Player Matchup

Achilles
Achilles
 
Achilles
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
F0CUS1551
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,780 Elo+
Solo
Nemesis
Nemesis
HellRiiders
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,176 Elo+
Solo
Fafnir
Fafnir
light2145455
Fafnir
Level 47
God Stats
143W - 159L
1,423 SR
Queue Stats
180W - 187L
1,340 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
perturbation__
Ah Muzen Cab
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,525 Elo+
Solo
Team Averages
Level 62
1,485 SR
1,464 Elo+

VS

Team Averages
Level 112
1,466 SR
1,420 Elo+
Chronos
Chronos
Its The Ol 96er
Chronos
Level 135
God Stats
9W - 5L
1,584 SR
Queue Stats
287W - 285L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
KingoneTap8105
Gilgamesh
Level 46
God Stats
10W - 7L
1,458 SR
Queue Stats
124W - 94L
1,637 Elo+
Solo
Bellona
Bellona
ShadowFire27781
Bellona
Level 89
God Stats
8W - 13L
1,336 SR
Queue Stats
614W - 645L
1,353 Elo+
Solo
Chaac
Chaac
XxThEASaSiN56Xx
Chaac
Level 140
God Stats
7W - 3L
1,522 SR
Queue Stats
403W - 468L
1,313 Elo+
Solo
Scylla
Scylla
taz_mani3n364
Scylla
Level 150
God Stats
22W - 31L
1,431 SR
Queue Stats
167W - 167L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 0
6,299
420
3,927
12,180
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 0 / 1
8,884
592
8,067
11,030
5,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
HellRiiders
Nemesis
6
0 / 2 / 1
5,548
370
1,957
7,713
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
12
1 / 0 / 0
7,145
476
3,036
7,406
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
perturbation__
Ah Muzen Cab
11
0 / 5 / 1
6,406
427
4,721
10,451
3,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,687
512
5,708
8,916
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
KingoneTap8105
Gilgamesh
15
2 / 0 / 1
8,593
573
6,874
10,506
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 0 / 1
7,871
525
7,763
6,865
8,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 2 / 3
7,258
484
6,259
15,212
7,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 0
7,189
479
5,384
6,861
2,477
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
9
9
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
L
3
0
1
3.5
L
Nemesis
HellRiiders
Nemesis
0
2
1
0.25
W
2
0
2
3
W
Gilgamesh
KingoneTap8105
Gilgamesh
2
0
1
2.5
W
1
0
1
1.5
W
3
2
3
2.25
L
Fafnir
1
0
0
1
L
Ah Muzen Cab
perturbation__
Ah Muzen Cab
0
5
1
0.1
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,708
Damage
31,988
48,780
Taken
48,360
25,049
Mitigated
28,037
11,922
Healing
19,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,927
1,897
0
3,568
12,180
6,635
162
0
11,485
0
29,772
L
8,067
782
42
3,016
11,030
5,139
0
4,584
6,398
76,914
0
L
Nemesis
HellRiiders
Nemesis
1,957
1,034
0
410
7,713
2,380
0
899
6,600
0
18,514
W
5,708
1,850
0
3,734
8,916
3,977
69
2,925
5,933
41,660
6,423
W
Gilgamesh
KingoneTap8105
Gilgamesh
6,874
2,756
0
6,759
10,506
5,826
0
1,721
8,661
0
88,019
W
7,763
2,519
0
2,464
6,865
8,339
0
0
6,865
0
48,986
W
6,259
847
142
5,756
15,212
7,418
624
3,147
11,992
0
35,196
L
Fafnir
3,036
957
0
2,090
7,406
7,011
638
2,669
4,737
26,649
4,029
L
Ah Muzen Cab
perturbation__
Ah Muzen Cab
4,721
2,598
0
2,796
10,451
3,884
592
2,457
7,994
0
49,862
W
5,384
523
0
889
6,861
2,477
802
2,752
3,921
55,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,282
Gold Earned
38,598
368
Minions Killed
453
0
Camps Cleared
0
1,360,870
Distance Traveled
1,479,015
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,299
420
46
3
0
241,270
1
L
Ra
8,884
592
157
10
0
321,500
4
L
Nemesis
5,548
370
33
2
0
220,522
1
W
Chronos
7,687
512
86
6
0
250,082
6
W
Gilgamesh
8,593
573
154
10
0
359,505
0
W
Bellona
7,871
525
86
6
0
313,651
6
W
Chaac
7,258
484
64
4
0
293,326
0
L
Fafnir
7,145
476
51
3
0
312,657
1
L
Ah Muzen Cab
6,406
427
81
5
0
264,921
1
W
Scylla
7,189
479
63
4
0
262,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role