Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
GammelHansi
Mulan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,402 Elo+
Solo
Cernunnos
Cernunnos
josemasl
Cernunnos
Level 104
God Stats
1W - 0L
1,519 SR
Queue Stats
108W - 96L
1,561 Elo+
Solo
Geb
Geb
olejek66
Geb
Level 144
God Stats
7W - 12L
1,581 SR
Queue Stats
184W - 232L
1,373 Elo+
Solo
Anubis
Anubis
reFRESZ
Anubis
Level 84
God Stats
2W - 0L
1,687 SR
Queue Stats
36W - 24L
1,545 Elo+
Party 1
Team Averages
Level 97
1,557 SR
1,476 Elo+

VS

Team Averages
Level 78
1,454 SR
1,396 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Lambulanza
Da Ji
Level 65
God Stats
4W - 3L
1,473 SR
Queue Stats
71W - 86L
1,468 Elo+
Solo
Thanatos
Thanatos
Mitrandir12
Thanatos
Level 66
God Stats
1W - 3L
1,459 SR
Queue Stats
53W - 77L
1,313 Elo+
Solo
Chernobog
Chernobog
SylverOne
Chernobog
Level 63
God Stats
58W - 53L
1,339 SR
Queue Stats
84W - 102L
1,430 Elo+
Solo
Ganesha
Ganesha
durrantte
Ganesha
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 44L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
4
0 / 1 / 1
3,190
638
662
3,139
762
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
4 / 2 / 0
4,287
857
2,971
3,781
1,400
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
josemasl
Cernunnos
4
0 / 1 / 0
3,230
646
1,226
2,316
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
0 / 3 / 0
3,106
621
424
4,817
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
reFRESZ
Anubis
6
0 / 0 / 2
3,847
769
1,065
1,132
473
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
2 / 1 / 1
3,650
730
1,537
3,660
1,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
7
3 / 0 / 0
4,070
814
1,953
3,242
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Mitrandir12
Thanatos
2
0 / 3 / 0
2,821
564
417
3,040
939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
SylverOne
Chernobog
6
2 / 0 / 2
3,547
709
2,424
1,957
492
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
durrantte
Ganesha
1
0 / 0 / 0
2,494
499
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
7
7
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
1
0.5
L
Gilgamesh
 
Gilgamesh
2
1
1
2.5
W
4
2
0
2
L
Da Ji
3
0
0
3
L
Thanatos
Mitrandir12
Thanatos
0
3
0
0
L
Chernobog
SylverOne
Chernobog
2
0
2
3
L
Ganesha
durrantte
Ganesha
0
0
0
0
W
Cernunnos
josemasl
Cernunnos
0
1
0
0
W
0
3
0
0
W
Anubis
reFRESZ
Anubis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,348
Damage
6,331
15,185
Taken
11,899
5,690
Mitigated
4,396
3,552
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
662
430
0
786
3,139
762
0
0
3,139
0
9,663
L
Gilgamesh
 
Gilgamesh
1,537
411
0
1,035
3,660
1,904
0
706
2,954
0
10,564
W
2,971
525
0
907
3,781
1,400
0
0
3,781
0
15,709
L
Da Ji
1,953
627
0
2,054
3,242
1,061
0
415
2,827
0
15,169
L
Thanatos
Mitrandir12
Thanatos
417
269
0
580
3,040
939
0
195
2,845
0
5,950
L
Chernobog
SylverOne
Chernobog
2,424
1,122
0
167
1,957
492
608
173
1,784
0
12,822
L
Ganesha
durrantte
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
josemasl
Cernunnos
1,226
469
0
821
2,316
680
340
0
2,316
0
12,532
W
424
176
0
300
4,817
2,375
22
0
4,817
5,952
0
W
Anubis
reFRESZ
Anubis
1,065
90
0
738
1,132
473
370
0
1,132
20,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,660
Gold Earned
16,582
127
Minions Killed
88
0
Camps Cleared
0
462,177
Distance Traveled
400,254
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,190
638
20
4
0
115,872
0
L
Gilgamesh
3,650
730
26
5
0
109,725
2
W
Mulan
4,287
857
29
6
0
87,859
1
L
Da Ji
4,070
814
34
7
0
119,159
2
L
Thanatos
2,821
564
12
2
0
77,960
0
L
Chernobog
3,547
709
16
3
0
93,410
0
L
Ganesha
2,494
499
0
0
0
0
0
W
Cernunnos
3,230
646
30
6
0
80,829
1
W
Geb
3,106
621
6
1
0
82,040
0
W
Anubis
3,847
769
42
8
0
95,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role