Player Matchup

Bastet
Bastet
ProbablyBunny
Bastet
Level 57
God Stats
2W - 0L
1,751 SR
Queue Stats
10W - 1L
1,815 Elo+
Party 1
Baron Samedi
Baron Samedi
ProbablyRaging
Baron Samedi
Level 48
God Stats
1W - 0L
1,731 SR
Queue Stats
11W - 0L
1,948 Elo+
Party 1
Jormungandr
Jormungandr
ZorgtakCol
Jormungandr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,599 Elo+
Solo
Cupid
Cupid
sundela
Cupid
Level 68
God Stats
9W - 7L
1,323 SR
Queue Stats
420W - 441L
1,501 Elo+
Solo
Artio
Artio
想念国服账号
Artio
Level 42
God Stats
1W - 1L
1,245 SR
Queue Stats
49W - 65L
1,444 Elo+
Solo
Team Averages
Level 72
1,510 SR
1,661 Elo+

VS

Team Averages
Level 105
1,570 SR
1,553 Elo+
Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DamBruhh
Ra
Level 88
God Stats
12W - 12L
1,559 SR
Queue Stats
413W - 426L
1,537 Elo+
Solo
Cabrakan
Cabrakan
DeKoMoon
Cabrakan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,441 Elo+
Solo
King Arthur
King Arthur
sleepyirony
King Arthur
Level 127
God Stats
3W - 4L
1,838 SR
Queue Stats
33W - 27L
1,699 Elo+
Solo
Ishtar
Ishtar
sooperdooder
Ishtar
Level 148
God Stats
0W - 1L
1,454 SR
Queue Stats
13W - 10L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 16
14,320
1,302
21,186
14,959
7,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
ProbablyRaging
Baron Samedi
20
15 / 0 / 23
15,157
1,378
48,077
12,778
8,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ZorgtakCol
Jormungandr
19
1 / 4 / 29
12,190
1,108
14,219
18,821
19,048
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
sundela
Cupid
19
7 / 0 / 23
12,256
1,114
12,724
7,614
4,174
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 4 / 26
12,206
1,110
8,492
25,715
38,563
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 5 / 4
11,014
1,001
14,302
16,387
12,371
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 6 / 2
10,763
978
12,872
14,281
3,448
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
DeKoMoon
Cabrakan
16
0 / 14 / 6
10,618
965
11,057
31,215
21,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
sleepyirony
King Arthur
16
0 / 6 / 7
10,517
956
9,740
20,562
18,113
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
16
2 / 8 / 6
11,122
1,011
20,997
28,425
6,347
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
33
39
Kills
8
8
Deaths
39
117
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
4
1
L
3
6
2
0.67
L
Cabrakan
DeKoMoon
Cabrakan
0
14
6
0.21
W
15
0
16
23
W
Baron Samedi
ProbablyRaging
Baron Samedi
15
0
23
26.5
W
Jormungandr
ZorgtakCol
Jormungandr
1
4
29
3.88
L
King Arthur
sleepyirony
King Arthur
0
6
7
0.58
L
Ishtar
2
8
6
0.63
W
Cupid
sundela
Cupid
7
0
23
18.5
W
1
4
26
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,698
Damage
68,968
79,887
Taken
110,870
78,009
Mitigated
61,677
34,150
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,302
1,143
0
1,448
16,387
12,371
0
8,828
7,559
0
26,693
L
12,872
1,492
2,387
595
14,281
3,448
0
10,350
3,931
27,869
0
L
Cabrakan
DeKoMoon
Cabrakan
11,057
1,743
0
1,481
31,215
21,398
0
17,289
13,926
21,592
0
W
21,186
6,068
0
3,829
14,959
7,982
0
3,860
11,099
0
38,503
W
Baron Samedi
ProbablyRaging
Baron Samedi
48,077
4,844
8,576
8,212
12,778
8,242
0
4,586
8,192
79,912
0
W
Jormungandr
ZorgtakCol
Jormungandr
14,219
4,751
0
0
18,821
19,048
0
5,072
13,749
49,414
0
L
King Arthur
sleepyirony
King Arthur
9,740
1,239
0
166
20,562
18,113
0
12,244
8,318
0
26,750
L
Ishtar
20,997
12,595
0
2,165
28,425
6,347
0
22,077
6,348
0
52,776
W
Cupid
sundela
Cupid
12,724
8,739
4,005
1,557
7,614
4,174
0
2,862
4,752
0
22,113
W
8,492
1,039
3,304
4,667
25,715
38,563
0
7,549
15,862
14,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,129
Gold Earned
54,034
246
Minions Killed
214
12
Camps Cleared
5
1,136,891
Distance Traveled
975,095
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,014
1,001
30
3
2
209,485
0
L
Ra
10,763
978
33
3
0
199,332
0
L
Cabrakan
10,618
965
20
2
2
142,956
1
W
Bastet
14,320
1,302
34
3
4
279,648
2
W
Baron Samedi
15,157
1,378
93
8
3
221,615
0
W
Jormungandr
12,190
1,108
75
7
3
201,536
2
L
King Arthur
10,517
956
37
3
0
224,540
2
L
Ishtar
11,122
1,011
94
9
1
198,782
0
W
Cupid
12,256
1,114
25
2
0
200,967
0
W
Artio
12,206
1,110
19
2
2
233,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role