Player Matchup

Kukulkan
Kukulkan
AdiaforoS_13
Kukulkan
Level 65
God Stats
17W - 10L
1,563 SR
Queue Stats
24W - 16L
1,420 Elo+
Solo
Susano
Susano
Geny_Titoz
Susano
Level 109
God Stats
22W - 17L
1,559 SR
Queue Stats
445W - 412L
1,518 Elo+
Party 2
Bacchus
Bacchus
GeorgeMoulax
Bacchus
Level 106
God Stats
8W - 5L
1,661 SR
Queue Stats
22W - 18L
1,504 Elo+
Party 2
Skadi
Skadi
Ryn Is Valid
Skadi
Level 103
God Stats
17W - 7L
1,587 SR
Queue Stats
47W - 35L
1,535 Elo+
Solo
Nu Wa
Nu Wa
WeddedxWithin
Nu Wa
Level 102
God Stats
11W - 14L
1,439 SR
Queue Stats
194W - 213L
1,449 Elo+
Solo
Team Averages
Level 97
1,562 SR
1,485 Elo+

VS

Team Averages
Level 130
1,417 SR
1,446 Elo+
King Arthur
King Arthur
Jrdn141
King Arthur
Level 123
God Stats
5W - 7L
1,226 SR
Queue Stats
31W - 52L
1,267 Elo+
Solo
Set
Set
Tinydose
Set
Level 145
God Stats
8W - 23L
1,412 SR
Queue Stats
351W - 327L
1,610 Elo+
Solo
Neith
Neith
United-Tyranny
Neith
Level 87
God Stats
64W - 49L
1,477 SR
Queue Stats
417W - 424L
1,248 Elo+
Solo
Hades
Hades
jcdemon
Hades
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 269L
1,546 Elo+
Party 1
Atlas
Atlas
staplez
Atlas
Level 140
God Stats
2W - 7L
1,469 SR
Queue Stats
120W - 123L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdiaforoS_13
Kukulkan
15
1 / 2 / 6
9,128
507
3,687
7,083
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Geny_Titoz
Susano
17
13 / 0 / 2
11,240
624
14,495
13,195
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
GeorgeMoulax
Bacchus
14
0 / 1 / 9
9,008
500
7,214
10,032
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 1 / 6
9,373
521
10,514
12,151
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 6 / 7
9,205
511
10,119
12,130
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jrdn141
King Arthur
13
0 / 4 / 0
8,157
453
4,781
13,296
7,495
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 3
8,391
466
9,956
16,872
7,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 0
7,659
426
4,539
9,589
3,908
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
jcdemon
Hades
15
5 / 5 / 2
8,973
499
10,287
18,875
9,202
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
staplez
Atlas
12
2 / 3 / 2
7,937
441
7,808
16,578
13,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
10
10
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AdiaforoS_13
Kukulkan
1
2
6
2
W
Susano
Geny_Titoz
Susano
13
0
2
14
W
Bacchus
GeorgeMoulax
Bacchus
0
1
9
4.5
L
King Arthur
Jrdn141
King Arthur
0
4
0
0
W
2
1
6
5
L
3
4
3
1.13
L
0
2
0
0
W
2
6
7
0.92
L
Hades
jcdemon
Hades
5
5
2
1.2
L
Atlas
staplez
Atlas
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,029
Damage
37,371
54,591
Taken
75,210
31,428
Mitigated
41,577
15,296
Healing
17,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AdiaforoS_13
Kukulkan
3,687
778
250
1,041
7,083
3,352
798
1,564
5,519
47,034
0
W
Susano
Geny_Titoz
Susano
14,495
4,644
0
6,174
13,195
6,232
893
1,014
12,181
0
85,453
W
Bacchus
GeorgeMoulax
Bacchus
7,214
718
297
2,396
10,032
11,597
224
4,552
5,480
25,625
2,571
L
King Arthur
Jrdn141
King Arthur
4,781
877
0
1,983
13,296
7,495
285
3,444
9,598
0
57,176
W
10,514
5,316
0
3,338
12,151
4,671
1,602
1,911
10,240
0
81,158
L
9,956
5,836
0
691
16,872
7,623
0
2,473
14,394
0
74,306
L
4,539
2,220
231
1,787
9,589
3,908
1,292
2,322
7,267
0
47,400
W
10,119
3,978
0
1,800
12,130
5,576
54
8,461
3,669
70,667
0
L
Hades
jcdemon
Hades
10,287
831
314
7,101
18,875
9,202
0
5,680
13,195
76,024
0
L
Atlas
staplez
Atlas
7,808
2,518
2,482
2,908
16,578
13,349
0
6,209
10,369
30,250
7,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,954
Gold Earned
41,117
471
Minions Killed
450
0
Camps Cleared
0
1,678,881
Distance Traveled
1,569,414
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,128
507
99
6
0
330,651
0
W
Susano
11,240
624
118
7
0
407,312
4
W
Bacchus
9,008
500
28
2
0
343,511
4
L
King Arthur
8,157
453
109
6
0
343,184
0
W
Skadi
9,373
521
120
7
0
320,061
1
L
Set
8,391
466
93
5
0
336,565
1
L
Neith
7,659
426
84
5
0
305,440
2
W
Nu Wa
9,205
511
106
6
0
277,346
3
L
Hades
8,973
499
137
8
0
294,204
0
L
Atlas
7,937
441
27
2
0
290,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role