Player Matchup

Thor
Thor
Blobchus
Thor
Level 144
God Stats
143W - 39L
1,875 SR
Queue Stats
827W - 221L
1,912 Elo+
Party 1
Cupid
Cupid
MrEugeneKrabs
Cupid
Level 101
God Stats
48W - 20L
1,765 SR
Queue Stats
790W - 195L
1,870 Elo+
Party 1
Jormungandr
Jormungandr
xAnekox
Jormungandr
Level 158
God Stats
1W - 2L
1,191 SR
Queue Stats
184W - 115L
1,708 Elo+
Party 1
Team Averages
Level 134
1,610 SR
1,830 Elo+

VS

Team Averages
Level 76
1,399 SR
1,293 Elo+
Kukulkan
Kukulkan
Albestrujo
Kukulkan
Level 97
God Stats
1W - 3L
1,466 SR
Queue Stats
30W - 60L
1,303 Elo+
Party 2
Ravana
Ravana
bangaran2002cs
Ravana
Level 25
God Stats
5W - 7L
1,515 SR
Queue Stats
15W - 34L
1,265 Elo+
Party 2
Cthulhu
Cthulhu
xZeus92
Cthulhu
Level 106
God Stats
0W - 3L
1,216 SR
Queue Stats
23W - 48L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
9 / 1 / 9
8,994
999
10,445
9,603
6,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 15
8,121
902
11,578
7,870
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
xAnekox
Jormungandr
12
8 / 3 / 10
8,341
927
9,256
12,408
9,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Albestrujo
Kukulkan
10
1 / 9 / 2
6,397
711
3,277
10,497
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 6 / 1
6,937
771
3,831
10,648
7,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
xZeus92
Cthulhu
9
1 / 6 / 3
6,735
748
6,472
14,630
12,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
21
Kills
5
5
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Albestrujo
Kukulkan
1
9
2
0.22
W
Thor
9
1
9
13.5
W
4
1
15
11.5
L
3
6
1
0.58
W
Jormungandr
xAnekox
Jormungandr
8
3
10
4.33
L
Cthulhu
xZeus92
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,279
Damage
13,580
29,881
Taken
35,775
19,335
Mitigated
23,809
9,186
Healing
1,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Albestrujo
Kukulkan
3,277
735
0
10
10,497
3,535
0
2,177
8,320
17,743
0
W
Thor
10,445
2,328
472
2,548
9,603
6,371
763
3,485
6,118
246
29,215
W
11,578
6,360
263
2,521
7,870
3,526
937
4,547
3,323
0
29,063
L
3,831
1,079
0
451
10,648
7,428
0
3,307
7,341
0
7,727
W
Jormungandr
xAnekox
Jormungandr
9,256
3,767
397
2,985
12,408
9,438
150
2,230
9,108
29,967
0
L
Cthulhu
xZeus92
Cthulhu
6,472
509
89
1,047
14,630
12,846
0
4,310
10,320
16,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,456
Gold Earned
20,069
104
Minions Killed
65
8
Camps Cleared
1
535,186
Distance Traveled
433,608
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,397
711
45
5
1
120,760
3
W
Thor
8,994
999
31
3
2
193,699
4
W
Cupid
8,121
902
42
5
4
175,937
1
L
Ravana
6,937
771
11
1
0
139,987
2
W
Jormungandr
8,341
927
31
3
2
165,550
2
L
Cthulhu
6,735
748
9
1
0
172,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role