Player Matchup

Shiva
Shiva
AnotherLoner
Shiva
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
He Bo
He Bo
Bonkers88
He Bo
Level 58
God Stats
2W - 1L
1,664 SR
Queue Stats
38W - 10L
1,705 Elo+
Party 1
Arachne
Arachne
Gubiman
Arachne
Level 119
God Stats
26W - 12L
1,778 SR
Queue Stats
101W - 59L
1,615 Elo+
Party 1
Tyr
Tyr
Sweet1697
Tyr
Level 13
God Stats
1W - 1L
1,476 SR
Queue Stats
22W - 9L
1,831 Elo+
Party 1
Ishtar
Ishtar
SyroV
Ishtar
Level 160
God Stats
2W - 0L
1,669 SR
Queue Stats
18W - 6L
1,758 Elo+
Party 1
Team Averages
Level 71
1,617 SR
1,682 Elo+

VS

Team Averages
Level 118
1,648 SR
1,560 Elo+
Amaterasu
Amaterasu
BowlLee
Amaterasu
Level 126
God Stats
0W - 1L
1,729 SR
Queue Stats
37W - 37L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
Landsl1de
Kumbhakarna
Level 140
God Stats
0W - 1L
1,633 SR
Queue Stats
14W - 17L
1,614 Elo+
Solo
Chaac
Chaac
Panda07471
Chaac
Level 59
God Stats
2W - 5L
1,610 SR
Queue Stats
52W - 56L
1,539 Elo+
Solo
Da Ji
Da Ji
ProbsAsh
Da Ji
Level 156
God Stats
0W - 1L
1,340 SR
Queue Stats
229W - 276L
1,464 Elo+
Solo
Yu Huang
Yu Huang
Way2Sexy456
Yu Huang
Level 109
God Stats
4W - 3L
1,930 SR
Queue Stats
23W - 18L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
8,224
685
7,259
12,354
6,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Bonkers88
He Bo
17
6 / 0 / 6
9,534
795
15,599
9,152
3,182
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Gubiman
Arachne
14
2 / 2 / 11
9,312
776
6,006
13,476
7,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 3 / 13
8,915
743
14,514
17,683
14,963
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
SyroV
Ishtar
18
7 / 0 / 9
9,976
831
17,038
11,359
5,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BowlLee
Amaterasu
13
1 / 3 / 7
7,598
633
7,604
13,472
11,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Landsl1de
Kumbhakarna
14
2 / 2 / 6
7,872
656
6,636
13,409
9,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
13
2 / 7 / 7
7,735
645
8,530
19,635
17,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
ProbsAsh
Da Ji
13
3 / 6 / 7
8,153
679
9,496
14,280
7,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Way2Sexy456
Yu Huang
15
2 / 3 / 4
8,191
683
12,185
8,260
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
21
Kills
10
10
Deaths
21
46
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
W
He Bo
Bonkers88
He Bo
6
0
6
9
L
Amaterasu
BowlLee
Amaterasu
1
3
7
1.5
W
Arachne
Gubiman
Arachne
2
2
11
3.75
L
Kumbhakarna
Landsl1de
Kumbhakarna
2
2
6
2.5
L
Chaac
2
7
7
0.79
L
Da Ji
ProbsAsh
Da Ji
3
6
7
1.08
W
4
3
13
3.5
W
Ishtar
SyroV
Ishtar
7
0
9
11.5
L
Yu Huang
Way2Sexy456
Yu Huang
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,416
Damage
44,451
64,024
Taken
69,056
37,619
Mitigated
50,663
19,495
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,259
860
193
1,338
12,354
6,523
862
3,240
9,114
38
18,373
W
He Bo
Bonkers88
He Bo
15,599
1,388
0
553
9,152
3,182
0
3,647
5,505
44,477
0
L
Amaterasu
BowlLee
Amaterasu
7,604
3,007
0
2,656
13,472
11,895
0
3,655
9,817
0
16,146
W
Arachne
Gubiman
Arachne
6,006
3,582
1,796
3,861
13,476
7,344
180
4,560
8,916
41
16,092
L
Kumbhakarna
Landsl1de
Kumbhakarna
6,636
176
0
1,410
13,409
9,967
0
3,676
9,733
17,792
0
L
Chaac
8,530
3,347
615
4,739
19,635
17,731
0
3,866
15,769
0
22,888
L
Da Ji
ProbsAsh
Da Ji
9,496
1,744
0
1,035
14,280
7,035
0
2,324
11,956
0
24,503
W
14,514
1,392
0
7,252
17,683
14,963
0
3,575
14,108
106
29,055
W
Ishtar
SyroV
Ishtar
17,038
12,744
0
4,502
11,359
5,607
2,570
3,799
7,560
0
52,223
L
Yu Huang
Way2Sexy456
Yu Huang
12,185
865
0
750
8,260
4,035
0
2,263
5,997
36,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,961
Gold Earned
39,549
217
Minions Killed
179
0
Camps Cleared
0
1,221,781
Distance Traveled
1,166,903
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,224
685
20
2
0
242,317
1
W
He Bo
9,534
795
61
5
0
265,697
0
L
Amaterasu
7,598
633
21
2
0
247,602
4
W
Arachne
9,312
776
15
1
0
188,150
9
L
Kumbhakarna
7,872
656
29
2
0
246,903
3
L
Chaac
7,735
645
22
2
0
219,938
1
L
Da Ji
8,153
679
47
4
0
231,957
4
W
Tyr
8,915
743
31
3
0
274,207
4
W
Ishtar
9,976
831
90
8
0
251,410
0
L
Yu Huang
8,191
683
60
5
0
220,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role