Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Natvik
Osiris
Level 135
God Stats
2W - 0L
1,680 SR
Queue Stats
37W - 37L
1,707 Elo+
Party 1
Tiamat
Tiamat
nivegim
Tiamat
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 32L
1,416 Elo+
Party 1
Team Averages
Level 129
1,560 SR
1,541 Elo+

VS

Team Averages
Level 76
1,357 SR
1,307 Elo+
Kumbhakarna
Kumbhakarna
Albestrujo
Kumbhakarna
Level 97
God Stats
0W - 2L
1,253 SR
Queue Stats
30W - 60L
1,316 Elo+
Party 2
Poseidon
Poseidon
bangaran2002cs
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,282 Elo+
Party 2
Nemesis
Nemesis
xZeus92
Nemesis
Level 106
God Stats
1W - 3L
1,319 SR
Queue Stats
23W - 48L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
8 / 4 / 13
10,957
783
16,309
20,520
19,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
Natvik
Osiris
15
6 / 5 / 14
11,456
818
16,334
18,510
17,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
nivegim
Tiamat
16
7 / 1 / 13
11,041
789
12,780
10,090
6,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Albestrujo
Kumbhakarna
13
2 / 6 / 5
9,715
694
5,661
23,671
28,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
14
1 / 10 / 5
9,484
677
7,193
11,677
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
xZeus92
Nemesis
14
6 / 5 / 2
10,702
764
15,732
16,426
11,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
21
Kills
9
10
Deaths
21
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
4
13
3.63
L
Kumbhakarna
Albestrujo
Kumbhakarna
2
6
5
0.75
W
Osiris
Natvik
Osiris
6
5
14
2.6
L
Poseidon
1
10
5
0.35
W
Tiamat
nivegim
Tiamat
7
1
13
13.5
L
Nemesis
xZeus92
Nemesis
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,423
Damage
28,586
49,120
Taken
51,774
43,060
Mitigated
44,698
14,558
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
16,309
4,351
0
5,775
20,520
19,140
731
6,065
14,032
0
43,116
L
Kumbhakarna
Albestrujo
Kumbhakarna
5,661
1,483
0
1,477
23,671
28,867
0
5,068
18,078
19,422
0
W
Osiris
Natvik
Osiris
16,334
5,271
2,813
3,715
18,510
17,224
28
4,608
13,370
0
27,299
L
Poseidon
7,193
1,710
0
147
11,677
4,601
0
2,021
9,361
29,065
0
W
Tiamat
nivegim
Tiamat
12,780
1,917
0
2,255
10,090
6,696
315
2,689
7,221
33,503
0
L
Nemesis
xZeus92
Nemesis
15,732
7,894
0
3,055
16,426
11,230
0
4,621
11,374
0
35,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
29,901
122
Minions Killed
111
4
Camps Cleared
7
755,222
Distance Traveled
724,901
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,957
783
51
4
3
252,172
3
L
Kumbhakarna
9,715
694
16
1
2
235,414
2
W
Osiris
11,456
818
18
1
1
240,916
1
L
Poseidon
9,484
677
53
4
0
204,660
0
W
Tiamat
11,041
789
53
4
0
262,134
0
L
Nemesis
10,702
764
42
3
5
284,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role