Player Matchup

Cupid
Cupid
EIPoIlo__
Cupid
Level 121
God Stats
4W - 2L
1,639 SR
Queue Stats
88W - 94L
1,427 Elo+
Party 4
Chaac
Chaac
IITheWitcherII
Chaac
Level 29
God Stats
5W - 4L
1,493 SR
Queue Stats
39W - 60L
1,348 Elo+
Party 1
Kuzenbo
Kuzenbo
Lord_Jellybean0
Kuzenbo
Level 67
God Stats
4W - 11L
1,356 SR
Queue Stats
142W - 153L
1,435 Elo+
Party 1
Thor
Thor
The_East10
Thor
Level 66
God Stats
2W - 6L
1,247 SR
Queue Stats
321W - 333L
1,357 Elo+
Party 1
Sol
Sol
ga_kl004
Sol
Level 29
God Stats
4W - 3L
1,556 SR
Queue Stats
62W - 65L
1,379 Elo+
Party 4
Team Averages
Level 62
1,458 SR
1,389 Elo+

VS

Team Averages
Level 50
1,591 SR
1,418 Elo+
Awilix
Awilix
Mino4nklBrxker-
Awilix
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,204 Elo+
Solo
Lancelot
Lancelot
SAN-SUP3829
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 236L
1,537 Elo+
Party 2
Hera
Hera
belette_folle1
Hera
Level 27
God Stats
7W - 12L
1,617 SR
Queue Stats
73W - 65L
1,439 Elo+
Party 3
Horus
Horus
gess26
Horus
Level 57
God Stats
2W - 2L
1,805 SR
Queue Stats
76W - 69L
1,444 Elo+
Party 3
Izanami
Izanami
temp-877574
Izanami
Level 29
God Stats
11W - 11L
1,532 SR
Queue Stats
42W - 52L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EIPoIlo__
Cupid
18
9 / 1 / 3
11,591
580
20,403
10,522
4,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 0 / 1
11,264
563
4,251
9,852
9,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 0 / 10
10,154
508
7,685
16,973
22,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 0 / 9
10,896
545
8,681
13,258
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 2 / 7
10,053
503
9,874
14,377
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,748
387
5,262
18,777
8,345
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
SAN-SUP3829
Lancelot
13
1 / 6 / 0
7,913
396
3,168
16,158
7,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 2
7,689
384
13,917
10,463
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
gess26
Horus
12
2 / 2 / 1
8,216
411
7,732
15,263
15,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
temp-877574
Izanami
13
0 / 4 / 1
8,239
412
6,426
13,706
5,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
23
Kills
3
3
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
EIPoIlo__
Cupid
9
1
3
10.5
W
3
0
1
3.5
W
2
0
10
7
L
0
8
0
0
L
Lancelot
SAN-SUP3829
Lancelot
1
6
0
0.17
W
6
0
9
10.5
L
0
3
2
0.33
W
3
2
7
3.25
L
Horus
gess26
Horus
2
2
1
1.25
L
Izanami
temp-877574
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,894
Damage
36,505
64,982
Taken
74,367
49,727
Mitigated
42,445
29,631
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
EIPoIlo__
Cupid
20,403
12,447
52
4,153
10,522
4,573
5,074
509
10,013
0
96,035
W
4,251
634
0
4,929
9,852
9,853
56
0
9,852
0
89,650
W
7,685
3,393
0
2,918
16,973
22,926
356
4,059
12,914
34,603
2,773
L
5,262
3,446
0
2,112
18,777
8,345
873
1,731
17,046
0
47,231
L
Lancelot
SAN-SUP3829
Lancelot
3,168
742
0
250
16,158
7,529
0
3,984
12,174
0
57,488
W
8,681
1,914
0
9,433
13,258
6,037
141
1,933
11,325
0
94,087
L
13,917
3,148
0
1,640
10,463
4,659
0
3,887
6,576
66,373
0
W
9,874
2,168
0
8,146
14,377
6,338
3,794
7,416
6,961
70,147
0
L
Horus
gess26
Horus
7,732
3,224
1,274
3,313
15,263
15,953
23
6,289
8,974
0
27,195
L
Izanami
temp-877574
Izanami
6,426
4,848
0
3,071
13,706
5,959
0
1,255
12,451
0
79,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,958
Gold Earned
39,805
636
Minions Killed
459
0
Camps Cleared
0
1,894,661
Distance Traveled
1,799,285
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,591
580
153
8
0
347,869
2
W
Chaac
11,264
563
169
8
0
356,602
0
W
Kuzenbo
10,154
508
55
3
0
385,747
2
L
Awilix
7,748
387
96
5
0
346,933
2
L
Lancelot
7,913
396
95
5
0
397,502
0
W
Thor
10,896
545
133
7
0
453,382
0
L
Hera
7,689
384
99
5
0
360,565
3
W
Sol
10,053
503
126
6
0
351,061
2
L
Horus
8,216
411
40
2
0
372,289
5
L
Izanami
8,239
412
129
6
0
321,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role