Player Matchup

Ne Zha
Ne Zha
Enji3
Ne Zha
Level 74
God Stats
4W - 2L
1,332 SR
Queue Stats
85W - 85L
1,440 Elo+
Party 2
Ra
Ra
HellboySMITE
Ra
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 47L
1,476 Elo+
Solo
Thor
Thor
SPD96
Thor
Level 76
God Stats
11W - 5L
1,530 SR
Queue Stats
242W - 274L
1,382 Elo+
Party 2
Team Averages
Level 77
1,454 SR
1,433 Elo+

VS

Team Averages
Level 51
1,599 SR
1,438 Elo+
Neith
Neith
Antonio22tm
Neith
Level 68
God Stats
2W - 4L
1,490 SR
Queue Stats
19W - 21L
1,490 Elo+
Solo
Hel
Hel
Hyäne
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,412 Elo+
Party 1
Vamana
Vamana
RiddleStory
Vamana
Level 37
God Stats
2W - 1L
1,809 SR
Queue Stats
9W - 15L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Enji3
Ne Zha
18
11 / 3 / 4
12,825
802
20,504
17,152
9,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 1 / 8
11,356
710
16,443
10,424
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
SPD96
Thor
16
1 / 3 / 13
10,980
686
11,534
15,142
16,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
10,545
659
10,377
14,721
6,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
Hyäne
Hel
15
1 / 5 / 4
9,959
622
10,687
15,353
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
15
2 / 6 / 4
10,619
664
10,026
24,979
16,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
7
7
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Ne Zha
Enji3
Ne Zha
11
3
4
4.33
W
3
1
8
7
L
Hel
Hyäne
Hel
1
5
4
0.6
L
Vamana
2
6
4
0.67
W
Thor
SPD96
Thor
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,481
Damage
31,090
42,718
Taken
55,053
30,839
Mitigated
27,532
15,953
Healing
20,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,377
5,209
0
2,446
14,721
6,021
0
3,583
10,956
0
41,881
W
Ne Zha
Enji3
Ne Zha
20,504
4,779
0
4,509
17,152
9,305
1,567
5,137
12,015
0
56,466
W
16,443
345
3,112
4,479
10,424
4,985
341
2,614
7,810
61,471
0
L
Hel
Hyäne
Hel
10,687
193
6,035
6,248
15,353
5,386
0
4,401
10,862
37,110
0
L
Vamana
10,026
4,852
180
5,764
24,979
16,125
450
8,968
15,114
0
30,558
W
Thor
SPD96
Thor
11,534
2,014
645
3,208
15,142
16,549
261
3,995
11,147
0
24,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,161
Gold Earned
31,123
186
Minions Killed
170
9
Camps Cleared
6
872,576
Distance Traveled
841,864
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,545
659
66
4
3
277,019
3
W
Ne Zha
12,825
802
54
3
4
293,330
3
W
Ra
11,356
710
109
7
4
319,216
1
L
Hel
9,959
622
68
4
1
271,687
0
L
Vamana
10,619
664
36
2
2
293,158
2
W
Thor
10,980
686
23
1
1
260,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role