Player Matchup

Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Merra87
Zhong Kui
Level 28
God Stats
2W - 3L
1,219 SR
Queue Stats
77W - 83L
1,429 Elo+
Solo
Ares
Ares
Wintersoldier89
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,486 Elo+
Solo
Ra
Ra
kirik_4469
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,741 Elo+
Solo
Scylla
Scylla
naomisian
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,278 Elo+
Solo
Team Averages
Level 57
1,444 SR
1,487 Elo+

VS

Team Averages
Level 101
1,600 SR
1,628 Elo+
Vulcan
Vulcan
AgentProx69
Vulcan
Level 122
God Stats
4W - 1L
1,689 SR
Queue Stats
91W - 93L
1,467 Elo+
Solo
Nike
Nike
BromekZlomek
Nike
Level 17
God Stats
1W - 0L
1,609 SR
Queue Stats
3W - 0L
1,759 Elo+
Party 1
Ra
Ra
EklipS SpArTaS
Ra
Level 154
God Stats
5W - 6L
1,402 SR
Queue Stats
928W - 938L
1,514 Elo+
Solo
Nox
Nox
LaBeLiNo
Nox
Level 58
God Stats
1W - 0L
1,544 SR
Queue Stats
29W - 10L
1,728 Elo+
Party 1
Jing Wei
Jing Wei
MrSoftik
Jing Wei
Level 154
God Stats
1W - 0L
1,754 SR
Queue Stats
66W - 33L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 6 / 4
8,357
696
8,319
14,152
8,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Merra87
Zhong Kui
17
1 / 4 / 4
8,429
702
9,255
15,331
12,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 7 / 6
7,863
655
6,500
19,177
22,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 9 / 2
7,908
659
6,080
14,345
7,659
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Scylla
naomisian
Scylla
17
3 / 3 / 4
8,739
728
13,761
8,143
4,294
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 2 / 10
8,331
694
6,628
5,911
2,303
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 3 / 15
10,143
845
11,584
17,972
16,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 1 / 12
11,176
931
12,771
11,173
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 16
9,567
797
11,917
11,128
5,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
MrSoftik
Jing Wei
19
7 / 0 / 16
10,689
891
23,929
11,925
5,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
9
Kills
29
29
Deaths
9
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
6
4
1
W
Vulcan
1
2
10
3
W
8
3
15
5.17
W
9
1
12
15
W
4
3
16
4
L
Zhong Kui
Merra87
Zhong Kui
1
4
4
0.75
W
Jing Wei
MrSoftik
Jing Wei
7
0
16
15
L
0
7
6
0.43
L
1
9
2
0.22
L
Scylla
naomisian
Scylla
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,915
Damage
66,829
71,148
Taken
58,109
54,741
Mitigated
35,518
15,044
Healing
26,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,319
527
681
811
14,152
8,100
0
6,581
7,571
0
9,715
W
Vulcan
6,628
3,014
823
605
5,911
2,303
735
3,837
2,074
11,062
0
W
11,584
900
1,083
1,905
17,972
16,527
300
10,300
7,672
0
15,174
W
12,771
632
8,207
5,353
11,173
5,881
567
5,843
5,330
38,882
0
W
11,917
282
2,310
1,312
11,128
5,174
1,184
7,314
3,814
19,529
0
L
Zhong Kui
Merra87
Zhong Kui
9,255
682
782
4,920
15,331
12,424
0
7,338
7,993
35,057
0
W
Jing Wei
MrSoftik
Jing Wei
23,929
14,591
2,874
2,271
11,925
5,633
2,012
8,302
3,623
0
42,020
L
6,500
237
0
1,166
19,177
22,264
0
7,825
11,352
8,383
0
L
6,080
658
2,527
2,116
14,345
7,659
0
5,970
8,375
14,462
0
L
Scylla
naomisian
Scylla
13,761
869
880
1,161
8,143
4,294
0
3,602
4,541
29,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,296
Gold Earned
49,906
117
Minions Killed
135
0
Camps Cleared
0
1,075,355
Distance Traveled
1,081,762
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,357
696
3
0
0
221,637
0
W
Vulcan
8,331
694
11
1
0
119,409
0
W
Nike
10,143
845
6
1
0
256,504
0
W
Ra
11,176
931
63
5
0
236,127
0
W
Nox
9,567
797
25
2
0
237,198
0
L
Zhong Kui
8,429
702
65
5
0
201,964
1
W
Jing Wei
10,689
891
30
3
0
232,524
1
L
Ares
7,863
655
0
0
0
219,852
5
L
Ra
7,908
659
8
1
0
207,430
0
L
Scylla
8,739
728
41
3
0
224,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role