Player Matchup

King Arthur
King Arthur
BILLAMENT18
King Arthur
Level 106
God Stats
37W - 32L
1,544 SR
Queue Stats
108W - 108L
1,488 Elo+
Party 2
Bastet
Bastet
Mr__Mookz
Bastet
Level 106
God Stats
22W - 9L
1,549 SR
Queue Stats
78W - 70L
1,522 Elo+
Party 2
Anubis
Anubis
thatlidtom22
Anubis
Level 126
God Stats
4W - 4L
1,473 SR
Queue Stats
148W - 174L
1,522 Elo+
Solo
Team Averages
Level 113
1,522 SR
1,511 Elo+

VS

Team Averages
Level 104
1,625 SR
1,597 Elo+
Susano
Susano
DreadNewtt
Susano
Level 82
God Stats
13W - 9L
1,659 SR
Queue Stats
599W - 466L
1,526 Elo+
Solo
Sylvanus
Sylvanus
I2willspikeyou
Sylvanus
Level 107
God Stats
7W - 9L
1,655 SR
Queue Stats
246W - 174L
1,645 Elo+
Party 1
Baba Yaga
Baba Yaga
Sampoundsyou
Baba Yaga
Level 124
God Stats
10W - 9L
1,563 SR
Queue Stats
360W - 251L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BILLAMENT18
King Arthur
20
11 / 3 / 8
20,318
655
40,588
43,993
70,928
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Mr__Mookz
Bastet
20
5 / 3 / 11
19,739
637
32,262
38,380
16,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
20
5 / 3 / 12
20,550
663
34,577
33,424
17,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DreadNewtt
Susano
20
4 / 13 / 2
18,707
603
29,420
38,319
21,397
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
20
1 / 6 / 3
18,624
601
17,416
49,754
97,781
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baba Yaga
Sampoundsyou
Baba Yaga
20
4 / 2 / 3
20,145
650
41,002
30,216
20,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
21
Kills
9
9
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BILLAMENT18
King Arthur
11
3
8
5
L
Susano
DreadNewtt
Susano
4
13
2
0.38
L
Sylvanus
1
6
3
0.42
W
Bastet
Mr__Mookz
Bastet
5
3
11
3.5
L
Baba Yaga
Sampoundsyou
Baba Yaga
4
2
3
2.75
W
Anubis
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,427
Damage
87,838
115,797
Taken
118,289
105,291
Mitigated
140,037
48,746
Healing
30,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BILLAMENT18
King Arthur
40,588
2,097
0
9,042
43,993
70,928
231
18,111
25,882
429
89,504
L
Susano
DreadNewtt
Susano
29,420
1,047
0
250
38,319
21,397
0
12,788
25,531
0
89,694
L
Sylvanus
17,416
773
5,682
14,214
49,754
97,781
339
19,028
30,726
31,821
0
W
Bastet
Mr__Mookz
Bastet
32,262
6,264
0
15,157
38,380
16,494
789
20,500
17,880
0
98,148
L
Baba Yaga
Sampoundsyou
Baba Yaga
41,002
2,195
1,244
9,222
30,216
20,859
1,081
3,772
26,444
133,953
0
W
Anubis
34,577
1,648
1,759
22,788
33,424
17,869
2,434
21,691
11,733
152,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,607
Gold Earned
57,476
379
Minions Killed
307
16
Camps Cleared
9
1,726,815
Distance Traveled
1,559,024
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
20,318
655
86
3
1
588,064
3
L
Susano
18,707
603
91
3
7
515,725
4
L
Sylvanus
18,624
601
31
1
1
465,761
3
W
Bastet
19,739
637
110
4
10
619,545
4
L
Baba Yaga
20,145
650
185
6
1
577,538
5
W
Anubis
20,550
663
183
6
5
519,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role