Player Matchup

Ganesha
Ganesha
Giuse progamer9
Ganesha
Level 53
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 56L
1,286 Elo+
Party 2
Gilgamesh
Gilgamesh
de Cecc0
Gilgamesh
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,421 Elo+
Party 2
Discordia
Discordia
hittman571
Discordia
Level 47
God Stats
5W - 0L
1,843 SR
Queue Stats
25W - 20L
1,422 Elo+
Solo
Team Averages
Level 44
1,614 SR
1,376 Elo+

VS

Team Averages
Level 68
1,452 SR
1,280 Elo+
Medusa
Medusa
Twich_Cem_L2
Medusa
Level 48
God Stats
0W - 2L
1,356 SR
Queue Stats
35W - 79L
1,172 Elo+
Party 1
Kali
Kali
alexluffy21
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,492 Elo+
Solo
Olorun
Olorun
destroyerDisa_YT
Olorun
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 99L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 9
10,105
674
9,228
13,973
17,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
de Cecc0
Gilgamesh
15
7 / 5 / 1
11,297
753
12,124
16,926
9,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
hittman571
Discordia
16
4 / 3 / 7
11,166
744
11,650
9,210
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 1 / 5
8,486
566
1,793
2,428
831
Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 4 / 2
11,021
735
12,746
18,628
9,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 6 / 3
9,946
663
8,482
17,791
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
8
8
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
Medusa
0
1
5
2.5
L
5
4
2
1.5
W
Gilgamesh
de Cecc0
Gilgamesh
7
5
1
1.5
L
3
6
3
0.75
W
Discordia
hittman571
Discordia
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,002
Damage
23,021
40,109
Taken
38,847
31,512
Mitigated
16,852
9,740
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,228
1,003
958
2,292
13,973
17,398
140
3,000
10,973
29,779
0
L
Medusa
1,793
742
0
0
2,428
831
0
1,343
1,050
0
3,828
L
12,746
5,336
48
4,033
18,628
9,283
0
9,061
9,064
0
44,514
W
Gilgamesh
de Cecc0
Gilgamesh
12,124
5,243
88
4,704
16,926
9,963
2,146
3,849
13,077
0
36,620
L
8,482
2,524
171
4,615
17,791
6,738
0
10,967
6,570
31,818
0
W
Discordia
hittman571
Discordia
11,650
347
0
1,698
9,210
4,151
574
2,987
6,223
43,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,568
Gold Earned
29,453
134
Minions Killed
105
7
Camps Cleared
6
792,116
Distance Traveled
554,746
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,105
674
7
0
1
267,123
1
L
Medusa
8,486
566
4
0
0
66,223
1
L
Kali
11,021
735
56
4
6
262,619
3
W
Gilgamesh
11,297
753
50
3
4
243,635
2
L
Olorun
9,946
663
45
3
0
225,904
0
W
Discordia
11,166
744
77
5
2
281,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role