Player Matchup

Chaac
Chaac
Leif_hacks
Chaac
Level 94
God Stats
1W - 4L
1,277 SR
Queue Stats
225W - 273L
1,315 Elo+
Party 1
Thanatos
Thanatos
Neville_aqua
Thanatos
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 33L
1,227 Elo+
Party 1
Charybdis
Charybdis
Praasq
Charybdis
Level 29
God Stats
0W - 3L
1,366 SR
Queue Stats
88W - 83L
1,443 Elo+
Party 2
Cerberus
Cerberus
Tekmoz
Cerberus
Level 108
God Stats
412W - 395L
1,476 SR
Queue Stats
480W - 478L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
yungiKriiQ
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 67L
1,282 Elo+
Party 1
Team Averages
Level 55
1,424 SR
1,333 Elo+

VS

Team Averages
Level 79
1,491 SR
1,473 Elo+
Awilix
Awilix
Angel105137
Awilix
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 9L
1,739 Elo+
Party 3
Bastet
Bastet
Captain_Tyr
Bastet
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 60L
1,628 Elo+
Party 3
Hades
Hades
ELITE_CoeRT
Hades
Level 73
God Stats
7W - 1L
1,492 SR
Queue Stats
99W - 127L
1,401 Elo+
Party 4
Neith
Neith
ELITE_Porcel
Neith
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 167L
1,442 Elo+
Party 4
Athena
Athena
PePPe__9
Athena
Level 44
God Stats
1W - 2L
1,462 SR
Queue Stats
1W - 2L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 2 / 0
4,928
493
3,852
7,113
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Neville_aqua
Thanatos
7
0 / 5 / 0
4,224
422
2,030
8,773
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
Praasq
Charybdis
8
1 / 3 / 0
4,577
458
3,356
7,446
2,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Tekmoz
Cerberus
8
0 / 0 / 0
5,107
511
2,710
7,558
3,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
7
0 / 5 / 0
4,292
429
2,877
6,657
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
6 / 0 / 3
6,780
678
5,112
6,510
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
10
4 / 0 / 2
6,374
637
6,317
6,560
2,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 5
6,347
635
6,236
6,777
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 1
5,517
552
5,547
4,530
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
PePPe__9
Athena
8
0 / 1 / 0
4,401
440
1,735
7,106
5,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
15
15
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
6
0
3
7.5
W
Bastet
4
0
2
5
W
4
0
5
6.5
W
1
0
1
1.5
L
Chaac
0
2
0
0
L
Thanatos
Neville_aqua
Thanatos
0
5
0
0
W
Athena
PePPe__9
Athena
0
1
0
0
L
Charybdis
Praasq
Charybdis
1
3
0
0.33
L
Cerberus
Tekmoz
Cerberus
0
0
0
0
L
Nu Wa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,825
Damage
24,947
37,547
Taken
31,483
17,005
Mitigated
14,428
12,467
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
5,112
2,098
0
3,775
6,510
2,244
0
340
6,126
0
48,853
W
Bastet
6,317
1,665
0
1,963
6,560
2,154
10
267
5,776
0
37,903
W
6,236
226
166
3,112
6,777
2,826
984
2,074
4,703
39,946
0
W
5,547
2,153
98
1,843
4,530
1,871
0
848
3,682
0
46,623
L
Chaac
3,852
753
0
2,724
7,113
5,668
0
0
7,113
0
27,624
L
Thanatos
Neville_aqua
Thanatos
2,030
1,184
0
3,692
8,773
2,951
0
2,024
6,749
0
17,274
W
Athena
PePPe__9
Athena
1,735
141
61
1,874
7,106
5,333
18
1,779
5,327
10,453
0
L
Charybdis
Praasq
Charybdis
3,356
1,645
0
1,448
7,446
2,234
0
1,650
5,796
0
25,095
L
Cerberus
Tekmoz
Cerberus
2,710
171
1,380
2,973
7,558
3,922
0
1,564
5,994
21,898
2,487
L
Nu Wa
2,877
1,313
0
250
6,657
2,230
0
2,733
3,924
19,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,128
Gold Earned
29,419
200
Minions Killed
341
0
Camps Cleared
0
904,168
Distance Traveled
1,018,510
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,780
678
98
10
0
234,761
0
W
Bastet
6,374
637
70
7
0
236,174
1
W
Hades
6,347
635
76
8
0
169,843
0
W
Neith
5,517
552
85
9
0
166,451
2
L
Chaac
4,928
493
56
6
0
189,501
3
L
Thanatos
4,224
422
32
3
0
198,553
0
W
Athena
4,401
440
12
1
0
211,281
5
L
Charybdis
4,577
458
46
5
0
160,854
1
L
Cerberus
5,107
511
41
4
0
186,770
0
L
Nu Wa
4,292
429
25
3
0
168,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role