Player Matchup

Merlin
Merlin
Gold I
NotStrikër
Merlin
Gold I
Level 106
God Stats
5W - 4L
1,652 SR
Queue Stats
157W - 135L
1,500 MMR
Solo
Tyr
Tyr
Gold III
OnGodNem
Tyr
Gold III
Level 149
God Stats
3W - 7L
1,395 SR
Queue Stats
755W - 764L
1,473 MMR
Solo
Neith
Neith
Gold IV
PartyTimeCorgi
Neith
Gold IV
Level 113
God Stats
4W - 5L
1,572 SR
Queue Stats
243W - 242L
1,507 MMR
Solo
Thor
Thor
Bronze III
PolarBearMaeda
Thor
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,459 MMR
Solo
Ravana
Ravana
Gold II
urToxic
Ravana
Gold II
Level 58
God Stats
2W - 6L
1,358 SR
Queue Stats
212W - 211L
1,499 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,495 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,571 SR
1,484 MMR
Susano
Susano
Gold IV
 
Susano
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
ProbablyBunny
Morgan Le Fay
Silver II
Level 57
God Stats
1W - 0L
1,746 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Mulan
Mulan
Silver II
ProbablyRaging
Mulan
Silver II
Level 48
God Stats
1W - 0L
1,769 SR
Queue Stats
6W - 2L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
ThePillowCase
Xing Tian
Gold IV
Level 102
God Stats
2W - 5L
1,447 SR
Queue Stats
81W - 75L
1,452 MMR
Solo
Olorun
Olorun
Gold IV
Εvil
Olorun
Gold IV
Level 160
God Stats
5W - 3L
1,395 SR
Queue Stats
40W - 38L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 0 / 0
3,739
534
347
632
204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 0 / 0
3,936
562
1,692
5,984
2,856
7
1 / 0 / 0
4,355
622
3,786
2,928
960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 2
4,372
625
2,147
4,562
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
urToxic
Ravana
7
1 / 1 / 0
4,147
592
2,092
3,981
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AchillesKaliMercuryNemesis

VS

Bans
Ne ZhaLancelotGuan YuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
1 / 1 / 0
4,059
580
1,762
5,251
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ProbablyBunny
Morgan Le Fay
7
0 / 0 / 1
4,219
603
1,363
1,879
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 0 / 0
4,846
692
4,260
3,468
1,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
ThePillowCase
Xing Tian
7
0 / 0 / 0
4,301
614
1,446
5,151
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Εvil
Olorun
8
0 / 1 / 0
4,247
607
1,959
4,290
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
1
0
1
L
Merlin
0
0
0
0
L
0
0
0
0
L
1
0
0
1
L
0
0
2
1
W
Morgan Le Fay
ProbablyBunny
Morgan Le Fay
0
0
1
0.5
W
0
0
0
0
W
Xing Tian
ThePillowCase
Xing Tian
0
0
0
0
L
Ravana
urToxic
Ravana
1
1
0
1
W
Olorun
Εvil
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,064
Damage
10,790
18,087
Taken
20,039
7,903
Mitigated
8,378
7,296
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
1,762
779
0
2,100
5,251
1,745
0
210
5,041
0
13,844
L
Merlin
347
38
0
189
632
204
0
209
423
15,238
0
L
1,692
684
0
2,344
5,984
2,856
0
0
5,508
0
18,640
L
3,786
1,927
0
1,142
2,928
960
0
1,102
1,826
0
26,355
L
2,147
623
0
1,525
4,562
2,394
0
2,524
2,038
91
14,956
W
Morgan Le Fay
ProbablyBunny
Morgan Le Fay
1,363
278
0
737
1,879
574
94
228
1,651
26,647
0
W
4,260
1,192
0
2,633
3,468
1,867
0
0
3,468
0
31,062
W
Xing Tian
ThePillowCase
Xing Tian
1,446
392
0
1,774
5,151
2,561
72
0
5,151
10,706
0
L
Ravana
urToxic
Ravana
2,092
839
0
2,096
3,981
1,489
0
523
3,458
0
24,295
W
Olorun
Εvil
Olorun
1,959
875
0
1,819
4,290
1,631
0
0
4,290
27,038
6,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,549
Gold Earned
21,672
192
Minions Killed
223
0
Camps Cleared
0
651,737
Distance Traveled
731,276
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,059
580
32
5
0
156,983
2
L
Merlin
3,739
534
34
5
0
91,363
1
L
Tyr
3,936
562
35
5
0
151,657
2
L
Neith
4,355
622
43
6
0
116,816
0
L
Thor
4,372
625
29
4
0
141,427
1
W
Morgan Le Fay
4,219
603
45
6
0
140,241
4
W
Mulan
4,846
692
70
10
0
151,499
1
W
Xing Tian
4,301
614
15
2
0
150,002
1
L
Ravana
4,147
592
51
7
0
150,474
2
W
Olorun
4,247
607
61
9
0
132,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role