Player Matchup

Hou Yi
Hou Yi
C4PiT4L_HAMONY_
Hou Yi
Level 54
God Stats
1W - 2L
1,510 SR
Queue Stats
40W - 52L
1,430 Elo+
Party 1
Hercules
Hercules
InfernalShadow66
Hercules
Level 157
God Stats
1W - 3L
1,422 SR
Queue Stats
143W - 152L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
Petar-Pro99
Nu Wa
Level 85
God Stats
5W - 9L
1,447 SR
Queue Stats
153W - 151L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
SIR-FERRIS
Zhong Kui
Level 112
God Stats
5W - 4L
1,602 SR
Queue Stats
233W - 255L
1,514 Elo+
Party 1
Nemesis
Nemesis
kaderitos
Nemesis
Level 100
God Stats
9W - 11L
1,429 SR
Queue Stats
442W - 543L
1,401 Elo+
Party 2
Team Averages
Level 102
1,482 SR
1,463 Elo+

VS

Team Averages
Level 121
1,662 SR
1,492 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
JeffSmalls
Tyr
Level 108
God Stats
4W - 0L
1,725 SR
Queue Stats
20W - 15L
1,584 Elo+
Party 3
Bakasura
Bakasura
King_Lutze
Bakasura
Level 140
God Stats
20W - 18L
1,806 SR
Queue Stats
193W - 200L
1,450 Elo+
Solo
Ymir
Ymir
Tokiyoda
Ymir
Level 122
God Stats
13W - 9L
1,612 SR
Queue Stats
512W - 580L
1,368 Elo+
Solo
Vulcan
Vulcan
x-InTeNsiiTy
Vulcan
Level 109
God Stats
2W - 2L
1,669 SR
Queue Stats
41W - 33L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,231
425
3,949
12,744
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
6,860
404
6,514
19,212
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 5 / 1
7,377
434
7,681
9,386
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
SIR-FERRIS
Zhong Kui
13
1 / 4 / 1
8,328
490
13,850
15,439
11,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
kaderitos
Nemesis
14
1 / 1 / 0
8,001
471
4,779
9,954
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
3 / 0 / 2
10,089
593
10,247
9,959
4,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 2
9,505
559
7,683
15,077
11,330
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
King_Lutze
Bakasura
17
4 / 1 / 4
9,850
579
9,527
17,730
8,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ymir
13
1 / 1 / 8
8,230
484
6,046
11,387
10,367
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
16
6 / 0 / 3
9,833
578
15,556
9,164
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
16
16
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
2
4
L
0
4
0
0
L
1
2
0
0.5
W
2
1
2
3
W
Bakasura
King_Lutze
Bakasura
4
1
4
6
L
0
5
1
0.1
L
Zhong Kui
SIR-FERRIS
Zhong Kui
1
4
1
0.38
W
Ymir
1
1
8
5
L
Nemesis
kaderitos
Nemesis
1
1
0
1
W
Vulcan
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,773
Damage
49,059
66,735
Taken
63,317
33,471
Mitigated
39,565
19,210
Healing
17,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,247
3,080
0
750
9,959
4,721
4,323
1,564
8,385
0
92,422
L
3,949
2,443
0
2,562
12,744
5,314
0
3,427
9,317
0
54,940
L
6,514
2,338
478
7,668
19,212
9,597
0
9,491
9,148
0
21,683
W
7,683
987
0
5,239
15,077
11,330
1,118
7,443
7,147
0
66,307
W
Bakasura
King_Lutze
Bakasura
9,527
7,255
0
7,271
17,730
8,531
1,110
4,746
12,812
0
83,153
L
7,681
1,373
0
750
9,386
3,304
0
5,031
4,345
58,833
0
L
Zhong Kui
SIR-FERRIS
Zhong Kui
13,850
1,477
0
6,813
15,439
11,064
559
1,721
13,386
64,307
0
W
Ymir
6,046
2,003
378
1,481
11,387
10,367
93
2,778
8,515
17,233
0
L
Nemesis
kaderitos
Nemesis
4,779
1,563
0
939
9,954
4,192
0
1,932
7,771
0
62,775
W
Vulcan
15,556
5,083
324
1,816
9,164
4,616
0
4,121
4,927
95,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,797
Gold Earned
47,507
460
Minions Killed
596
0
Camps Cleared
0
1,602,161
Distance Traveled
1,753,341
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,089
593
133
8
0
308,618
0
L
Hou Yi
7,231
425
96
6
0
349,090
3
L
Hercules
6,860
404
30
2
0
298,405
1
W
Tyr
9,505
559
134
8
0
358,009
10
W
Bakasura
9,850
579
157
9
0
403,570
2
L
Nu Wa
7,377
434
106
6
0
270,116
3
L
Zhong Kui
8,328
490
123
7
0
309,817
6
W
Ymir
8,230
484
21
1
0
340,196
4
L
Nemesis
8,001
471
105
6
0
374,733
0
W
Vulcan
9,833
578
151
9
0
342,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role