Player Matchup

Thor
Thor
 
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
CΙoud
Vulcan
Level 128
God Stats
1W - 3L
1,309 SR
Queue Stats
56W - 60L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
FractionsEU
Jing Wei
Level 104
God Stats
7W - 7L
1,166 SR
Queue Stats
58W - 58L
1,521 Elo+
Party 1
Achilles
Achilles
Mivenor
Achilles
Level 72
God Stats
13W - 15L
1,357 SR
Queue Stats
44W - 42L
1,520 Elo+
Party 2
Khepri
Khepri
XtheTerminator20
Khepri
Level 64
God Stats
2W - 2L
1,714 SR
Queue Stats
19W - 15L
1,596 Elo+
Party 2
Team Averages
Level 91
1,409 SR
1,542 Elo+

VS

Team Averages
Level 126
1,563 SR
1,474 Elo+
Kali
Kali
Acпирин
Kali
Level 127
God Stats
11W - 4L
1,792 SR
Queue Stats
294W - 257L
1,505 Elo+
Solo
Ymir
Ymir
Sadokar
Ymir
Level 122
God Stats
15W - 11L
1,540 SR
Queue Stats
247W - 261L
1,457 Elo+
Solo
Anhur
Anhur
TralionaZ
Anhur
Level 129
God Stats
13W - 10L
1,519 SR
Queue Stats
211W - 226L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
carlerator
Ao Kuang
Level 107
God Stats
5W - 11L
1,280 SR
Queue Stats
172W - 161L
1,472 Elo+
Solo
Nu Wa
Nu Wa
coolegiel
Nu Wa
Level 146
God Stats
12W - 11L
1,683 SR
Queue Stats
615W - 665L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 7 / 1
6,535
436
4,568
17,173
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
CΙoud
Vulcan
14
0 / 1 / 0
8,124
542
13,575
8,245
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
FractionsEU
Jing Wei
11
0 / 2 / 0
6,737
449
2,850
8,218
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Mivenor
Achilles
13
1 / 1 / 0
7,279
485
6,138
9,935
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
5,686
379
1,909
9,643
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,679
645
8,954
13,785
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Sadokar
Ymir
10
0 / 0 / 4
7,178
479
3,560
10,166
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
TralionaZ
Anhur
14
1 / 0 / 2
8,364
558
7,556
8,621
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
carlerator
Ao Kuang
14
7 / 0 / 2
8,816
588
9,668
11,829
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
coolegiel
Nu Wa
15
2 / 0 / 1
8,977
598
5,181
6,064
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
7
1
0.07
W
3
1
4
5
L
Vulcan
CΙoud
Vulcan
0
1
0
0
L
Jing Wei
FractionsEU
Jing Wei
0
2
0
0
L
Achilles
Mivenor
Achilles
1
1
0
1
W
Ymir
Sadokar
Ymir
0
0
4
2
W
Anhur
TralionaZ
Anhur
1
0
2
2
L
0
2
0
0
W
Ao Kuang
carlerator
Ao Kuang
7
0
2
8
W
Nu Wa
coolegiel
Nu Wa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,040
Damage
34,919
53,214
Taken
50,465
26,466
Mitigated
24,656
14,229
Healing
22,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,568
1,483
0
4,666
17,173
6,719
0
5,618
11,555
0
40,042
W
8,954
3,690
0
7,000
13,785
6,008
522
422
12,615
0
78,403
L
Vulcan
CΙoud
Vulcan
13,575
2,301
0
2,594
8,245
3,856
0
5,010
3,235
90,050
0
L
Jing Wei
FractionsEU
Jing Wei
2,850
1,691
0
2,095
8,218
2,809
0
3,601
4,617
0
51,873
L
Achilles
Mivenor
Achilles
6,138
1,301
0
4,075
9,935
8,251
0
881
9,054
0
41,429
W
Ymir
Sadokar
Ymir
3,560
944
0
2,775
10,166
7,227
28
5,738
4,428
19,646
0
W
Anhur
TralionaZ
Anhur
7,556
4,031
0
3,789
8,621
3,730
416
2,587
6,034
0
81,544
L
1,909
98
0
799
9,643
4,831
0
3,299
6,344
16,951
0
W
Ao Kuang
carlerator
Ao Kuang
9,668
2,518
0
7,360
11,829
5,139
0
4,369
7,460
53,665
0
W
Nu Wa
coolegiel
Nu Wa
5,181
1,010
0
1,827
6,064
2,552
28
2,368
3,696
82,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
43,014
426
Minions Killed
560
0
Camps Cleared
0
1,375,170
Distance Traveled
1,497,419
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,535
436
74
5
0
252,030
7
W
Kali
9,679
645
140
9
0
311,669
0
L
Vulcan
8,124
542
145
10
0
323,622
7
L
Jing Wei
6,737
449
104
7
0
292,488
2
L
Achilles
7,279
485
85
6
0
271,638
3
W
Ymir
7,178
479
30
2
0
284,449
7
W
Anhur
8,364
558
139
9
0
260,187
5
L
Khepri
5,686
379
18
1
0
235,392
5
W
Ao Kuang
8,816
588
90
6
0
348,232
1
W
Nu Wa
8,977
598
161
11
0
292,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role