Player Matchup

Apollo
Apollo
 
Apollo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Clutch_Creator32
Tyr
Level 67
God Stats
3W - 2L
1,483 SR
Queue Stats
16W - 12L
1,484 Elo+
Solo
Ymir
Ymir
Klllyy
Ymir
Level 160
God Stats
62W - 53L
1,547 SR
Queue Stats
508W - 550L
1,414 Elo+
Solo
Sol
Sol
MeTALLiCKRaGE10
Sol
Level 157
God Stats
3W - 4L
1,512 SR
Queue Stats
37W - 49L
1,403 Elo+
Solo
Thanatos
Thanatos
toxic_cookie1614
Thanatos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,406 Elo+
Solo
Team Averages
Level 124
1,508 SR
1,441 Elo+

VS

Team Averages
Level 110
1,412 SR
1,422 Elo+
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ElTumpo
Thor
Level 108
God Stats
0W - 5L
1,080 SR
Queue Stats
335W - 353L
1,411 Elo+
Solo
Achilles
Achilles
GlizzyDem
Achilles
Level 143
God Stats
4W - 5L
1,603 SR
Queue Stats
281W - 285L
1,475 Elo+
Solo
Neith
Neith
JackMaraud
Neith
Level 121
God Stats
12W - 16L
1,559 SR
Queue Stats
151W - 160L
1,360 Elo+
Solo
Ares
Ares
ZadixD1234
Ares
Level 67
God Stats
0W - 2L
1,318 SR
Queue Stats
87W - 93L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 0 / 4
6,038
549
3,296
4,112
1,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 0
6,450
586
3,452
10,091
8,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
Klllyy
Ymir
9
3 / 0 / 3
6,038
549
4,304
5,883
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 0 / 1
6,681
607
3,592
5,933
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 2 / 0
5,681
516
3,163
7,142
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 1 / 0
5,380
489
1,922
3,404
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
ElTumpo
Thor
11
0 / 1 / 0
5,871
534
2,520
7,773
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
GlizzyDem
Achilles
12
2 / 0 / 0
6,540
595
6,772
8,180
6,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
9
0 / 1 / 0
4,927
448
3,941
6,003
2,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
5,088
463
2,641
10,971
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
3
3
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
4
3
L
Janus
 
Janus
1
1
0
1
W
0
1
0
0
L
Thor
ElTumpo
Thor
0
1
0
0
L
Achilles
GlizzyDem
Achilles
2
0
0
2
L
Neith
0
1
0
0
W
Ymir
Klllyy
Ymir
3
0
3
4.5
W
1
0
1
1.5
L
0
4
0
0
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,807
Damage
17,796
33,161
Taken
36,331
17,823
Mitigated
19,412
16,707
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,296
1,625
0
1,770
4,112
1,424
1,464
562
3,550
0
40,528
L
Janus
 
Janus
1,922
231
0
750
3,404
1,248
0
1,663
1,741
32,214
0
W
3,452
172
0
3,309
10,091
8,169
0
0
10,091
0
45,675
L
Thor
ElTumpo
Thor
2,520
380
0
4,039
7,773
2,898
0
1,510
6,222
0
41,798
L
Achilles
GlizzyDem
Achilles
6,772
2,573
0
3,612
8,180
6,252
0
78
8,102
0
46,206
L
Neith
3,941
1,591
0
2,275
6,003
2,349
111
1,429
4,407
0
29,214
W
Ymir
Klllyy
Ymir
4,304
1,227
129
3,225
5,883
2,422
0
1,289
4,594
18,272
1,412
W
3,592
515
0
2,749
5,933
2,400
1,524
1,634
4,299
46,487
5,337
L
2,641
415
0
2,002
10,971
6,665
25
2,533
8,280
21,634
2,828
W
3,163
1,257
0
5,525
7,142
3,408
0
878
6,264
0
33,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
27,806
361
Minions Killed
322
0
Camps Cleared
0
1,034,195
Distance Traveled
932,050
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,038
549
76
7
0
182,756
0
L
Janus
5,380
489
55
5
0
123,883
1
W
Tyr
6,450
586
82
7
0
210,769
1
L
Thor
5,871
534
96
9
0
238,772
1
L
Achilles
6,540
595
89
8
0
196,666
0
L
Neith
4,927
448
49
4
0
181,973
2
W
Ymir
6,038
549
40
4
0
205,093
0
W
Sol
6,681
607
100
9
0
188,402
4
L
Ares
5,088
463
33
3
0
190,756
0
W
Thanatos
5,681
516
63
6
0
247,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role