Player Matchup

Morgan Le Fay
Morgan Le Fay
BYFRAN67
Morgan Le Fay
Level 151
God Stats
8W - 21L
1,239 SR
Queue Stats
368W - 389L
1,484 Elo+
Party 3
Bacchus
Bacchus
RoSi-_-theSniPeR
Bacchus
Level 157
God Stats
6W - 1L
1,497 SR
Queue Stats
643W - 675L
1,487 Elo+
Party 3
Danzaburou
Danzaburou
bhm1997
Danzaburou
Level 128
God Stats
16W - 14L
1,522 SR
Queue Stats
232W - 235L
1,487 Elo+
Party 2
Loki
Loki
orange247klm
Loki
Level 155
God Stats
16W - 15L
1,671 SR
Queue Stats
50W - 54L
1,526 Elo+
Party 2
Cu Chulainn
Cu Chulainn
rep141
Cu Chulainn
Level 148
God Stats
12W - 9L
1,583 SR
Queue Stats
124W - 104L
1,550 Elo+
Party 2
Team Averages
Level 148
1,502 SR
1,507 Elo+

VS

Team Averages
Level 133
1,472 SR
1,498 Elo+
Da Ji
Da Ji
GODraf_
Da Ji
Level 153
God Stats
9W - 12L
1,343 SR
Queue Stats
915W - 837L
1,535 Elo+
Party 1
Medusa
Medusa
WeeD__SnPzZ
Medusa
Level 128
God Stats
39W - 36L
1,630 SR
Queue Stats
357W - 377L
1,463 Elo+
Solo
Ganesha
Ganesha
makiafa
Ganesha
Level 134
God Stats
3W - 2L
1,564 SR
Queue Stats
229W - 200L
1,501 Elo+
Party 1
He Bo
He Bo
taleb_kh_99
He Bo
Level 124
God Stats
6W - 8L
1,298 SR
Queue Stats
318W - 328L
1,492 Elo+
Solo
Osiris
Osiris
tofsla_i_vifsla
Osiris
Level 128
God Stats
16W - 20L
1,527 SR
Queue Stats
980W - 891L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BYFRAN67
Morgan Le Fay
16
2 / 3 / 9
10,004
500
12,649
10,142
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 10
9,924
496
7,195
14,663
19,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
bhm1997
Danzaburou
16
5 / 3 / 2
10,719
536
9,234
14,620
6,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 2 / 5
11,363
568
12,875
14,207
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
rep141
Cu Chulainn
17
4 / 4 / 1
10,604
530
12,453
19,464
19,020
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GODraf_
Da Ji
16
5 / 5 / 3
9,955
498
11,788
20,496
9,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
19
5 / 1 / 1
11,332
567
9,970
12,418
5,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
makiafa
Ganesha
14
0 / 4 / 2
8,554
428
6,048
16,586
19,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 6 / 3
7,361
368
4,029
9,494
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 2 / 3
10,171
509
13,641
21,345
29,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
13
13
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BYFRAN67
Morgan Le Fay
2
3
9
2.17
L
Da Ji
GODraf_
Da Ji
5
5
3
1.3
W
1
1
10
6
L
Medusa
5
1
1
5.5
W
Danzaburou
bhm1997
Danzaburou
5
3
2
2
L
Ganesha
makiafa
Ganesha
0
4
2
0.25
W
6
2
5
4.25
W
Cu Chulainn
rep141
Cu Chulainn
4
4
1
1.13
L
0
6
3
0.25
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,406
Damage
45,476
73,096
Taken
80,339
56,325
Mitigated
67,730
19,860
Healing
20,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BYFRAN67
Morgan Le Fay
12,649
1,993
72
2,007
10,142
4,629
0
3,220
6,922
86,490
0
L
Da Ji
GODraf_
Da Ji
11,788
2,761
0
5,810
20,496
9,713
0
4,148
16,348
0
82,384
W
7,195
1,313
0
3,357
14,663
19,991
0
3,734
10,929
30,168
4,351
L
Medusa
9,970
4,396
0
4,969
12,418
5,666
0
1,346
11,072
0
108,231
W
Danzaburou
bhm1997
Danzaburou
9,234
4,171
0
5,518
14,620
6,291
1,967
685
13,643
0
75,845
L
Ganesha
makiafa
Ganesha
6,048
595
139
2,580
16,586
19,014
0
8,503
8,083
43,222
2,618
W
12,875
5,088
0
5,829
14,207
6,394
0
1,576
12,631
0
109,041
W
Cu Chulainn
rep141
Cu Chulainn
12,453
3,047
0
3,077
19,464
19,020
147
488
18,976
6,079
65,554
L
4,029
486
0
1,570
9,494
3,503
0
3,819
5,675
42,258
0
L
13,641
4,714
0
5,753
21,345
29,834
0
2,300
19,045
0
76,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,614
Gold Earned
47,373
558
Minions Killed
576
0
Camps Cleared
0
1,862,927
Distance Traveled
1,763,058
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,004
500
145
7
0
367,421
7
L
Da Ji
9,955
498
124
6
0
404,226
2
W
Bacchus
9,924
496
30
2
0
382,358
5
L
Medusa
11,332
567
191
10
0
363,965
8
W
Danzaburou
10,719
536
124
6
0
329,566
1
L
Ganesha
8,554
428
46
2
0
367,117
3
W
Loki
11,363
568
144
7
0
436,937
8
W
Cu Chulainn
10,604
530
115
6
0
346,645
4
L
He Bo
7,361
368
94
5
0
247,642
4
L
Osiris
10,171
509
121
6
0
380,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role