Player Matchup

Discordia
Discordia
BDB x JDATCH
Discordia
Level 109
God Stats
2W - 0L
1,558 SR
Queue Stats
96W - 87L
1,452 Elo+
Solo
Skadi
Skadi
Cleutim
Skadi
Level 142
God Stats
3W - 0L
1,703 SR
Queue Stats
418W - 476L
1,499 Elo+
Party 1
Anubis
Anubis
Ethonah
Anubis
Level 105
God Stats
2W - 1L
1,546 SR
Queue Stats
42W - 54L
1,393 Elo+
Solo
King Arthur
King Arthur
WarYM
King Arthur
Level 134
God Stats
9W - 9L
1,441 SR
Queue Stats
91W - 75L
1,492 Elo+
Solo
Ganesha
Ganesha
edupaixxao22
Ganesha
Level 93
God Stats
6W - 4L
1,461 SR
Queue Stats
156W - 160L
1,428 Elo+
Party 1
Team Averages
Level 117
1,542 SR
1,453 Elo+

VS

Team Averages
Level 94
1,368 SR
1,424 Elo+
Arachne
Arachne
Banno876
Arachne
Level 105
God Stats
78W - 81L
1,476 SR
Queue Stats
614W - 673L
1,469 Elo+
Solo
Ganesha
Ganesha
NeowJH
Ganesha
Level 158
God Stats
0W - 2L
1,419 SR
Queue Stats
283W - 322L
1,493 Elo+
Solo
Osiris
Osiris
TheBrewCrew94
Osiris
Level 54
God Stats
1W - 8L
1,242 SR
Queue Stats
85W - 83L
1,467 Elo+
Solo
Anubis
Anubis
Washko
Anubis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,319 Elo+
Solo
Artemis
Artemis
xMI5Tx
Artemis
Level 49
God Stats
0W - 3L
1,204 SR
Queue Stats
170W - 217L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BDB x JDATCH
Discordia
20
4 / 1 / 14
15,268
1,018
21,181
8,496
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
Cleutim
Skadi
20
11 / 4 / 17
16,525
1,102
41,836
21,718
14,288
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Ethonah
Anubis
20
10 / 10 / 10
15,780
1,052
31,481
27,616
18,766
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
WarYM
King Arthur
20
7 / 1 / 17
15,860
1,057
26,033
25,051
34,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
edupaixxao22
Ganesha
20
0 / 0 / 26
15,909
1,061
8,101
14,225
26,611
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Banno876
Arachne
20
7 / 9 / 8
16,116
1,074
29,740
41,430
24,695
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
NeowJH
Ganesha
20
0 / 6 / 15
14,945
996
22,025
50,352
70,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 5 / 3
12,678
845
7,386
17,222
13,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Washko
Anubis
17
0 / 1 / 2
11,685
779
0
929
314
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
xMI5Tx
Artemis
20
8 / 11 / 5
16,525
1,102
32,786
28,363
12,648
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
49
32
Kills
16
16
Deaths
32
84
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
BDB x JDATCH
Discordia
4
1
14
11
L
Arachne
Banno876
Arachne
7
9
8
1.22
W
Skadi
Cleutim
Skadi
11
4
17
4.88
W
Anubis
Ethonah
Anubis
10
10
10
1.5
L
Ganesha
NeowJH
Ganesha
0
6
15
1.25
L
1
5
3
0.5
W
King Arthur
WarYM
King Arthur
7
1
17
15.5
L
Anubis
Washko
Anubis
0
1
2
1
W
Ganesha
edupaixxao22
Ganesha
0
0
26
13
L
Artemis
xMI5Tx
Artemis
8
11
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,632
Damage
91,937
97,106
Taken
138,296
98,401
Mitigated
121,505
15,728
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BDB x JDATCH
Discordia
21,181
2,183
0
521
8,496
4,391
0
2,982
5,514
50,675
0
L
Arachne
Banno876
Arachne
29,740
14,476
0
5,705
41,430
24,695
0
19,514
21,610
0
53,717
W
Skadi
Cleutim
Skadi
41,836
18,801
0
0
21,718
14,288
0
4,419
17,299
0
77,227
W
Anubis
Ethonah
Anubis
31,481
1,503
0
8,096
27,616
18,766
0
5,819
21,797
50,644
0
L
Ganesha
NeowJH
Ganesha
22,025
1,483
0
3,490
50,352
70,128
0
18,937
30,906
57,243
0
L
7,386
2,077
0
945
17,222
13,720
0
6,925
9,957
0
23,103
W
King Arthur
WarYM
King Arthur
26,033
943
0
4,629
25,051
34,345
0
5,086
19,965
0
53,915
L
Anubis
Washko
Anubis
0
0
0
0
929
314
0
378
519
605
0
W
Ganesha
edupaixxao22
Ganesha
8,101
521
548
1,934
14,225
26,611
0
3,719
10,506
19,440
0
L
Artemis
xMI5Tx
Artemis
32,786
20,521
0
1,560
28,363
12,648
0
13,496
14,541
0
68,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,342
Gold Earned
71,949
323
Minions Killed
246
7
Camps Cleared
8
1,342,787
Distance Traveled
1,005,775
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,268
1,018
85
6
0
283,087
0
L
Arachne
16,116
1,074
77
5
3
273,707
1
W
Skadi
16,525
1,102
104
7
3
258,529
3
W
Anubis
15,780
1,052
55
4
2
210,765
0
L
Ganesha
14,945
996
12
1
0
270,995
5
L
Osiris
12,678
845
50
3
1
173,222
0
W
King Arthur
15,860
1,057
79
5
2
315,187
0
L
Anubis
11,685
779
2
0
1
29,887
1
W
Ganesha
15,909
1,061
0
0
0
275,219
0
L
Artemis
16,525
1,102
105
7
3
257,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role