,105
0
7,255
32,785
17,320
0
10,658
22,127
0
113,964
L
Merlin
19,075
984
0
330
20,394
9,527
0
9,976
9,738
117,307
0
W
Kukulkan
Nilsi21
Kukulkan
28,423
4,536
0
5,223
20,405
10,605
2,387
9,229
11,176
136,500
0
L
17,459
894
0
3,097
33,809
47,938
191
12,716
20,344
40,345
0
W
Serqet
TheSerqet
Serqet
23,306
7,448
0
5,744
24,615
13,268
1,444
8,352
15,393
0
125,129
W
Camazotz
mattrixum
Camazotz
18,692
8,035
0
18,906
37,416
26,931
1,564
8,890
28,526
0
133,926
W
Athena
nixalix
Athena
12,023
3,651
0
8,941
30,591
48,957
790
9,622
20,969
43,274
2,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,140
Gold Earned
66,159
779
Minions Killed
755
0
Camps Cleared
0
2,705,714
Distance Traveled
2,348,817
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,065
502
202
7
0
492,837
9
W
Neith
17,163
613
228
8
0
497,610
3
L
Charybdis
12,976
463
208
7
0
438,581
2
L
Da Ji
15,059
538
140
5
0
532,079
6
L
Merlin
12,652
452
174
6
0
438,639
5
W
Kukulkan
16,638
594
154
6
0
508,176
4
L
Ares
11,407
407
31
1
0
446,681
6
W
Serqet
16,484
589
171
6
0
572,225
11
W
Camazotz
14,929
533
165
6
0
516,307
2
W
Athena
14,926
533
61
2
0
611,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role