Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Blotus25
Pele
Level 126
God Stats
5W - 4L
1,622 SR
Queue Stats
226W - 163L
1,621 Elo+
Party 1
Chaac
Chaac
byALEX05
Chaac
Level 147
God Stats
38W - 25L
1,575 SR
Queue Stats
489W - 346L
1,679 Elo+
Party 1
Team Averages
Level 133
1,566 SR
1,600 Elo+

VS

Team Averages
Level 72
1,571 SR
1,390 Elo+
Hades
Hades
SugarMommy_wav
Hades
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 31L
1,288 Elo+
Party 2
Cupid
Cupid
discount-itachi
Cupid
Level 104
God Stats
0W - 1L
1,714 SR
Queue Stats
12W - 18L
1,297 Elo+
Party 2
Achilles
Achilles
iDontCareStupid
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 194L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 1 / 5
7,089
788
6,166
5,361
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
12
2 / 1 / 3
7,209
801
7,256
8,359
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
byALEX05
Chaac
12
3 / 0 / 3
7,296
811
6,737
8,071
6,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,800
644
2,356
10,657
4,190
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 1
6,264
696
4,210
7,116
1,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
8
0 / 1 / 2
6,092
677
1,845
7,232
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
1
2
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
1
5
3.5
W
Pele
2
1
3
3.5
L
0
4
2
0.25
W
Chaac
byALEX05
Chaac
3
0
3
4.5
L
1
1
1
1.5
L
Achilles
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,159
Damage
8,411
21,791
Taken
25,005
11,321
Mitigated
10,274
8,759
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,166
460
0
1,029
5,361
2,055
814
542
4,819
27,840
0
W
Pele
7,256
735
0
2,834
8,359
3,256
959
1,117
7,242
0
31,103
L
2,356
239
159
621
10,657
4,190
0
2,018
8,639
9,679
0
W
Chaac
byALEX05
Chaac
6,737
787
0
4,896
8,071
6,010
135
1,057
7,014
0
22,668
L
4,210
1,789
377
1,611
7,116
1,908
0
2,051
5,065
0
19,065
L
Achilles
1,845
298
180
1,685
7,232
4,176
0
2,097
5,135
0
4,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,594
Gold Earned
18,156
121
Minions Killed
50
9
Camps Cleared
0
534,551
Distance Traveled
335,899
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,089
788
40
4
5
173,318
3
W
Pele
7,209
801
58
6
3
168,720
1
L
Hades
5,800
644
20
2
0
123,753
0
W
Chaac
7,296
811
23
3
1
192,513
3
L
Cupid
6,264
696
26
3
0
133,848
2
L
Achilles
6,092
677
4
0
0
78,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role