Player Matchup

Izanami
Izanami
SaltStoone
Izanami
Level 48
God Stats
1W - 1L
1,700 SR
Queue Stats
14W - 18L
1,382 Elo+
Party 2
Anubis
Anubis
komster
Anubis
Level 55
God Stats
2W - 8L
1,390 SR
Queue Stats
8W - 16L
1,300 Elo+
Party 2
Lancelot
Lancelot
ralliiee
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,309 Elo+
Party 2
Cerberus
Cerberus
tyxqt
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,303 Elo+
Party 2
Sobek
Sobek
wasper03
Sobek
Level 57
God Stats
9W - 8L
1,597 SR
Queue Stats
16W - 15L
1,486 Elo+
Party 2
Team Averages
Level 42
1,537 SR
1,356 Elo+

VS

Team Averages
Level 70
1,601 SR
1,427 Elo+
Nu Wa
Nu Wa
BoooSa1n
Nu Wa
Level 97
God Stats
9W - 14L
1,445 SR
Queue Stats
127W - 136L
1,463 Elo+
Party 1
Cerberus
Cerberus
Bаn1
Cerberus
Level 16
God Stats
2W - 0L
1,838 SR
Queue Stats
12W - 13L
1,471 Elo+
Party 1
Fenrir
Fenrir
Gonzales233
Fenrir
Level 35
God Stats
4W - 2L
1,769 SR
Queue Stats
34W - 57L
1,297 Elo+
Solo
Neith
Neith
MissKiara
Neith
Level 158
God Stats
181W - 201L
1,366 SR
Queue Stats
274W - 288L
1,377 Elo+
Solo
Medusa
Medusa
whmistillplayn
Medusa
Level 45
God Stats
10W - 6L
1,588 SR
Queue Stats
161W - 145L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SaltStoone
Izanami
8
1 / 6 / 0
5,432
494
4,005
7,412
1,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
komster
Anubis
9
0 / 4 / 0
5,095
463
5,607
8,293
3,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
ralliiee
Lancelot
8
0 / 3 / 0
5,177
471
1,068
8,879
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
tyxqt
Cerberus
9
0 / 3 / 0
5,189
472
1,664
7,578
3,552
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
wasper03
Sobek
8
0 / 4 / 2
5,561
506
2,175
12,006
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BoooSa1n
Nu Wa
12
6 / 0 / 4
7,352
668
6,762
4,665
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Bаn1
Cerberus
10
2 / 1 / 12
6,783
617
3,879
8,698
6,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
10
0 / 0 / 6
6,196
563
3,150
7,662
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
MissKiara
Neith
14
3 / 0 / 0
8,152
741
4,596
5,347
1,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
9 / 1 / 5
7,676
698
12,281
7,253
2,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
20
20
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BoooSa1n
Nu Wa
6
0
4
8
W
Cerberus
Bаn1
Cerberus
2
1
12
8
W
Fenrir
0
0
6
3
W
Neith
MissKiara
Neith
3
0
0
3
L
Izanami
SaltStoone
Izanami
1
6
0
0.17
L
Anubis
komster
Anubis
0
4
0
0
L
Lancelot
ralliiee
Lancelot
0
3
0
0
L
Cerberus
tyxqt
Cerberus
0
3
0
0
L
Sobek
wasper03
Sobek
0
4
2
0.25
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,519
Damage
30,668
44,168
Taken
33,625
19,932
Mitigated
14,870
8,090
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BoooSa1n
Nu Wa
6,762
3,081
0
1,840
4,665
1,544
216
2,538
2,127
42,068
0
W
Cerberus
Bаn1
Cerberus
3,879
140
201
2,384
8,698
6,124
25
1,107
7,591
19,128
4,716
W
Fenrir
3,150
987
0
3,254
7,662
2,552
0
1,921
5,741
0
34,060
W
Neith
MissKiara
Neith
4,596
2,296
0
1,828
5,347
1,982
912
1,904
3,223
0
65,615
L
Izanami
SaltStoone
Izanami
4,005
2,718
0
592
7,412
1,898
996
1,494
5,918
0
29,846
L
Anubis
komster
Anubis
5,607
601
0
2,891
8,293
3,576
0
4,085
4,020
34,421
0
L
Lancelot
ralliiee
Lancelot
1,068
414
0
1,546
8,879
3,091
216
1,194
7,653
0
28,891
L
Cerberus
tyxqt
Cerberus
1,664
150
0
1,382
7,578
3,552
0
361
7,175
24,360
0
L
Sobek
wasper03
Sobek
2,175
357
0
1,679
12,006
7,815
363
2,774
9,116
9,991
0
W
12,281
5,051
0
1,465
7,253
2,668
3,113
1,756
5,497
0
52,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
36,159
225
Minions Killed
410
0
Camps Cleared
0
1,054,992
Distance Traveled
1,077,524
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,352
668
70
6
0
208,599
4
W
Cerberus
6,783
617
81
7
0
243,553
3
W
Fenrir
6,196
563
58
5
0
248,383
2
W
Neith
8,152
741
130
12
0
166,592
3
L
Izanami
5,432
494
49
4
0
196,545
2
L
Anubis
5,095
463
53
5
0
181,936
0
L
Lancelot
5,177
471
52
5
0
261,495
0
L
Cerberus
5,189
472
58
5
0
204,214
1
L
Sobek
5,561
506
13
1
0
210,802
1
W
Medusa
7,676
698
71
6
0
210,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role